Yet Another Game Engine
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File List
Here is a list of all files with brief descriptions:
[detail level 123]
\-yage
 o-core
 |o*camera.cpp

-*- c++ -*-

 |o*camera.h

-*- c++ -*-

 |o*core.cpp

-*- c++ -*-

 |o*core.h

-*- c++ -*-

 |o*exception.cpp

-*- c++ -*-

 |o*exception.h

-*- c++ -*-

 |o*imageloader.cpp

-*- c++ -*-

 |o*imageloader.h

-*- c++ -*-

 |o*iomanager.cpp

-*- c++ -*-

 |o*iomanager.h

-*- c++ -*-

 |o*logger.cpp

-*- c++ -*-

 |o*logger.h

-*- c++ -*-

 |o*resourcemanager.cpp

-*- c++ -*-

 |o*resourcemanager.h

-*- c++ -*-

 |o*stb_image.cpp

-*- c++ -*-

 |o*stb_image.h
 |o*texturecache.cpp

-*- c++ -*-

 |o*texturecache.h

-*- c++ -*-

 |o*window.cpp

-*- c++ -*-

 |\*window.h

-*- c++ -*-

 o-data
 |o*cube.h

-*- c++ -*-

 |o*input.h

-*- c++ -*-

 |o*texture.h

-*- c++ -*-

 |\*vertex.h

-*- c++ -*-

 o-entity
 |o*component.cpp
 |o*component.h
 |o*entity.cpp
 |o*entity.h
 |\*system.h
 o-math
 |\*matrix.h

-*- c++ -*-

 o-physics
 |o*body.cpp

-*- c++ -*-

 |o*body.h

-*- c++ -*-

 |o*collider.h

-*- c++ -*-

 |o*collisionbody.h

-*- c++ -*-

 |o*particlebody.cpp

-*- c++ -*-

 |o*particlebody.h

-*- c++ -*-

 |o*physics.h

-*- c++ -*-

 |o*rectanglecollider.cpp

-*- c++ -*-

 |o*rectanglecollider.h

-*- c++ -*-

 |o*rigidbody.cpp

-*- c++ -*-

 |\*rigidbody.h

-*- c++ -*-

 o-render
 |o*shader.cpp

-*- c++ -*-

 |o*shader.h

-*- c++ -*-

 |o*spritebatch.cpp

-*- c++ -*-

 |\*spritebatch.h

-*- c++ -*-

 o-util
 |o*active.cpp

-*- c++ -*-

 |o*active.h

-*- c++ -*-

 |o*noncopyable.h

-*- c++ -*-

 |\*syncqueue.h

-*- c++ -*-

 \*yage.h

-*- c++ -*-