/* ---------------------------------------------------------------------------- * collisionbody.hpp * * Copyright (c) 2017 Yann Herklotz Grave -- MIT License * See file LICENSE for more details * ---------------------------------------------------------------------------- */ #ifndef YAGE_COLLISION_BODY_HPP #define YAGE_COLLISION_BODY_HPP #include "Physics/body.hpp" namespace yage { // a collision body will be a body that is static and not affected by gravity, // with infinite mass class CollisionBody : public Body { public: CollisionBody(); virtual ~CollisionBody(); }; } // yage #endif