YAGE  v0.1.1
Yet Another Game Engine
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YAGE
master-build

Introduction

YAGE stands for Yet Another Game Engine. It is a game engine that I am developing for a game called Arider. It uses OpenGL and GLFW for the window creation and management and graphics.

The full documentation can be seen here.

Installation and usage

To use YAGE for your own game, you should link it as a static library and include the yage.h header in your project.

Build and Testing

To compile YAGE, create a build directory from the base directory. Then call cmake and point it to the directory containing. CMakeLists.txt.

``` shell mkdir build cd build cmake .. -DENABLE_TESTING=1 ```

You can then run google test on YAGE.

``` shell ctest ```

License

Copyright (c) 2017 Yann Herklotz Grave ymher.nosp@m.klot.nosp@m.z@gma.nosp@m.il.c.nosp@m.om – MIT License, see file LICENSE for more details.