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Namespaces | Macros | Enumerations
input.h File Reference


-*- c++ -*- More...

#include <GLFW/glfw3.h>

Go to the source code of this file.

Namespaces

 yage
 Project namespace.
 

Macros

#define GLFW_INCLUDE_NONE
 

Enumerations

enum  yage::key {
  yage::key::UNKNOWN = GLFW_KEY_UNKNOWN, yage::key::SPACE = GLFW_KEY_SPACE, yage::key::APOSTROPHE = GLFW_KEY_APOSTROPHE, yage::key::COMMA = GLFW_KEY_COMMA,
  yage::key::MINUS = GLFW_KEY_MINUS, yage::key::PERIOD = GLFW_KEY_PERIOD, yage::key::SLASH = GLFW_KEY_SLASH, yage::key::NUM0 = GLFW_KEY_0,
  yage::key::NUM1 = GLFW_KEY_1, yage::key::NUM2 = GLFW_KEY_2, yage::key::NUM3 = GLFW_KEY_3, yage::key::NUM4 = GLFW_KEY_4,
  yage::key::NUM5 = GLFW_KEY_5, yage::key::NUM6 = GLFW_KEY_6, yage::key::NUM7 = GLFW_KEY_7, yage::key::NUM8 = GLFW_KEY_8,
  yage::key::NUM9 = GLFW_KEY_9, yage::key::SEMICOLON = GLFW_KEY_SEMICOLON, yage::key::EQUAL = GLFW_KEY_EQUAL, yage::key::A = GLFW_KEY_A,
  yage::key::B = GLFW_KEY_B, yage::key::C = GLFW_KEY_C, yage::key::D = GLFW_KEY_D, yage::key::E = GLFW_KEY_E,
  yage::key::F = GLFW_KEY_F, yage::key::G = GLFW_KEY_G, yage::key::H = GLFW_KEY_H, yage::key::I = GLFW_KEY_I,
  yage::key::J = GLFW_KEY_J, yage::key::K = GLFW_KEY_K, yage::key::L = GLFW_KEY_L, yage::key::M = GLFW_KEY_M,
  yage::key::N = GLFW_KEY_N, yage::key::O = GLFW_KEY_O, yage::key::P = GLFW_KEY_P, yage::key::Q = GLFW_KEY_Q,
  yage::key::R = GLFW_KEY_R, yage::key::S = GLFW_KEY_S, yage::key::T = GLFW_KEY_T, yage::key::U = GLFW_KEY_U,
  yage::key::V = GLFW_KEY_V, yage::key::W = GLFW_KEY_W, yage::key::X = GLFW_KEY_X, yage::key::Y = GLFW_KEY_Y,
  yage::key::Z = GLFW_KEY_Z, yage::key::LEfT_BRACKET = GLFW_KEY_LEFT_BRACKET, yage::key::BACKSLASH = GLFW_KEY_BACKSLASH, yage::key::RIGHT_BRACKET = GLFW_KEY_RIGHT_BRACKET,
  yage::key::GRAVE_ACCENT = GLFW_KEY_GRAVE_ACCENT, yage::key::WORLD_1 = GLFW_KEY_WORLD_1, yage::key::WORLD_2 = GLFW_KEY_WORLD_2, yage::key::ESCAPE = GLFW_KEY_ESCAPE,
  yage::key::ENTER = GLFW_KEY_ENTER, yage::key::TAB = GLFW_KEY_TAB, yage::key::BACKSPACE = GLFW_KEY_BACKSPACE, yage::key::INSERT = GLFW_KEY_INSERT,
  yage::key::DELETE = GLFW_KEY_DELETE, yage::key::RIGHT = GLFW_KEY_RIGHT, yage::key::LEFT = GLFW_KEY_LEFT, yage::key::DOWN = GLFW_KEY_DOWN,
  yage::key::UP = GLFW_KEY_UP, yage::key::PAGE_UP = GLFW_KEY_PAGE_UP, yage::key::PAGE_DOWN = GLFW_KEY_PAGE_DOWN, yage::key::HOME = GLFW_KEY_HOME,
  yage::key::END = GLFW_KEY_END, yage::key::CAPS_LOCK = GLFW_KEY_CAPS_LOCK, yage::key::SCROLL_LOCK = GLFW_KEY_SCROLL_LOCK, yage::key::NUM_LOCK = GLFW_KEY_NUM_LOCK,
  yage::key::PRINT_SCREEN = GLFW_KEY_PRINT_SCREEN, yage::key::PAUSE = GLFW_KEY_PAUSE, yage::key::F1 = GLFW_KEY_F1, yage::key::F2 = GLFW_KEY_F2,
  yage::key::F3 = GLFW_KEY_F3, yage::key::F4 = GLFW_KEY_F4, yage::key::F5 = GLFW_KEY_F5, yage::key::F6 = GLFW_KEY_F6,
  yage::key::F7 = GLFW_KEY_F7, yage::key::F8 = GLFW_KEY_F8, yage::key::F9 = GLFW_KEY_F9, yage::key::F10 = GLFW_KEY_F10,
  yage::key::F11 = GLFW_KEY_F11, yage::key::F12 = GLFW_KEY_F12, yage::key::F13 = GLFW_KEY_F13, yage::key::F14 = GLFW_KEY_F14,
  yage::key::F15 = GLFW_KEY_F15, yage::key::F16 = GLFW_KEY_F16, yage::key::F17 = GLFW_KEY_F17, yage::key::F18 = GLFW_KEY_F18,
  yage::key::F19 = GLFW_KEY_F19, yage::key::F20 = GLFW_KEY_F20, yage::key::F21 = GLFW_KEY_F21, yage::key::F22 = GLFW_KEY_F22,
  yage::key::F23 = GLFW_KEY_F23, yage::key::F24 = GLFW_KEY_F24, yage::key::F25 = GLFW_KEY_F25, yage::key::KP_0 = GLFW_KEY_KP_0,
  yage::key::KP_1 = GLFW_KEY_KP_1, yage::key::KP_2 = GLFW_KEY_KP_2, yage::key::KP_3 = GLFW_KEY_KP_3, yage::key::KP_4 = GLFW_KEY_KP_4,
  yage::key::KP_5 = GLFW_KEY_KP_5, yage::key::KP_6 = GLFW_KEY_KP_6, yage::key::KP_7 = GLFW_KEY_KP_7, yage::key::KP_8 = GLFW_KEY_KP_8,
  yage::key::KP_9 = GLFW_KEY_KP_9, yage::key::KP_DECIMAL = GLFW_KEY_KP_DECIMAL, yage::key::KP_DIVIDE = GLFW_KEY_KP_DIVIDE, yage::key::KP_MULTIPLY = GLFW_KEY_KP_MULTIPLY,
  yage::key::KP_SUBTRACT = GLFW_KEY_KP_SUBTRACT, yage::key::KP_ADD = GLFW_KEY_KP_ADD, yage::key::KP_ENTER = GLFW_KEY_KP_ENTER, yage::key::KP_EQUAL = GLFW_KEY_KP_EQUAL,
  yage::key::LEFT_SHIFT = GLFW_KEY_LEFT_SHIFT, yage::key::LEFT_CONTROL = GLFW_KEY_LEFT_CONTROL, yage::key::LEFT_ALT = GLFW_KEY_LEFT_ALT, yage::key::LEFT_SUPER = GLFW_KEY_LEFT_SUPER,
  yage::key::RIGHT_SHIFT = GLFW_KEY_RIGHT_SHIFT, yage::key::RIGHT_CONTROL = GLFW_KEY_RIGHT_CONTROL, yage::key::RIGHT_ALT = GLFW_KEY_RIGHT_ALT, yage::key::RIGHT_SUPER = GLFW_KEY_RIGHT_SUPER,
  yage::key::MENU = GLFW_KEY_MENU, yage::key::LAST = GLFW_KEY_LAST
}
 

Detailed Description


-*- c++ -*-

Copyright (c) 2017 Yann Herklotz Grave ymher.nosp@m.klot.nosp@m.z@gma.nosp@m.il.c.nosp@m.om

MIT License, see LICENSE file for more details.

Macro Definition Documentation

#define GLFW_INCLUDE_NONE