YAGE  0.02
Yet Another Game Engine
inputmanager.hpp
1 /* ----------------------------------------------------------------------------
2  * inputmanager.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef INPUT_MANAGER_HPP
10 #define INPUT_MANAGER_HPP
11 
12 #include <unordered_map>
13 
14 namespace yage
15 {
16 
17 class InputManager
18 {
19 private:
20  std::unordered_map<unsigned, bool> key_map_;
21 
22 public:
23  void keyPressed(unsigned key);
24  void keyReleased(unsigned key);
25  bool isKeyPressed(unsigned key) const;
26 };
27 
28 }
29 #endif
Definition: camera2d.hpp:17