YAGE  v0.1.3
Yet Another Game Engine
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iomanager.h
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1 
9 #ifndef IO_MANAGER_H
10 #define IO_MANAGER_H
11 
12 #include <string>
13 #include <vector>
14 
15 namespace yage
16 {
17 
18 class IoManager
19 {
20 public:
21  static bool readFileToBuffer(const std::string &file_path,
22  std::vector<unsigned char> &buffer);
23 };
24 
25 } // namespace yage
26 
27 #endif
static bool readFileToBuffer(const std::string &file_path, std::vector< unsigned char > &buffer)
Definition: iomanager.cpp:17
Definition: iomanager.h:18