YAGE
0.02
Yet Another Game Engine
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YAGE stands for Yet Another Game Engine. It is a game engine that I am developing for a game called Arider. It uses OpenGL and SDL2 for the window creation and management and graphics.
To use YAGE for your own game, you should link it as a static library and include the yage.hpp header in your project.
To compile YAGE, create a build directory from the base directory. Then call cmake and point it to the directory containing. CMakeLists.txt.
You can then run google test on YAGE.
Copyright (c) 2017 Yann Herklotz Grave ymher – MIT License, see file klot z@gma il.c omLICENSE for more details.