YAGE
v0.1.1
Yet Another Game Engine
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Namespace containing functions that operate on matrices. More...
Functions | |
template<int M, int N, class T > | |
Matrix< N, M, T > | transpose (const Matrix< M, N, T > &m) |
Transposes a matrix and returns the result. More... | |
template<int R, class T > | |
T | dot (const Matrix< R, 1, T > &m1, const Matrix< R, 1, T > &m2) |
Returns the dot product between two vectors. More... | |
template<int M, int N, int P, int Q, class T > | |
Matrix< M, Q, T > | multiply (const Matrix< M, N, T > &m1, const Matrix< P, Q, T > &m2) |
Multiplies two matrices together. More... | |
Implementations defined here are meant to operate on anything that inherits from the base Matrix class.
T yage::matrix::dot | ( | const Matrix< R, 1, T > & | m1, |
const Matrix< R, 1, T > & | m2 | ||
) |
m1,m2 | Input matrices. |