YAGE
0.02
Yet Another Game Engine
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#include <cstdlib>
#include <vector>
Namespaces | |
yage | |
Templated matrix class. | |
Functions | |
int | yage::decodePNG (std::vector< unsigned char > &out_image, unsigned long &image_width, unsigned long &image_height, const unsigned char *in_png, size_t in_size, bool convert_to_rgba32=true) |