YAGE  v0.3.1
Yet Another Game Engine
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picopng.h File Reference
#include <cstdlib>
#include <vector>

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Namespaces

 yage
 Project namespace.
 

Functions

int yage::decodePNG (std::vector< unsigned char > &out_image, unsigned long &image_width, unsigned long &image_height, const unsigned char *in_png, size_t in_size, bool convert_to_rgba32)