9 #ifndef YAGE_RECTANGLE_COLLIDER_H
10 #define YAGE_RECTANGLE_COLLIDER_H
14 #include <glm/glm.hpp>
25 bool inside(
const glm::vec2 &point)
const override;
RectangleCollider(const glm::vec2 &position, const glm::vec2 &size)
Definition: rectanglecollider.cpp:14
bool collides(const Collider &collider) const override
Definition: rectanglecollider.cpp:20
Definition: rectanglecollider.h:19
bool inside(const glm::vec2 &point) const override
Definition: rectanglecollider.cpp:30
Definition: collider.h:19