9 #ifndef YAGE_RECTANGLE_COLLIDER_HPP 10 #define YAGE_RECTANGLE_COLLIDER_HPP 14 #include <glm/glm.hpp> 23 bool inside(
const glm::vec2& point)
const override;
RectangleCollider(const glm::vec2 &position, const glm::vec2 &size)
Definition: rectanglecollider.cpp:13
bool collides(const Collider &collider) const override
Definition: rectanglecollider.cpp:17
Definition: rectanglecollider.hpp:18
bool inside(const glm::vec2 &point) const override
Definition: rectanglecollider.cpp:24
Definition: collider.hpp:18
Templated matrix class.
Definition: camera2d.hpp:17