YAGE  v0.1.3
Yet Another Game Engine
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resourcemanager.h
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1 
17 #ifndef RESOURCE_MANAGER_H
18 #define RESOURCE_MANAGER_H
19 
20 #include "texture.h"
21 #include "texturecache.h"
22 
23 #include <string>
24 
25 namespace yage
26 {
27 
29 {
30 private:
32 
33 public:
34  static Texture getTexture(const std::string &texture_path);
35 };
36 
37 } // namespace yage
38 
39 #endif
static TextureCache texture_cache_
Definition: resourcemanager.h:31
Definition: resourcemanager.h:28
static Texture getTexture(const std::string &texture_path)
Definition: resourcemanager.cpp:16
Definition: texture.h:17
Definition: texturecache.h:19