YAGE  v0.1.1
Yet Another Game Engine
resourcemanager.hpp
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1 /* ----------------------------------------------------------------------------
2  * resourcemanager.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef RESOURCE_MANAGER_HPP
10 #define RESOURCE_MANAGER_HPP
11 
12 #include "texture.hpp"
13 #include "texturecache.hpp"
14 
15 #include <string>
16 
17 namespace yage
18 {
19 
21 {
22 private:
24 
25 public:
26  static Texture getTexture(const std::string &texture_path);
27 };
28 
29 } // namespace yage
30 
31 #endif
static TextureCache texture_cache_
Definition: resourcemanager.hpp:23
Definition: resourcemanager.hpp:20
static Texture getTexture(const std::string &texture_path)
Definition: resourcemanager.cpp:16
Definition: texture.hpp:17
Definition: texturecache.hpp:19
Project namespace.
Definition: body.cpp:13