#include "Physics/body.hpp" namespace yage { const double Body::GRAVITY=-9.81; Body::~Body() {} float Body::xPosition() const { return position_.x; } float Body::yPosition() const { return position_.y; } Body::Body(const glm::vec2 &position, double mass, const glm::vec2 &velocity, bool gravity) : position_(position), mass_(mass), velocity_(velocity), gravity_(gravity) {} } // yage