YAGE  v0.1.1
Yet Another Game Engine
yage::details::Coordinate Struct Reference

#include <spritesheet.h>

Public Member Functions

 Coordinate ()=default
 
 Coordinate (int x_i, int y_i, int width_i, int height_i)
 

Public Attributes

int x
 
int y
 
int width
 
int height
 

Constructor & Destructor Documentation

◆ Coordinate() [1/2]

yage::details::Coordinate::Coordinate ( )
default

◆ Coordinate() [2/2]

yage::details::Coordinate::Coordinate ( int  x_i,
int  y_i,
int  width_i,
int  height_i 
)
inline

Member Data Documentation

◆ height

int yage::details::Coordinate::height

◆ width

int yage::details::Coordinate::width

◆ x

int yage::details::Coordinate::x

◆ y

int yage::details::Coordinate::y

The documentation for this struct was generated from the following file: