Yet Another Game Engine
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#include <spritesheet.h>
Public Member Functions | |
Coordinate ()=default | |
Coordinate (int x_i, int y_i, int width_i, int height_i) | |
Public Attributes | |
int | x |
int | y |
int | width |
int | height |
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default |
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inline |
int yage::details::Coordinate::height |
int yage::details::Coordinate::width |
int yage::details::Coordinate::x |
int yage::details::Coordinate::y |