#include "Math/math.hpp" #include int main() { yage::Matrix<4, 4, int> m1, m2; yage::Vector<2, int> v1, v2; yage::Vector2d v3; m1[0][1]=1; m2[1][1]=2; v1[0]=2; v1[1]=3; v2[0]=5; v2[1]=2; v2 += v1+v1; v3.x() = 2; v3.y() = 1; auto m3=yage::matrix::transpose(v3); auto vec4=yage::Vector<2, double>(yage::matrix::transpose(m3)); std::cout<