YAGE  0.02
Yet Another Game Engine
texturecache.hpp
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1 /* ----------------------------------------------------------------------------
2  * texturecache.hpp
3  *
4  * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
5  * See file LICENSE for more details
6  * ----------------------------------------------------------------------------
7  */
8 
9 #ifndef TEXTURE_CACHE_HPP
10 #define TEXTURE_CACHE_HPP
11 
12 #include "texture.hpp"
13 
14 #include <unordered_map>
15 
16 namespace yage {
17 
18 class TextureCache {
19 private:
20  std::unordered_map<std::string, Texture> texture_map_;
21 
22 public:
23  TextureCache();
24 
25  Texture getTexture(const std::string& texture_path);
26 };
27 
28 } // yage
29 
30 #endif
Texture getTexture(const std::string &texture_path)
Definition: texturecache.cpp:18
std::unordered_map< std::string, Texture > texture_map_
Definition: texturecache.hpp:20
Definition: texture.hpp:16
Definition: texturecache.hpp:18
Templated matrix class.
Definition: camera2d.hpp:17