/* ---------------------------------------------------------------------------- * resourcemanager.h * * Copyright (c) 2017 Yann Herklotz Grave -- MIT License * See file LICENSE for more details * ---------------------------------------------------------------------------- */ #ifndef RESOURCE_MANAGER_H #define RESOURCE_MANAGER_H #include "texture.h" #include "texturecache.h" #include namespace yage { class ResourceManager { private: static TextureCache texture_cache_; public: static Texture getTexture(const std::string &texture_path); }; } // namespace yage #endif