set(YAGE_CORE_SOURCES core/imageloader.cpp core/window.cpp core/texturecache.cpp core/glslprogram.cpp core/sprite.cpp core/spritebatch.cpp core/spritesheet.cpp core/resourcemanager.cpp core/sprite.cpp core/inputmanager.cpp core/picopng.cpp core/camera2d.cpp core/iomanager.cpp )