/** --------------------------------------------------------------------------- * @file: input.h * * Copyright (c) 2017 Yann Herklotz Grave * MIT License, see LICENSE file for more details. * ---------------------------------------------------------------------------- */ #pragma once #ifdef _WIN32 #ifdef DELETE #define YAGE_DELETE_TMP DELETE #undef DELETE #endif #endif #define GLFW_INCLUDE_NONE #include namespace yage { enum class key { // unknown key UNKNOWN = GLFW_KEY_UNKNOWN, // actual keys SPACE = GLFW_KEY_SPACE, APOSTROPHE = GLFW_KEY_APOSTROPHE, /* ' */ COMMA = GLFW_KEY_COMMA, /* , */ MINUS = GLFW_KEY_MINUS, /* - */ PERIOD = GLFW_KEY_PERIOD, /* . */ SLASH = GLFW_KEY_SLASH, /* / */ NUM0 = GLFW_KEY_0, NUM1 = GLFW_KEY_1, NUM2 = GLFW_KEY_2, NUM3 = GLFW_KEY_3, NUM4 = GLFW_KEY_4, NUM5 = GLFW_KEY_5, NUM6 = GLFW_KEY_6, NUM7 = GLFW_KEY_7, NUM8 = GLFW_KEY_8, NUM9 = GLFW_KEY_9, SEMICOLON = GLFW_KEY_SEMICOLON, /* ; */ EQUAL = GLFW_KEY_EQUAL, /* = */ A = GLFW_KEY_A, B = GLFW_KEY_B, C = GLFW_KEY_C, D = GLFW_KEY_D, E = GLFW_KEY_E, F = GLFW_KEY_F, G = GLFW_KEY_G, H = GLFW_KEY_H, I = GLFW_KEY_I, J = GLFW_KEY_J, K = GLFW_KEY_K, L = GLFW_KEY_L, M = GLFW_KEY_M, N = GLFW_KEY_N, O = GLFW_KEY_O, P = GLFW_KEY_P, Q = GLFW_KEY_Q, R = GLFW_KEY_R, S = GLFW_KEY_S, T = GLFW_KEY_T, U = GLFW_KEY_U, V = GLFW_KEY_V, W = GLFW_KEY_W, X = GLFW_KEY_X, Y = GLFW_KEY_Y, Z = GLFW_KEY_Z, LEfT_BRACKET = GLFW_KEY_LEFT_BRACKET, /* [ */ BACKSLASH = GLFW_KEY_BACKSLASH, /* \ */ RIGHT_BRACKET = GLFW_KEY_RIGHT_BRACKET, /* ] */ GRAVE_ACCENT = GLFW_KEY_GRAVE_ACCENT, /* ` */ WORLD_1 = GLFW_KEY_WORLD_1, /* non-US #1 */ WORLD_2 = GLFW_KEY_WORLD_2, /* non-US #2 */ // function keys ESCAPE = GLFW_KEY_ESCAPE, ENTER = GLFW_KEY_ENTER, TAB = GLFW_KEY_TAB, BACKSPACE = GLFW_KEY_BACKSPACE, INSERT = GLFW_KEY_INSERT, DELETE = GLFW_KEY_DELETE, RIGHT = GLFW_KEY_RIGHT, LEFT = GLFW_KEY_LEFT, DOWN = GLFW_KEY_DOWN, UP = GLFW_KEY_UP, PAGE_UP = GLFW_KEY_PAGE_UP, PAGE_DOWN = GLFW_KEY_PAGE_DOWN, HOME = GLFW_KEY_HOME, END = GLFW_KEY_END, CAPS_LOCK = GLFW_KEY_CAPS_LOCK, SCROLL_LOCK = GLFW_KEY_SCROLL_LOCK, NUM_LOCK = GLFW_KEY_NUM_LOCK, PRINT_SCREEN = GLFW_KEY_PRINT_SCREEN, PAUSE = GLFW_KEY_PAUSE, F1 = GLFW_KEY_F1, F2 = GLFW_KEY_F2, F3 = GLFW_KEY_F3, F4 = GLFW_KEY_F4, F5 = GLFW_KEY_F5, F6 = GLFW_KEY_F6, F7 = GLFW_KEY_F7, F8 = GLFW_KEY_F8, F9 = GLFW_KEY_F9, F10 = GLFW_KEY_F10, F11 = GLFW_KEY_F11, F12 = GLFW_KEY_F12, F13 = GLFW_KEY_F13, F14 = GLFW_KEY_F14, F15 = GLFW_KEY_F15, F16 = GLFW_KEY_F16, F17 = GLFW_KEY_F17, F18 = GLFW_KEY_F18, F19 = GLFW_KEY_F19, F20 = GLFW_KEY_F20, F21 = GLFW_KEY_F21, F22 = GLFW_KEY_F22, F23 = GLFW_KEY_F23, F24 = GLFW_KEY_F24, F25 = GLFW_KEY_F25, KP_0 = GLFW_KEY_KP_0, KP_1 = GLFW_KEY_KP_1, KP_2 = GLFW_KEY_KP_2, KP_3 = GLFW_KEY_KP_3, KP_4 = GLFW_KEY_KP_4, KP_5 = GLFW_KEY_KP_5, KP_6 = GLFW_KEY_KP_6, KP_7 = GLFW_KEY_KP_7, KP_8 = GLFW_KEY_KP_8, KP_9 = GLFW_KEY_KP_9, KP_DECIMAL = GLFW_KEY_KP_DECIMAL, KP_DIVIDE = GLFW_KEY_KP_DIVIDE, KP_MULTIPLY = GLFW_KEY_KP_MULTIPLY, KP_SUBTRACT = GLFW_KEY_KP_SUBTRACT, KP_ADD = GLFW_KEY_KP_ADD, KP_ENTER = GLFW_KEY_KP_ENTER, KP_EQUAL = GLFW_KEY_KP_EQUAL, LEFT_SHIFT = GLFW_KEY_LEFT_SHIFT, LEFT_CONTROL = GLFW_KEY_LEFT_CONTROL, LEFT_ALT = GLFW_KEY_LEFT_ALT, LEFT_SUPER = GLFW_KEY_LEFT_SUPER, RIGHT_SHIFT = GLFW_KEY_RIGHT_SHIFT, RIGHT_CONTROL = GLFW_KEY_RIGHT_CONTROL, RIGHT_ALT = GLFW_KEY_RIGHT_ALT, RIGHT_SUPER = GLFW_KEY_RIGHT_SUPER, MENU = GLFW_KEY_MENU, LAST = GLFW_KEY_LAST, }; } // namepsace yage #ifdef _WIN32 #ifdef YAGE_DELETE_TMP #define DELETE YAGE_DELETE_TMP #undef YAGE_DELETE_TMP #endif #endif