YAGE
v0.1.1
Yet Another Game Engine
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#include "base/camera2d.h"
#include "base/glslprogram.h"
#include "base/imageloader.h"
#include "base/inputmanager.h"
#include "base/iomanager.h"
#include "base/picopng.h"
#include "base/resourcemanager.h"
#include "base/spritebatch.h"
#include "base/spritesheet.h"
#include "base/texture.h"
#include "base/vertex.h"
#include "base/window.h"
#include "physics/body.h"
#include "physics/particlebody.h"
#include "physics/rectanglecollider.h"
#include "physics/rigidbody.h"
Go to the source code of this file.
Namespaces | |
yage | |
Project namespace. | |
Functions | |
void | yage::glfwErrorCallback (int, const char *description) |
void | yage::init () |
Initializes yage. More... | |
void | yage::quit () |
Quit and cleanup yage. More... | |