YAGE  v0.1.3.0
Yet Another Game Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
yage.h
Go to the documentation of this file.
1 
9 #ifndef YAGE_YAGE_H
10 #define YAGE_YAGE_H
11 
12 #include "core/camera2d.h"
13 #include "core/glslprogram.h"
14 #include "core/imageloader.h"
15 #include "core/inputmanager.h"
16 #include "core/iomanager.h"
17 #include "core/logger.h"
18 #include "core/logmessage.h"
19 #include "core/logsink.h"
20 #include "core/picopng.h"
21 #include "core/resourcemanager.h"
22 #include "core/spritebatch.h"
23 #include "core/spritesheet.h"
24 #include "core/texture.h"
25 #include "core/vertex.h"
26 #include "core/window.h"
27 
28 #include "physics/body.h"
29 #include "physics/particlebody.h"
31 #include "physics/rigidbody.h"
32 
33 #include "math/matrix.h"
34 
35 #include "util/active.h"
36 #include "util/syncqueue.h"
37 
43 namespace yage
44 {
45 
46 extern void glfwErrorCallback(int, const char *);
47 
54 extern void init();
55 
60 extern void quit();
61 
62 } // namespace yage
63 
64 #endif
void quit()
Quit and cleanup yage.
Definition: yage.cpp:32
void init()
Initializes yage.
Definition: yage.cpp:24
void glfwErrorCallback(int, const char *description)
Definition: yage.cpp:19