#include char x1 = 'x'; int x2 = 12345; double x3 = 3.14159; char x4[4] = { 'a', 'b', 'c', 'd' }; int x5[10] = { 1, 2, 3 }; struct { int y; int z; } x6 = { 4, 5 }; struct { int y; char z; } x7 = { 6, 'u' }; struct { char y; int z; } x8 = { 'v', 7 }; struct { char y[9]; double z; } x9 = { { 'a', 'b' }, 2.718 }; struct { struct { char y; int z; } u; double v; } x10 = { { 'v', 7 }, 2.718 }; int main(int argc, char ** argv) { int i; printf("x1 = '%c'\n", x1); printf("x2 = %d\n", x2); printf("x3 = %.5f\n", x3); printf("x4 = { '%c', '%c', '%c', '%c' }\n", x4[0], x4[1], x4[2], x4[3]); printf("x5 = { "); for (i = 0; i < 10; i++) printf("%d, ", x5[i]); printf("}\n"); printf("x6 = { %d, %d }\n", x6.y, x6.z); printf("x7 = { %d, '%c' }\n", x7.y, x7.z); printf("x8 = { '%c', %d }\n", x8.y, x8.z); printf("x9 = { { "); for (i = 0; i < 9; i++) printf("'%c', ", x9.y[i]); printf("}, %.3f }\n", x9.z); printf("x10 = { { '%c', %d }, %.3f }\n", x10.u.y, x10.u.z, x10.v); return 0; }