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authorYann Herklotz <ymherklotz@gmail.com>2017-08-13 17:38:57 +0100
committerYann Herklotz <ymherklotz@gmail.com>2017-08-13 17:38:57 +0100
commit0b8a907d1f99b20cc789806ff70394a18cbea1d9 (patch)
treeea7fee1fb55afccc207c333c6c7f1248b105320c
parent438cfc500874f95b8d1c045d9eed92f0c50aedfc (diff)
downloadYAGE-0b8a907d1f99b20cc789806ff70394a18cbea1d9.tar.gz
YAGE-0b8a907d1f99b20cc789806ff70394a18cbea1d9.zip
Updating docs
-rw-r--r--annotated.html7
-rw-r--r--body_8hpp_source.html6
-rw-r--r--camera2d_8hpp_source.html4
-rw-r--r--classes.html13
-rw-r--r--classyage_1_1Glyph-members.html82
-rw-r--r--classyage_1_1Glyph.html92
-rw-r--r--classyage_1_1Matrix-members.html2
-rw-r--r--classyage_1_1Matrix.html2
-rw-r--r--classyage_1_1Vector2-members.html2
-rw-r--r--classyage_1_1Vector2.html2
-rw-r--r--collider_8hpp_source.html4
-rw-r--r--collisionbody_8hpp_source.html4
-rw-r--r--dir_5ac3a90c14a160db9539610948ce4998.html2
-rw-r--r--dir_68267d1309a1af8e8297ef4c3efbcdba.html2
-rw-r--r--dir_b233a2caca2b45d5ef987dbbf49782d0.html2
-rw-r--r--dir_d44c64559bbebec7f509842c48db8b23.html2
-rw-r--r--dir_f562165b51c585c003877be645f219b5.html2
-rw-r--r--files.html2
-rw-r--r--functions.html2
-rw-r--r--functions_func.html2
-rw-r--r--functions_vars.html2
-rw-r--r--glslprogram_8hpp_source.html4
-rw-r--r--group__getters.html76
-rw-r--r--hierarchy.html13
-rw-r--r--imageloader_8hpp_source.html4
-rw-r--r--index.html2
-rw-r--r--inputmanager_8hpp_source.html2
-rw-r--r--iomanager_8hpp_source.html4
-rw-r--r--math_8hpp_source.html2
-rw-r--r--matrix_8hpp.html2
-rw-r--r--matrix_8hpp_source.html20
-rw-r--r--md_README.html4
-rw-r--r--md_docs_README.html2
-rw-r--r--menudata.js1
-rw-r--r--modules.html80
-rw-r--r--namespacemembers.html2
-rw-r--r--namespacemembers_func.html2
-rw-r--r--namespaces.html2
-rw-r--r--namespaceyage_1_1matrix.html2
-rw-r--r--pages.html2
-rw-r--r--particlebody_8hpp_source.html6
-rw-r--r--physics_8hpp_source.html2
-rw-r--r--picopng_8hpp_source.html2
-rw-r--r--rectanglecollider_8hpp_source.html4
-rw-r--r--resourcemanager_8hpp_source.html4
-rw-r--r--rigidbody_8hpp_source.html4
-rw-r--r--search/all_2.js4
-rw-r--r--search/classes_0.js4
-rw-r--r--search/classes_1.js5
-rw-r--r--search/classes_2.html26
-rw-r--r--search/classes_2.js5
-rw-r--r--search/groups_0.html26
-rw-r--r--search/groups_0.js4
-rw-r--r--search/searchdata.js11
-rw-r--r--sprite_8hpp_source.html4
-rw-r--r--spritebatch_8hpp_source.html5
-rw-r--r--texture_8hpp_source.html4
-rw-r--r--texturecache_8hpp_source.html4
-rw-r--r--vertex_8hpp_source.html4
-rw-r--r--window_8hpp_source.html4
-rw-r--r--yage_8hpp_source.html4
61 files changed, 500 insertions, 100 deletions
diff --git a/annotated.html b/annotated.html
index 719dee3d..f87db39d 100644
--- a/annotated.html
+++ b/annotated.html
@@ -67,14 +67,15 @@ $(function() {
<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><b>yage</b></td><td class="desc"></td></tr>
-<tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">Matrix</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
-<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Vector2.html" target="_self">Vector2</a></td><td class="desc">2D Vector class </td></tr>
+<tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Glyph.html" target="_self">Glyph</a></td><td class="desc"><a class="el" href="classyage_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture </td></tr>
+<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">Matrix</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
+<tr id="row_0_2_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Vector2.html" target="_self">Vector2</a></td><td class="desc">2D Vector class </td></tr>
</table>
</div><!-- directory -->
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/body_8hpp_source.html b/body_8hpp_source.html
index d49146c8..4a4faa22 100644
--- a/body_8hpp_source.html
+++ b/body_8hpp_source.html
@@ -68,13 +68,13 @@ $(function() {
<div class="title">body.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * body.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="matrix_8hpp.html">Math/matrix.hpp</a>&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">class </span>Body</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;{</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="comment">// gravity constant</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">double</span> GRAVITY; </div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="comment">// center of mass of the object</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> position_=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="comment">// mass of the object</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keywordtype">double</span> mass_=1;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; </div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="comment">// current velocity of the object</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> velocity_=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="comment">// boolean that defines if gravity can act on the object</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keywordtype">bool</span> gravity_=<span class="keyword">true</span>;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; </div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="comment">// current acceleration</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> acceleration_=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="comment">// force acting on the body</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> force_=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; </div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keyword">virtual</span> ~Body();</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="comment">// apply force to the object and update the velocity</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> applyForce(<span class="keyword">const</span> Vector2d &amp;force)=0;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> update()=0;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keywordtype">double</span> xPosition() <span class="keyword">const</span>;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <span class="keywordtype">double</span> yPosition() <span class="keyword">const</span>;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; <span class="comment">// protected constructor to initialize member variables</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; Body(<span class="keyword">const</span> Vector2d &amp;position=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keywordtype">double</span> mass=1,</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; <span class="keyword">const</span> Vector2d &amp;velocity=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keywordtype">bool</span> gravity=<span class="keyword">false</span>);</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;};</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="matrix_8hpp_html"><div class="ttname"><a href="matrix_8hpp.html">matrix.hpp</a></div><div class="ttdoc">Templated matrix class. </div></div>
-<div class="ttc" id="matrix_8hpp_html_a6cdcf60e5d3972cac5e8a6be40403078"><div class="ttname"><a href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">yage::Vector2d</a></div><div class="ttdeci">Vector2&lt; double &gt; Vector2d</div><div class="ttdoc">Definition of a 2D vector. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:388</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * body.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_PHYSICS_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_PHYSICS_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="matrix_8hpp.html">Math/matrix.hpp</a>&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="keyword">class </span>Body {</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; <span class="comment">// gravity constant</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">double</span> GRAVITY;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="comment">// center of mass of the object</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> position_ = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="comment">// mass of the object</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keywordtype">double</span> mass_ = 1;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="comment">// current velocity of the object</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> velocity_ = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; <span class="comment">// boolean that defines if gravity can act on the object</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keywordtype">bool</span> gravity_ = <span class="keyword">true</span>;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="comment">// current acceleration</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> acceleration_ = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; <span class="comment">// force acting on the body</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a> force_ = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0);</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="comment">// apply force to the object and update the velocity</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> applyForce(<span class="keyword">const</span> Vector2d&amp; force) = 0;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> update() = 0;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keywordtype">double</span> xPosition() <span class="keyword">const</span>;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="keywordtype">double</span> yPosition() <span class="keyword">const</span>;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="comment">// protected constructor to initialize member variables</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; Body(<span class="keyword">const</span> Vector2d&amp; position = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0), <span class="keywordtype">double</span> mass = 1, <span class="keyword">const</span> Vector2d&amp; velocity = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0), <span class="keywordtype">bool</span> gravity = <span class="keyword">false</span>);</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;};</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;} <span class="comment">// namespace yage</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="matrix_8hpp_html"><div class="ttname"><a href="matrix_8hpp.html">matrix.hpp</a></div><div class="ttdoc">Templated matrix class. </div></div>
+<div class="ttc" id="matrix_8hpp_html_a6cdcf60e5d3972cac5e8a6be40403078"><div class="ttname"><a href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">yage::Vector2d</a></div><div class="ttdeci">Vector2&lt; double &gt; Vector2d</div><div class="ttdoc">Definition of a 2D vector. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:313</div></div>
<div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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diff --git a/camera2d_8hpp_source.html b/camera2d_8hpp_source.html
index 819424df..62b052f7 100644
--- a/camera2d_8hpp_source.html
+++ b/camera2d_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">camera2d.hpp</div> </div>
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<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * camera2d.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef CAMERA_2D_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define CAMERA_2D_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;glslprogram.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &lt;glm/gtc/matrix_transform.hpp&gt;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;{</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">class </span>Camera2D</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;{</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keywordtype">bool</span> matrix_needs_update_=<span class="keyword">true</span>;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keywordtype">float</span> scale_=1;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; glm::vec2 position_;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; glm::mat4 camera_matrix_;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; glm::mat4 ortho_matrix_;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; Camera2D(<span class="keywordtype">int</span> screen_width=1280, <span class="keywordtype">int</span> screen_height=720);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keyword">virtual</span> ~Camera2D();</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="comment">// update camera location</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="keywordtype">void</span> update(GlslProgram &amp;program);</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="comment">// camera movement</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; <span class="keywordtype">void</span> move(<span class="keyword">const</span> glm::vec2 &amp;direction);</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;};</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * camera2d.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt;</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * MIT License, see LICENSE file for more details.</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef CAMERA_2D_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define CAMERA_2D_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;glslprogram.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &lt;glm/gtc/matrix_transform.hpp&gt;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>Camera2D {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keywordtype">bool</span> matrix_needs_update_ = <span class="keyword">true</span>;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="keywordtype">float</span> scale_ = 1;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; glm::vec2 position_;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; glm::mat4 camera_matrix_;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; glm::mat4 ortho_matrix_;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; Camera2D(<span class="keywordtype">int</span> screen_width = 1280, <span class="keywordtype">int</span> screen_height = 720);</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; <span class="comment">// update camera location</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keywordtype">void</span> update(GlslProgram&amp; program);</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="comment">// camera movement</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keywordtype">void</span> move(<span class="keyword">const</span> glm::vec2&amp; direction);</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;};</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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+<div id="titlearea">
+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td id="projectalign" style="padding-left: 0.5em;">
+ <div id="projectname">YAGE
+ &#160;<span id="projectnumber">0.02</span>
+ </div>
+ <div id="projectbrief">Yet Another Game Engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.13 -->
+<script type="text/javascript">
+var searchBox = new SearchBox("searchBox", "search",false,'Search');
+</script>
+<script type="text/javascript" src="menudata.js"></script>
+<script type="text/javascript" src="menu.js"></script>
+<script type="text/javascript">
+$(function() {
+ initMenu('',true,false,'search.php','Search');
+ $(document).ready(function() { init_search(); });
+});
+</script>
+<div id="main-nav"></div>
+<!-- window showing the filter options -->
+<div id="MSearchSelectWindow"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ onkeydown="return searchBox.OnSearchSelectKey(event)">
+</div>
+
+<!-- iframe showing the search results (closed by default) -->
+<div id="MSearchResultsWindow">
+<iframe src="javascript:void(0)" frameborder="0"
+ name="MSearchResults" id="MSearchResults">
+</iframe>
+</div>
+
+<div id="nav-path" class="navpath">
+ <ul>
+<li class="navelem"><b>yage</b></li><li class="navelem"><a class="el" href="classyage_1_1Glyph.html">Glyph</a></li> </ul>
+</div>
+</div><!-- top -->
+<div class="header">
+ <div class="summary">
+<a href="classyage_1_1Glyph-members.html">List of all members</a> </div>
+ <div class="headertitle">
+<div class="title">yage::Glyph Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p><a class="el" href="classyage_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture.
+ <a href="classyage_1_1Glyph.html#details">More...</a></p>
+
+<p><code>#include &lt;<a class="el" href="spritebatch_8hpp_source.html">spritebatch.hpp</a>&gt;</code></p>
+<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
+<div class="textblock"><p><a class="el" href="classyage_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture. </p>
+</div><hr/>The documentation for this class was generated from the following files:<ul>
+<li>include/YAGE/<a class="el" href="spritebatch_8hpp_source.html">spritebatch.hpp</a></li>
+<li>src/spritebatch.cpp</li>
+</ul>
+</div><!-- contents -->
+<!-- start footer part -->
+<hr class="footer"/><address class="footer"><small>
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+<img class="footer" src="doxygen.png" alt="doxygen"/>
+</a> 1.8.13
+</small></address>
+</body>
+</html>
diff --git a/classyage_1_1Matrix-members.html b/classyage_1_1Matrix-members.html
index 54a2bdec..78bb2b90 100644
--- a/classyage_1_1Matrix-members.html
+++ b/classyage_1_1Matrix-members.html
@@ -79,7 +79,7 @@ $(function() {
</table></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/classyage_1_1Matrix.html b/classyage_1_1Matrix.html
index b90c92a4..a7e87954 100644
--- a/classyage_1_1Matrix.html
+++ b/classyage_1_1Matrix.html
@@ -154,7 +154,7 @@ template&lt;int Rows = 4, int Cols = 4, class Type = double&gt; </div>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/classyage_1_1Vector2-members.html b/classyage_1_1Vector2-members.html
index 89171f86..117d4683 100644
--- a/classyage_1_1Vector2-members.html
+++ b/classyage_1_1Vector2-members.html
@@ -79,7 +79,7 @@ $(function() {
</table></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/classyage_1_1Vector2.html b/classyage_1_1Vector2.html
index 4badb603..7d3ee386 100644
--- a/classyage_1_1Vector2.html
+++ b/classyage_1_1Vector2.html
@@ -89,7 +89,7 @@ class yage::Vector2&lt; Type &gt;</h3>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/collider_8hpp_source.html b/collider_8hpp_source.html
index d10aa378..820b0712 100644
--- a/collider_8hpp_source.html
+++ b/collider_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">collider.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * collider.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_COLLIDER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_COLLIDER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">// The Collider class helps collision detection by providing a general shape</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// for different shapes to have their own collision algorithms.</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>Collider</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="comment">// position of the object</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; glm::vec2 position_;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="comment">// size of the object</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; glm::vec2 size_;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; </div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; Collider(<span class="keyword">const</span> glm::vec2 &amp;position, <span class="keyword">const</span> glm::vec2 &amp;size) : position_(position), size_(size) {}</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="comment">// virtual deconstructor for classes that inherits</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="keyword">virtual</span> ~Collider() {}</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="comment">// function that checks if two colliders are colliding</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> collides(<span class="keyword">const</span> Collider &amp;collider) <span class="keyword">const</span>=0;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <span class="comment">// function that returns if a point is inside the shape</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> inside(<span class="keyword">const</span> glm::vec2 &amp;point) <span class="keyword">const</span>=0;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;};</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * collider.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_PHYSICS_COLLIDER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_PHYSICS_COLLIDER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// The Collider class helps collision detection by providing a general shape</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">// for different shapes to have their own collision algorithms.</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>Collider {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="comment">// position of the object</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; glm::vec2 position_;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="comment">// size of the object</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; glm::vec2 size_;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; Collider(<span class="keyword">const</span> glm::vec2&amp; position, <span class="keyword">const</span> glm::vec2&amp; size)</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; : position_(position), size_(size) {}</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; <span class="comment">// function that checks if two colliders are colliding</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> collides(<span class="keyword">const</span> Collider&amp; collider) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="comment">// function that returns if a point is inside the shape</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> inside(<span class="keyword">const</span> glm::vec2&amp; point) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;};</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;} <span class="comment">// namespace yage</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/collisionbody_8hpp_source.html b/collisionbody_8hpp_source.html
index 0cf53366..3e88cc8c 100644
--- a/collisionbody_8hpp_source.html
+++ b/collisionbody_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">collisionbody.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * collisionbody.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_COLLISION_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_COLLISION_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;Physics/body.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">// a collision body will be a body that is static and not affected by gravity,</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// with infinite mass</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>CollisionBody : <span class="keyword">public</span> Body</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; CollisionBody();</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keyword">virtual</span> ~CollisionBody();</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;};</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * collisionbody.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_COLLISION_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_COLLISION_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;Physics/body.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// a collision body will be a body that is static and not affected by gravity,</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">// with infinite mass</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>CollisionBody : <span class="keyword">public</span> Body {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; CollisionBody();</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keyword">virtual</span> ~CollisionBody();</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;};</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/dir_5ac3a90c14a160db9539610948ce4998.html b/dir_5ac3a90c14a160db9539610948ce4998.html
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+++ b/dir_5ac3a90c14a160db9539610948ce4998.html
@@ -78,7 +78,7 @@ Files</h2></td></tr>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/dir_68267d1309a1af8e8297ef4c3efbcdba.html b/dir_68267d1309a1af8e8297ef4c3efbcdba.html
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@@ -71,7 +71,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/dir_b233a2caca2b45d5ef987dbbf49782d0.html b/dir_b233a2caca2b45d5ef987dbbf49782d0.html
index 6bd4ef22..46b92c98 100644
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+++ b/dir_b233a2caca2b45d5ef987dbbf49782d0.html
@@ -71,7 +71,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/dir_d44c64559bbebec7f509842c48db8b23.html b/dir_d44c64559bbebec7f509842c48db8b23.html
index 4c90c16d..ccf292aa 100644
--- a/dir_d44c64559bbebec7f509842c48db8b23.html
+++ b/dir_d44c64559bbebec7f509842c48db8b23.html
@@ -75,7 +75,7 @@ Directories</h2></td></tr>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/dir_f562165b51c585c003877be645f219b5.html b/dir_f562165b51c585c003877be645f219b5.html
index 36b0fb5c..f2b23a5c 100644
--- a/dir_f562165b51c585c003877be645f219b5.html
+++ b/dir_f562165b51c585c003877be645f219b5.html
@@ -75,7 +75,7 @@ Directories</h2></td></tr>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/files.html b/files.html
index 6db64c5c..37ef7441 100644
--- a/files.html
+++ b/files.html
@@ -98,7 +98,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/functions.html b/functions.html
index d247837c..53093eb2 100644
--- a/functions.html
+++ b/functions.html
@@ -80,7 +80,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/functions_func.html b/functions_func.html
index 6d8a46c7..f4986c3a 100644
--- a/functions_func.html
+++ b/functions_func.html
@@ -77,7 +77,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/functions_vars.html b/functions_vars.html
index c00f4a49..320cc8aa 100644
--- a/functions_vars.html
+++ b/functions_vars.html
@@ -68,7 +68,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/glslprogram_8hpp_source.html b/glslprogram_8hpp_source.html
index efad4f0d..31168026 100644
--- a/glslprogram_8hpp_source.html
+++ b/glslprogram_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">glslprogram.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * glslprogram.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef GLSL_PROGRAM_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define GLSL_PROGRAM_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>GlslProgram</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="comment">// compiled shader program id</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; GLuint program_id_ = 0;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; GLuint vertex_shader_id_ = 0;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; GLuint fragment_shader_id_ = 0;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="keywordtype">int</span> attribute_index_ = 0;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; <span class="comment">// compiles one shader</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordtype">void</span> compileShader(<span class="keyword">const</span> GLuint &amp;shader, <span class="keyword">const</span> std::string &amp;file_path);</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; GlslProgram();</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; ~GlslProgram();</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="comment">// compiles vertex and fragment shader</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keywordtype">void</span> compileShaders(<span class="keyword">const</span> std::string &amp;vertex_shader_path, <span class="keyword">const</span> std::string &amp;fragment_shader_path);</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; <span class="keywordtype">void</span> linkShaders();</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <span class="keywordtype">void</span> addAttribute(<span class="keyword">const</span> std::string &amp;attribute_name);</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; GLint getUniformLocation(<span class="keyword">const</span> std::string &amp;uniform_name);</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keywordtype">void</span> use();</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keywordtype">void</span> unuse();</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;};</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * glslprogram.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef GLSL_PROGRAM_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define GLSL_PROGRAM_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>GlslProgram {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; GLuint program_id_ = 0;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; GLuint vertex_shader_id_ = 0;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; GLuint fragment_shader_id_ = 0;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keywordtype">int</span> attribute_index_ = 0;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keywordtype">void</span> compileShader(<span class="keyword">const</span> GLuint&amp; shader, <span class="keyword">const</span> std::string&amp; file_path);</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; GlslProgram() = <span class="keywordflow">default</span>;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; GlslProgram(<span class="keyword">const</span> GlslProgram&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; GlslProgram(GlslProgram&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; ~GlslProgram();</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; GlslProgram&amp; operator=(<span class="keyword">const</span> GlslProgram&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; GlslProgram&amp; operator=(GlslProgram&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keywordtype">void</span> compileShaders(<span class="keyword">const</span> std::string&amp; vertex_shader_path,</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">const</span> std::string&amp; fragment_shader_path);</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keywordtype">void</span> linkShaders();</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keywordtype">void</span> addAttribute(<span class="keyword">const</span> std::string&amp; attribute_name);</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; GLint getUniformLocation(<span class="keyword">const</span> std::string&amp; uniform_name);</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keywordtype">void</span> use();</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="keywordtype">void</span> unuse();</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;};</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
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-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/group__getters.html b/group__getters.html
new file mode 100644
index 00000000..48c1fd13
--- /dev/null
+++ b/group__getters.html
@@ -0,0 +1,76 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<meta name="generator" content="Doxygen 1.8.13"/>
+<meta name="viewport" content="width=device-width, initial-scale=1"/>
+<title>YAGE: Getters</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
+<script type="text/javascript" src="dynsections.js"></script>
+<link href="search/search.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="search/searchdata.js"></script>
+<script type="text/javascript" src="search/search.js"></script>
+<link href="doxygen.css" rel="stylesheet" type="text/css" />
+</head>
+<body>
+<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
+<div id="titlearea">
+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td id="projectalign" style="padding-left: 0.5em;">
+ <div id="projectname">YAGE
+ &#160;<span id="projectnumber">0.02</span>
+ </div>
+ <div id="projectbrief">Yet Another Game Engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.13 -->
+<script type="text/javascript">
+var searchBox = new SearchBox("searchBox", "search",false,'Search');
+</script>
+<script type="text/javascript" src="menudata.js"></script>
+<script type="text/javascript" src="menu.js"></script>
+<script type="text/javascript">
+$(function() {
+ initMenu('',true,false,'search.php','Search');
+ $(document).ready(function() { init_search(); });
+});
+</script>
+<div id="main-nav"></div>
+</div><!-- top -->
+<!-- window showing the filter options -->
+<div id="MSearchSelectWindow"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ onkeydown="return searchBox.OnSearchSelectKey(event)">
+</div>
+
+<!-- iframe showing the search results (closed by default) -->
+<div id="MSearchResultsWindow">
+<iframe src="javascript:void(0)" frameborder="0"
+ name="MSearchResults" id="MSearchResults">
+</iframe>
+</div>
+
+<div class="header">
+ <div class="headertitle">
+<div class="title">Getters</div> </div>
+</div><!--header-->
+<div class="contents">
+<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
+</div><!-- contents -->
+<!-- start footer part -->
+<hr class="footer"/><address class="footer"><small>
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+<img class="footer" src="doxygen.png" alt="doxygen"/>
+</a> 1.8.13
+</small></address>
+</body>
+</html>
diff --git a/hierarchy.html b/hierarchy.html
index b60429b2..923a0087 100644
--- a/hierarchy.html
+++ b/hierarchy.html
@@ -66,17 +66,18 @@ $(function() {
<div class="contents">
<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<table class="directory">
-<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, Cols, Type &gt;</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
-<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; Type &gt;</a></td><td class="desc">2D Vector class </td></tr>
-<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Glyph.html" target="_self">yage::Glyph</a></td><td class="desc"><a class="el" href="classyage_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture </td></tr>
+<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, Cols, Type &gt;</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
+<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; Type &gt;</a></td><td class="desc">2D Vector class </td></tr>
+<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; double &gt;</a></td><td class="desc"></td></tr>
</table>
</div><!-- directory -->
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/imageloader_8hpp_source.html b/imageloader_8hpp_source.html
index 2a8a47a7..6c0cbedd 100644
--- a/imageloader_8hpp_source.html
+++ b/imageloader_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">imageloader.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * imageloader.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef IMAGE_LOADER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define IMAGE_LOADER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>ImageLoader</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="keyword">static</span> Texture loadPng(<span class="keyword">const</span> std::string &amp;file_path);</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;};</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; </div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * imageloader.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef IMAGE_LOADER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define IMAGE_LOADER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>ImageLoader {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="keyword">static</span> Texture loadPng(<span class="keyword">const</span> std::string&amp; file_path);</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;};</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/index.html b/index.html
index 1b4257c8..49764fc2 100644
--- a/index.html
+++ b/index.html
@@ -67,7 +67,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/inputmanager_8hpp_source.html b/inputmanager_8hpp_source.html
index 7c08b79a..81f36ced 100644
--- a/inputmanager_8hpp_source.html
+++ b/inputmanager_8hpp_source.html
@@ -72,7 +72,7 @@ $(function() {
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/iomanager_8hpp_source.html b/iomanager_8hpp_source.html
index 7e87d3cd..ac1cfb8d 100644
--- a/iomanager_8hpp_source.html
+++ b/iomanager_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">iomanager.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * iomanager.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef IO_MANAGER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define IO_MANAGER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;{</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>IoManager</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;{</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keyword">static</span> <span class="keywordtype">bool</span> readFileToBuffer(<span class="keyword">const</span> std::string &amp;file_path, std::vector&lt;unsigned char&gt; &amp;buffer);</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;};</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; </div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * iomanager.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef IO_MANAGER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define IO_MANAGER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">class </span>IoManager {</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160; <span class="keyword">static</span> <span class="keywordtype">bool</span> readFileToBuffer(<span class="keyword">const</span> std::string &amp;file_path,</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; std::vector&lt;unsigned char&gt; &amp;buffer);</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;};</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
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diff --git a/math_8hpp_source.html b/math_8hpp_source.html
index d0365783..6cf8a9d0 100644
--- a/math_8hpp_source.html
+++ b/math_8hpp_source.html
@@ -72,7 +72,7 @@ $(function() {
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diff --git a/matrix_8hpp.html b/matrix_8hpp.html
index ab72864e..a69866e8 100644
--- a/matrix_8hpp.html
+++ b/matrix_8hpp.html
@@ -132,7 +132,7 @@ Functions</h2></td></tr>
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diff --git a/matrix_8hpp_source.html b/matrix_8hpp_source.html
index 03a28e8a..26233d2f 100644
--- a/matrix_8hpp_source.html
+++ b/matrix_8hpp_source.html
@@ -68,20 +68,20 @@ $(function() {
<div class="title">matrix.hpp</div> </div>
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-<a href="matrix_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * matrix.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#ifndef YAGE_MATH_MATRIX_HPP</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#define YAGE_MATH_MATRIX_HPP</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &lt;algorithm&gt;</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#include &lt;exception&gt;</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#include &lt;iostream&gt;</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="preprocessor">#include &lt;sstream&gt;</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;{</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html"> 35</a></span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> Rows, <span class="keywordtype">int</span> Cols, <span class="keyword">class</span> Type&gt; <span class="keyword">class </span><a class="code" href="classyage_1_1Matrix.html">Matrix</a>;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="keyword">namespace </span>detail</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;{</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> Rows, <span class="keywordtype">int</span> Cols, <span class="keyword">class</span> Type&gt; <span class="keyword">class </span>Row</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;{</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a> *parent_;</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; <span class="keywordtype">int</span> index_;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; Row&lt;Rows, Cols, Type&gt;(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a> *parent, <span class="keywordtype">int</span> index) :</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; parent_(parent), index_(index)</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; {}</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; Type&amp; operator[](<span class="keywordtype">int</span> col)</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; {</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; <span class="comment">// the index is the y-position of the element in the matrix</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <span class="keywordflow">return</span> parent_-&gt;<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>[index_*Cols+col];</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; }</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; <span class="keyword">const</span> Type&amp; operator[](<span class="keywordtype">int</span> col)<span class="keyword"> const</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; <span class="keywordflow">return</span> parent_-&gt;<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>[index_*Cols+col];</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; }</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160;};</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160;} <span class="comment">// detail</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> Rows=4, <span class="keywordtype">int</span> Cols=4, <span class="keyword">class</span> Type=<span class="keywordtype">double</span>&gt; <span class="keyword">class </span><a class="code" href="classyage_1_1Matrix.html">Matrix</a></div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160;{</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160; <span class="comment">// friended with the row class so that it can access protected member data</span></div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span>detail::Row&lt;Rows, Cols, Type&gt;;</div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00094"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed"> 94</a></span>&#160; std::vector&lt;Type&gt; <a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>;</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00098"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#a73b7d1f94f4f72a2294b71b3a35794ad"> 98</a></span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>() : data_(Rows*Cols) {}</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160;</div><div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965"> 101</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">rowSize</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; <span class="keywordflow">return</span> Rows;</div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; }</div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160;</div><div class="line"><a name="l00107"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a"> 107</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">colSize</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; <span class="keywordflow">return</span> Cols;</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; }</div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160;</div><div class="line"><a name="l00118"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08"> 118</a></span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;1, Cols, Type&gt;</a> <a class="code" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">getRow</a>(<span class="keywordtype">int</span> row)<span class="keyword"> const</span></div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;1, Cols, Type&gt;</a> rowMatrix;</div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;Cols; ++i)</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; {</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160; rowMatrix[0][i]=data_[row][i];</div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; }</div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; <span class="keywordflow">return</span> rowMatrix;</div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160; }</div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160;</div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; <span class="comment">// returns the column in a column matrix</span></div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a> getCol(<span class="keywordtype">int</span> col)<span class="keyword"> const</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a> colMatrix;</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;Rows; ++i)</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160; {</div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160; colMatrix[i][0]=data_[i][col];</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160; }</div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160; <span class="keywordflow">return</span> colMatrix;</div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160; }</div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160;</div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; <span class="comment">// iterator support for begin</span></div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; <span class="keyword">typename</span> std::vector&lt;Type&gt;::iterator begin()</div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160; {</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; <span class="keywordflow">return</span> data_.begin();</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160; }</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160;</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160; <span class="comment">// iterator support for end</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160; <span class="keyword">typename</span> std::vector&lt;Type&gt;::iterator end()</div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; {</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; <span class="keywordflow">return</span> data_.end();</div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160; }</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160;</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; <span class="comment">// prints out the matrix, but can also be implemented by other classes to print data</span></div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160; <span class="comment">// differently</span></div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160; <span class="keyword">virtual</span> std::string toString()<span class="keyword"> const</span></div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; std::stringstream ss;</div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160; ss&lt;&lt;<span class="charliteral">&#39;[&#39;</span>;</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;Rows-1; ++i)</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; {</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160; ss&lt;&lt;<span class="charliteral">&#39;[&#39;</span>;</div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> j=0; j&lt;Cols-1; ++j)</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160; {</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160; ss&lt;&lt;data_[i*Cols+j]&lt;&lt;<span class="charliteral">&#39; &#39;</span>;</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160; }</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; ss&lt;&lt;data_[(Rows-1)*Cols+Cols-1]&lt;&lt;<span class="stringliteral">&quot;],&quot;</span>;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; }</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; ss&lt;&lt;<span class="charliteral">&#39;[&#39;</span>;</div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> j=0; j&lt;Cols-1; ++j)</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160; {</div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160; ss&lt;&lt;data_[(Rows-1)*Cols+j]&lt;&lt;<span class="charliteral">&#39; &#39;</span>;</div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160; }</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160; ss&lt;&lt;data_[(Rows-1)*Cols+Cols-1]&lt;&lt;<span class="stringliteral">&quot;]]&quot;</span>;</div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160; <span class="keywordflow">return</span> ss.str();</div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160; }</div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160;</div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160; detail::Row&lt;Rows, Cols, Type&gt; operator[](<span class="keywordtype">int</span> row)</div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160; {</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keywordflow">return</span> detail::Row&lt;Rows, Cols, Type&gt;(<span class="keyword">this</span>, row);</div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160; }</div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160; detail::Row&lt;Rows, Cols, Type&gt; operator[](<span class="keywordtype">int</span> row)<span class="keyword"> const</span></div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; <span class="comment">// TODO got to fix this</span></div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; <span class="keywordflow">return</span> detail::Row&lt;Rows, Cols, Type&gt;((<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>*)<span class="keyword">this</span>, row);</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; }</div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; operator=(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a> &amp;other)</div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160; {</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160; <span class="keywordflow">if</span>(<span class="keyword">this</span>!=&amp;other)</div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160; {</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160; data_=other.<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>;</div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160; }</div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span>&#160; }</div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160;</div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; operator+=(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a> &amp;rhs)</div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span>&#160; {</div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160; std::vector&lt;Type&gt; out;</div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span>&#160; out.reserve(data_.size());</div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160; std::transform(data_.begin(), data_.end(), rhs.<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>.begin(), std::back_inserter(out),</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160; [] (Type a, Type b) {</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160; <span class="keywordflow">return</span> a+b;</div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>&#160; });</div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span>&#160; data_=std::move(out);</div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span>&#160; }</div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>&#160;</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; operator-=(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a> &amp;rhs)</div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160; {</div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span>&#160; std::vector&lt;Type&gt; out;</div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160; out.reserve(data_.size());</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160; std::transform(data_.begin(), data_.end(), rhs.begin(), std::back_inserter(out),</div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160; [] (Type a, Type b) {</div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160; <span class="keywordflow">return</span> a-b;</div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160; });</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160; data_=std::move(out);</div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span>&#160; }</div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160;};</div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160;</div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator+(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> &amp;rhs)</div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160;{</div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>&#160; lhs+=rhs;</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160;}</div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span>&#160;</div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator-(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> &amp;rhs)</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160;{</div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; lhs-=rhs;</div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160;}</div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160;</div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator+(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T &amp;rhs)</div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160;{</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : lhs)</div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160; {</div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160; data+=rhs;</div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160; }</div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160;}</div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160;</div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator+(<span class="keyword">const</span> T &amp;lhs, <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> rhs)</div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160;{</div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : rhs)</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160; {</div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160; data+=lhs;</div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160; }</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; <span class="keywordflow">return</span> rhs;</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160;}</div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160;</div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator-(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T &amp;rhs)</div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160;{</div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : lhs)</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160; {</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160; data-=rhs;</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160; }</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160;}</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160;</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator-(<span class="keyword">const</span> T &amp;lhs, <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> rhs)</div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160;{</div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : rhs)</div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160; {</div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160; data=lhs-data;</div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160; }</div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span>&#160; <span class="keywordflow">return</span> rhs;</div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160;}</div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160;</div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator*(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T &amp;rhs)</div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span>&#160;{</div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : lhs)</div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>&#160; {</div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span>&#160; data*=rhs;</div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span>&#160; }</div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160;}</div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span>&#160;</div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator*(<span class="keyword">const</span> T &amp;lhs, <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> rhs)</div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160;{</div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : rhs)</div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span>&#160; {</div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span>&#160; data*=lhs;</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160; }</div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span>&#160; <span class="keywordflow">return</span> rhs;</div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160;}</div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160;</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator/(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T &amp;rhs)</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160;{</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160; <span class="keywordflow">for</span>(<span class="keyword">auto</span> &amp;data : lhs)</div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>&#160; {</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160; data/=rhs;</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160; }</div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160;}</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160;</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160;<span class="keywordtype">bool</span> operator==(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> &amp;lhs, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> &amp;rhs)</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160;{</div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;M; ++i)</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> j=0; j&lt;N; ++j)</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160; <span class="keywordflow">if</span>(lhs[i][j]!=rhs[i][j])</div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span>&#160;}</div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span>&#160;</div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span>&#160;std::ostream&amp; operator&lt;&lt;(std::ostream &amp;os, const Matrix&lt;M, N, T&gt; &amp;mat)</div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span>&#160;{</div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160; <span class="keywordflow">return</span> os&lt;&lt;mat.toString();</div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span>&#160;}</div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span>&#160;</div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> Rows=2, <span class="keyword">class</span> Type=<span class="keywordtype">double</span>&gt; <span class="keyword">class </span>Vector : <span class="keyword">public</span> <a class="code" href="classyage_1_1Matrix.html">Matrix</a>&lt;Rows, 1, Type&gt;</div><div class="line"><a name="l00321"></a><span class="lineno"> 321</span>&#160;{</div><div class="line"><a name="l00322"></a><span class="lineno"> 322</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00323"></a><span class="lineno"> 323</span>&#160; Vector&lt;Rows, Type&gt;() : <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a>() {}</div><div class="line"><a name="l00324"></a><span class="lineno"> 324</span>&#160; <span class="keyword">explicit</span> Vector&lt;Rows, Type&gt;(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a> &amp;other) : <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a>(other) {}</div><div class="line"><a name="l00325"></a><span class="lineno"> 325</span>&#160;</div><div class="line"><a name="l00326"></a><span class="lineno"> 326</span>&#160; Type&amp; operator[](<span class="keywordtype">int</span> col)</div><div class="line"><a name="l00327"></a><span class="lineno"> 327</span>&#160; {</div><div class="line"><a name="l00328"></a><span class="lineno"> 328</span>&#160; <span class="keywordflow">return</span> this-&gt;data_[col];</div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160; }</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160;</div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160; <span class="keyword">const</span> Type&amp; operator[](<span class="keywordtype">int</span> col)<span class="keyword"> const</span></div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00333"></a><span class="lineno"> 333</span>&#160; <span class="keywordflow">return</span> this-&gt;data_[col];</div><div class="line"><a name="l00334"></a><span class="lineno"> 334</span>&#160; }</div><div class="line"><a name="l00335"></a><span class="lineno"> 335</span>&#160;</div><div class="line"><a name="l00336"></a><span class="lineno"> 336</span>&#160; <span class="keyword">virtual</span> std::string toString()<span class="keyword"> const</span></div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00338"></a><span class="lineno"> 338</span>&#160; std::stringstream ss;</div><div class="line"><a name="l00339"></a><span class="lineno"> 339</span>&#160; ss&lt;&lt;<span class="stringliteral">&quot;[&quot;</span>;</div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span>&#160; <span class="keywordflow">for</span>(std::size_t i=0; i&lt;this-&gt;data_.size()-1; ++i)</div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160; {</div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160; ss&lt;&lt;this-&gt;data_[i]&lt;&lt;<span class="stringliteral">&quot; &quot;</span>;</div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160; }</div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160; ss&lt;&lt;this-&gt;data_[this-&gt;data_.size()-1]&lt;&lt;<span class="stringliteral">&quot;]&quot;</span>;</div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span>&#160; <span class="keywordflow">return</span> ss.str();</div><div class="line"><a name="l00346"></a><span class="lineno"> 346</span>&#160; }</div><div class="line"><a name="l00347"></a><span class="lineno"> 347</span>&#160;};</div><div class="line"><a name="l00348"></a><span class="lineno"> 348</span>&#160;</div><div class="line"><a name="l00353"></a><span class="lineno"><a class="line" href="classyage_1_1Vector2.html"> 353</a></span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">class</span> Type=<span class="keywordtype">double</span>&gt; <span class="keyword">class </span><a class="code" href="classyage_1_1Vector2.html">Vector2</a> : <span class="keyword">public</span> Vector&lt;2, Type&gt;</div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160;{</div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>() : Vector&lt;2, Type&gt;() {}</div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span>&#160; </div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>(Type x, Type y)</div><div class="line"><a name="l00359"></a><span class="lineno"> 359</span>&#160; {</div><div class="line"><a name="l00360"></a><span class="lineno"> 360</span>&#160; this-&gt;data_[0]=x;</div><div class="line"><a name="l00361"></a><span class="lineno"> 361</span>&#160; this-&gt;data_[1]=y;</div><div class="line"><a name="l00362"></a><span class="lineno"> 362</span>&#160; }</div><div class="line"><a name="l00363"></a><span class="lineno"> 363</span>&#160; </div><div class="line"><a name="l00364"></a><span class="lineno"> 364</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;2, 1, Type&gt;</a> &amp;other) : Vector&lt;2, Type&gt;(other) {} </div><div class="line"><a name="l00365"></a><span class="lineno"> 365</span>&#160;</div><div class="line"><a name="l00366"></a><span class="lineno"> 366</span>&#160; Type&amp; x()</div><div class="line"><a name="l00367"></a><span class="lineno"> 367</span>&#160; {</div><div class="line"><a name="l00368"></a><span class="lineno"> 368</span>&#160; <span class="keywordflow">return</span> this-&gt;data_[0];</div><div class="line"><a name="l00369"></a><span class="lineno"> 369</span>&#160; }</div><div class="line"><a name="l00370"></a><span class="lineno"> 370</span>&#160;</div><div class="line"><a name="l00371"></a><span class="lineno"> 371</span>&#160; <span class="keyword">const</span> Type&amp; x()<span class="keyword"> const</span></div><div class="line"><a name="l00372"></a><span class="lineno"> 372</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00373"></a><span class="lineno"> 373</span>&#160; <span class="keywordflow">return</span> this-&gt;data_[0];</div><div class="line"><a name="l00374"></a><span class="lineno"> 374</span>&#160; }</div><div class="line"><a name="l00375"></a><span class="lineno"> 375</span>&#160; </div><div class="line"><a name="l00376"></a><span class="lineno"> 376</span>&#160; Type&amp; y()</div><div class="line"><a name="l00377"></a><span class="lineno"> 377</span>&#160; {</div><div class="line"><a name="l00378"></a><span class="lineno"> 378</span>&#160; <span class="keywordflow">return</span> this-&gt;data_[1];</div><div class="line"><a name="l00379"></a><span class="lineno"> 379</span>&#160; }</div><div class="line"><a name="l00380"></a><span class="lineno"> 380</span>&#160;</div><div class="line"><a name="l00381"></a><span class="lineno"> 381</span>&#160; <span class="keyword">const</span> Type&amp; y()<span class="keyword"> const</span></div><div class="line"><a name="l00382"></a><span class="lineno"> 382</span>&#160;<span class="keyword"> </span>{</div><div class="line"><a name="l00383"></a><span class="lineno"> 383</span>&#160; <span class="keywordflow">return</span> this-&gt;data_[1];</div><div class="line"><a name="l00384"></a><span class="lineno"> 384</span>&#160; } </div><div class="line"><a name="l00385"></a><span class="lineno"> 385</span>&#160;};</div><div class="line"><a name="l00386"></a><span class="lineno"> 386</span>&#160;</div><div class="line"><a name="l00388"></a><span class="lineno"><a class="line" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078"> 388</a></span>&#160;<span class="keyword">typedef</span> <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;double&gt;</a> <a class="code" href="classyage_1_1Vector2.html">Vector2d</a>;</div><div class="line"><a name="l00389"></a><span class="lineno"> 389</span>&#160;</div><div class="line"><a name="l00391"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html"> 391</a></span>&#160;<span class="keyword">namespace </span>matrix</div><div class="line"><a name="l00392"></a><span class="lineno"> 392</span>&#160;{</div><div class="line"><a name="l00393"></a><span class="lineno"> 393</span>&#160;</div><div class="line"><a name="l00398"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7"> 398</a></span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;N, M, T&gt;</a> <a class="code" href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7">transpose</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> &amp;m)</div><div class="line"><a name="l00399"></a><span class="lineno"> 399</span>&#160;{</div><div class="line"><a name="l00400"></a><span class="lineno"> 400</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;N, M, T&gt;</a> trans;</div><div class="line"><a name="l00401"></a><span class="lineno"> 401</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;M; ++i)</div><div class="line"><a name="l00402"></a><span class="lineno"> 402</span>&#160; {</div><div class="line"><a name="l00403"></a><span class="lineno"> 403</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> j=0; j&lt;N; ++j)</div><div class="line"><a name="l00404"></a><span class="lineno"> 404</span>&#160; {</div><div class="line"><a name="l00405"></a><span class="lineno"> 405</span>&#160; trans[j][i]=m[i][j];</div><div class="line"><a name="l00406"></a><span class="lineno"> 406</span>&#160; }</div><div class="line"><a name="l00407"></a><span class="lineno"> 407</span>&#160; }</div><div class="line"><a name="l00408"></a><span class="lineno"> 408</span>&#160; <span class="keywordflow">return</span> trans;</div><div class="line"><a name="l00409"></a><span class="lineno"> 409</span>&#160;}</div><div class="line"><a name="l00410"></a><span class="lineno"> 410</span>&#160;</div><div class="line"><a name="l00415"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a"> 415</a></span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> R, <span class="keyword">class</span> T&gt; T <a class="code" href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a">dot</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;R, 1, T&gt;</a> &amp;m1, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;R, 1, T&gt;</a> &amp;m2)</div><div class="line"><a name="l00416"></a><span class="lineno"> 416</span>&#160;{</div><div class="line"><a name="l00417"></a><span class="lineno"> 417</span>&#160; T sum=0;</div><div class="line"><a name="l00418"></a><span class="lineno"> 418</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;R; ++i)</div><div class="line"><a name="l00419"></a><span class="lineno"> 419</span>&#160; {</div><div class="line"><a name="l00420"></a><span class="lineno"> 420</span>&#160; sum += m1[i][0]*m2[i][0];</div><div class="line"><a name="l00421"></a><span class="lineno"> 421</span>&#160; }</div><div class="line"><a name="l00422"></a><span class="lineno"> 422</span>&#160; <span class="keywordflow">return</span> sum;</div><div class="line"><a name="l00423"></a><span class="lineno"> 423</span>&#160;}</div><div class="line"><a name="l00424"></a><span class="lineno"> 424</span>&#160;</div><div class="line"><a name="l00431"></a><span class="lineno"> 431</span>&#160;<span class="keyword">template</span>&lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keywordtype">int</span> P, <span class="keywordtype">int</span> Q, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00432"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html#a277125ad9fa06a7119c59d350e129985"> 432</a></span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, Q, T&gt;</a> <a class="code" href="namespaceyage_1_1matrix.html#a277125ad9fa06a7119c59d350e129985">multiply</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> &amp;m1, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;P, Q, T&gt;</a> &amp;m2)</div><div class="line"><a name="l00433"></a><span class="lineno"> 433</span>&#160;{</div><div class="line"><a name="l00434"></a><span class="lineno"> 434</span>&#160; <span class="keywordflow">if</span>(N!=P)</div><div class="line"><a name="l00435"></a><span class="lineno"> 435</span>&#160; {</div><div class="line"><a name="l00436"></a><span class="lineno"> 436</span>&#160; <span class="keywordflow">throw</span> std::runtime_error(<span class="stringliteral">&quot;Matrices don&#39;t have the right dimensions for multiplication&quot;</span>);</div><div class="line"><a name="l00437"></a><span class="lineno"> 437</span>&#160; }</div><div class="line"><a name="l00438"></a><span class="lineno"> 438</span>&#160; </div><div class="line"><a name="l00439"></a><span class="lineno"> 439</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, Q, T&gt;</a> res;</div><div class="line"><a name="l00440"></a><span class="lineno"> 440</span>&#160;</div><div class="line"><a name="l00441"></a><span class="lineno"> 441</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0; i&lt;M; ++i)</div><div class="line"><a name="l00442"></a><span class="lineno"> 442</span>&#160; {</div><div class="line"><a name="l00443"></a><span class="lineno"> 443</span>&#160; <span class="keywordflow">for</span>(<span class="keywordtype">int</span> j=0; j&lt;Q; ++j)</div><div class="line"><a name="l00444"></a><span class="lineno"> 444</span>&#160; {</div><div class="line"><a name="l00445"></a><span class="lineno"> 445</span>&#160; res[i][j] = <a class="code" href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a">dot</a>(<a class="code" href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7">transpose</a>(m1.<a class="code" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">getRow</a>(i)), m2.getCol(j));</div><div class="line"><a name="l00446"></a><span class="lineno"> 446</span>&#160; }</div><div class="line"><a name="l00447"></a><span class="lineno"> 447</span>&#160; }</div><div class="line"><a name="l00448"></a><span class="lineno"> 448</span>&#160;</div><div class="line"><a name="l00449"></a><span class="lineno"> 449</span>&#160; <span class="keywordflow">return</span> res;</div><div class="line"><a name="l00450"></a><span class="lineno"> 450</span>&#160;}</div><div class="line"><a name="l00451"></a><span class="lineno"> 451</span>&#160;</div><div class="line"><a name="l00452"></a><span class="lineno"> 452</span>&#160;} <span class="comment">// matrix</span></div><div class="line"><a name="l00453"></a><span class="lineno"> 453</span>&#160;</div><div class="line"><a name="l00454"></a><span class="lineno"> 454</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00455"></a><span class="lineno"> 455</span>&#160;</div><div class="line"><a name="l00456"></a><span class="lineno"> 456</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="classyage_1_1Matrix_html_acaf0837fade0cb4179603b97ac224965"><div class="ttname"><a href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">yage::Matrix::rowSize</a></div><div class="ttdeci">int rowSize() const</div><div class="ttdoc">Returns the row size of the Matrix. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:101</div></div>
-<div class="ttc" id="classyage_1_1Matrix_html_a2753285bcc49a050a49976a6dbc8e89a"><div class="ttname"><a href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">yage::Matrix::colSize</a></div><div class="ttdeci">int colSize() const</div><div class="ttdoc">Returns the column size of the Matrixxs. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:107</div></div>
-<div class="ttc" id="classyage_1_1Vector2_html"><div class="ttname"><a href="classyage_1_1Vector2.html">yage::Vector2</a></div><div class="ttdoc">2D Vector class. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:353</div></div>
-<div class="ttc" id="classyage_1_1Matrix_html_a0ab11922319366f6e74f6e9e7d7abeed"><div class="ttname"><a href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">yage::Matrix::data_</a></div><div class="ttdeci">std::vector&lt; Type &gt; data_</div><div class="ttdoc">Vector containing the data of the matrix. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:94</div></div>
-<div class="ttc" id="namespaceyage_1_1matrix_html_a277125ad9fa06a7119c59d350e129985"><div class="ttname"><a href="namespaceyage_1_1matrix.html#a277125ad9fa06a7119c59d350e129985">yage::matrix::multiply</a></div><div class="ttdeci">Matrix&lt; M, Q, T &gt; multiply(const Matrix&lt; M, N, T &gt; &amp;m1, const Matrix&lt; P, Q, T &gt; &amp;m2)</div><div class="ttdoc">Multiplies two matrices together. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:432</div></div>
-<div class="ttc" id="namespaceyage_1_1matrix_html_a62de4b4b6bab23717d957c370f2e41c7"><div class="ttname"><a href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7">yage::matrix::transpose</a></div><div class="ttdeci">Matrix&lt; N, M, T &gt; transpose(const Matrix&lt; M, N, T &gt; &amp;m)</div><div class="ttdoc">Transposes a matrix and returns the result. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:398</div></div>
-<div class="ttc" id="classyage_1_1Matrix_html"><div class="ttname"><a href="classyage_1_1Matrix.html">yage::Matrix</a></div><div class="ttdoc">Base Matrix class used by other similar classes. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:35</div></div>
-<div class="ttc" id="namespaceyage_1_1matrix_html_ac4d2f55a5c3369ec42001776a582c30a"><div class="ttname"><a href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a">yage::matrix::dot</a></div><div class="ttdeci">T dot(const Matrix&lt; R, 1, T &gt; &amp;m1, const Matrix&lt; R, 1, T &gt; &amp;m2)</div><div class="ttdoc">Returns the dot product between two vectors. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:415</div></div>
-<div class="ttc" id="classyage_1_1Matrix_html_adffb22a99417271958621ff1f51b7f08"><div class="ttname"><a href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">yage::Matrix::getRow</a></div><div class="ttdeci">Matrix&lt; 1, Cols, Type &gt; getRow(int row) const</div><div class="ttdoc">Return the row specified row as a Matrix with only one row. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:118</div></div>
+<a href="matrix_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * matrix.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#ifndef YAGE_MATH_MATRIX_HPP</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#define YAGE_MATH_MATRIX_HPP</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#include &lt;algorithm&gt;</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor">#include &lt;exception&gt;</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &lt;iostream&gt;</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#include &lt;sstream&gt;</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> Rows, <span class="keywordtype">int</span> Cols, <span class="keyword">class</span> Type&gt;</div><div class="line"><a name="l00032"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html"> 32</a></span>&#160;<span class="keyword">class </span><a class="code" href="classyage_1_1Matrix.html">Matrix</a>;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="keyword">namespace </span>detail {</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> Rows, <span class="keywordtype">int</span> Cols, <span class="keyword">class</span> Type&gt;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="keyword">class </span>Row {</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>* parent_;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keywordtype">int</span> index_;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; Row&lt;Rows, Cols, Type&gt;(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>* parent, <span class="keywordtype">int</span> index)</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; : parent_(parent), index_(index) {}</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; Type&amp; operator[](<span class="keywordtype">int</span> col) {</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="comment">// the index is the y-position of the element in the matrix</span></div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; <span class="keywordflow">return</span> parent_-&gt;<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>[index_ * Cols + col];</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; }</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="keyword">const</span> Type&amp; operator[](<span class="keywordtype">int</span> col)<span class="keyword"> const </span>{</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; <span class="keywordflow">return</span> parent_-&gt;<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>[index_ * Cols + col];</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; }</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160;};</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;} <span class="comment">// detail</span></div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> Rows = 4, <span class="keywordtype">int</span> Cols = 4, <span class="keyword">class</span> Type = <span class="keywordtype">double</span>&gt;</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160;<span class="keyword">class </span><a class="code" href="classyage_1_1Matrix.html">Matrix</a> {</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; <span class="comment">// friended with the row class so that it can access protected member data</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span>detail::Row&lt;Rows, Cols, Type&gt;;</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160;</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00088"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed"> 88</a></span>&#160; std::vector&lt;Type&gt; <a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>;</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00092"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#a73b7d1f94f4f72a2294b71b3a35794ad"> 92</a></span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>() : data_(Rows * Cols) {}</div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>(<span class="keyword">const</span> std::vector&lt;Type&gt;&amp; data) : data_(data) {}</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160;</div><div class="line"><a name="l00096"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965"> 96</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">rowSize</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> Rows; }</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160;</div><div class="line"><a name="l00099"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a"> 99</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">colSize</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> Cols; }</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160;</div><div class="line"><a name="l00107"></a><span class="lineno"><a class="line" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08"> 107</a></span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;1, Cols, Type&gt;</a> <a class="code" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">getRow</a>(<span class="keywordtype">int</span> row)<span class="keyword"> const </span>{</div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;1, Cols, Type&gt;</a> rowMatrix;</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; Cols; ++i) {</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; rowMatrix[0][i] = data_[row][i];</div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; }</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160; <span class="keywordflow">return</span> rowMatrix;</div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160; }</div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160;</div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; <span class="comment">// returns the column in a column matrix</span></div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a> getCol(<span class="keywordtype">int</span> col)<span class="keyword"> const </span>{</div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a> colMatrix;</div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; Rows; ++i) {</div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; colMatrix[i][0] = data_[i][col];</div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; }</div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; <span class="keywordflow">return</span> colMatrix;</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; }</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; <span class="comment">// iterator support for begin</span></div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; <span class="keyword">typename</span> std::vector&lt;Type&gt;::iterator begin() { <span class="keywordflow">return</span> data_.begin(); }</div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160;</div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; <span class="comment">// iterator support for end</span></div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; <span class="keyword">typename</span> std::vector&lt;Type&gt;::iterator end() { <span class="keywordflow">return</span> data_.end(); }</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160;</div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160; <span class="comment">// prints out the matrix, but can also be implemented by other classes to</span></div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160; <span class="comment">// print data differently</span></div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; <span class="keyword">virtual</span> std::string toString()<span class="keyword"> const </span>{</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160; std::stringstream ss;</div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160; ss &lt;&lt; <span class="charliteral">&#39;[&#39;</span>;</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; Rows - 1; ++i) {</div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160; ss &lt;&lt; <span class="charliteral">&#39;[&#39;</span>;</div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; Cols - 1; ++j) {</div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160; ss &lt;&lt; data_[i * Cols + j] &lt;&lt; <span class="charliteral">&#39; &#39;</span>;</div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; }</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; ss &lt;&lt; data_[(Rows - 1) * Cols + Cols - 1] &lt;&lt; <span class="stringliteral">&quot;],&quot;</span>;</div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160; }</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; ss &lt;&lt; <span class="charliteral">&#39;[&#39;</span>;</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; Cols - 1; ++j) {</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160; ss &lt;&lt; data_[(Rows - 1) * Cols + j] &lt;&lt; <span class="charliteral">&#39; &#39;</span>;</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160; }</div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160; ss &lt;&lt; data_[(Rows - 1) * Cols + Cols - 1] &lt;&lt; <span class="stringliteral">&quot;]]&quot;</span>;</div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; <span class="keywordflow">return</span> ss.str();</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; }</div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160;</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160; detail::Row&lt;Rows, Cols, Type&gt; operator[](<span class="keywordtype">int</span> row) {</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; <span class="keywordflow">return</span> detail::Row&lt;Rows, Cols, Type&gt;(<span class="keyword">this</span>, row);</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160; }</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160;</div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; detail::Row&lt;Rows, Cols, Type&gt; operator[](<span class="keywordtype">int</span> row)<span class="keyword"> const </span>{</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; <span class="comment">// TODO got to fix this</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160; <span class="keywordflow">return</span> detail::Row&lt;Rows, Cols, Type&gt;((<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>*)<span class="keyword">this</span>,</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; row);</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; }</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160;</div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; operator+=(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; rhs) {</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160; std::vector&lt;Type&gt; out;</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160; out.reserve(data_.size());</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160; std::transform(data_.begin(), data_.end(), rhs.<a class="code" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">data_</a>.begin(),</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; std::back_inserter(out),</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; [](Type a, Type b) { <span class="keywordflow">return</span> a + b; });</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; data_ = std::move(out);</div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160; }</div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160;</div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; operator-=(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, Cols, Type&gt;</a>&amp; rhs) {</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160; std::vector&lt;Type&gt; out;</div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160; out.reserve(data_.size());</div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160; std::transform(data_.begin(), data_.end(), rhs.begin(),</div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160; std::back_inserter(out),</div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160; [](Type a, Type b) { <span class="keywordflow">return</span> a - b; });</div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160; data_ = std::move(out);</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160; }</div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160;};</div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160;</div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator+(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a>&amp; rhs) {</div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; lhs += rhs;</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160;}</div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160;</div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator-(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a>&amp; rhs) {</div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160; lhs -= rhs;</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160;}</div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>&#160;</div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator+(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T&amp; rhs) {</div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : lhs) {</div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span>&#160; data += rhs;</div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160; }</div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160;}</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160;</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator+(<span class="keyword">const</span> T&amp; lhs, <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> rhs) {</div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : rhs) {</div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span>&#160; data += lhs;</div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span>&#160; }</div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>&#160; <span class="keywordflow">return</span> rhs;</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160;}</div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160;</div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator-(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T&amp; rhs) {</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : lhs) {</div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160; data -= rhs;</div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160; }</div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160;}</div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160;</div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator-(<span class="keyword">const</span> T&amp; lhs, <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> rhs) {</div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : rhs) {</div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span>&#160; data = lhs - data;</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160; }</div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160; <span class="keywordflow">return</span> rhs;</div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>&#160;}</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span>&#160;</div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator*(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T&amp; rhs) {</div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : lhs) {</div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160; data *= rhs;</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160; }</div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160;}</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160;</div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator*(<span class="keyword">const</span> T&amp; lhs, <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> rhs) {</div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : rhs) {</div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160; data *= lhs;</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160; }</div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160; <span class="keywordflow">return</span> rhs;</div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160;}</div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160;</div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> operator/(<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a> lhs, <span class="keyword">const</span> T&amp; rhs) {</div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160; <span class="keywordflow">for</span> (<span class="keyword">auto</span>&amp; data : lhs) {</div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160; data /= rhs;</div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160; }</div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160; <span class="keywordflow">return</span> lhs;</div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160;}</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160;</div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160;<span class="keywordtype">bool</span> operator==(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a>&amp; lhs, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a>&amp; rhs) {</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; M; ++i)</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; N; ++j)</div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160; <span class="keywordflow">if</span> (lhs[i][j] != rhs[i][j]) <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160;}</div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160;</div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160;std::ostream&amp; operator&lt;&lt;(std::ostream&amp; os, const Matrix&lt;M, N, T&gt;&amp; mat) {</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160; <span class="keywordflow">return</span> os &lt;&lt; mat.toString();</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160;}</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160;</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> Rows = 2, <span class="keyword">class</span> Type = <span class="keywordtype">double</span>&gt;</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160;<span class="keyword">class </span>Vector : <span class="keyword">public</span> <a class="code" href="classyage_1_1Matrix.html">Matrix</a>&lt;Rows, 1, Type&gt; {</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>&#160; Vector&lt;Rows, Type&gt;() : <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a>() {}</div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160; Vector&lt;Rows, Type&gt;(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a>&amp; other)</div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160; : <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a>(other) {}</div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160; Vector&lt;Rows, Type&gt;(<span class="keyword">const</span> std::vector&lt;Type&gt;&amp; data)</div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160; : <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;Rows, 1, Type&gt;</a>(data) {}</div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160;</div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span>&#160; Type&amp; operator[](<span class="keywordtype">int</span> col) { <span class="keywordflow">return</span> this-&gt;data_[col]; }</div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160;</div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160; <span class="keyword">const</span> Type&amp; operator[](<span class="keywordtype">int</span> col)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> this-&gt;data_[col]; }</div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160; <span class="keyword">virtual</span> std::string toString()<span class="keyword"> const </span>{</div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span>&#160; std::stringstream ss;</div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span>&#160; ss &lt;&lt; <span class="stringliteral">&quot;[&quot;</span>;</div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>&#160; <span class="keywordflow">for</span> (std::size_t i = 0; i &lt; this-&gt;data_.size() - 1; ++i) {</div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span>&#160; ss &lt;&lt; this-&gt;data_[i] &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span>&#160; }</div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160; ss &lt;&lt; this-&gt;data_[this-&gt;data_.size() - 1] &lt;&lt; <span class="stringliteral">&quot;]&quot;</span>;</div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160; <span class="keywordflow">return</span> ss.str();</div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span>&#160; }</div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160;};</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160;</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> Type = <span class="keywordtype">double</span>&gt;</div><div class="line"><a name="l00291"></a><span class="lineno"><a class="line" href="classyage_1_1Vector2.html"> 291</a></span>&#160;<span class="keyword">class </span><a class="code" href="classyage_1_1Vector2.html">Vector2</a> : <span class="keyword">public</span> Vector&lt;2, Type&gt; {</div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>() : Vector&lt;2, Type&gt;() {}</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>(<span class="keyword">const</span> std::vector&lt;Type&gt;&amp; data) : Vector&lt;2, Type&gt;(data) {}</div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160;</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>(Type x, Type y) {</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160; this-&gt;data_[0] = x;</div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>&#160; this-&gt;data_[1] = y;</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160; }</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160;</div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>&#160; <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;Type&gt;</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;2, 1, Type&gt;</a>&amp; other) : Vector&lt;2, Type&gt;(other) {}</div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160;</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160; Type&amp; x() { <span class="keywordflow">return</span> this-&gt;data_[0]; }</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160;</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160; <span class="keyword">const</span> Type&amp; x()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> this-&gt;data_[0]; }</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160;</div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160; Type&amp; y() { <span class="keywordflow">return</span> this-&gt;data_[1]; }</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160;</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160; <span class="keyword">const</span> Type&amp; y()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> this-&gt;data_[1]; }</div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160;};</div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160;</div><div class="line"><a name="l00313"></a><span class="lineno"><a class="line" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078"> 313</a></span>&#160;<span class="keyword">typedef</span> <a class="code" href="classyage_1_1Vector2.html">Vector2&lt;double&gt;</a> <a class="code" href="classyage_1_1Vector2.html">Vector2d</a>;</div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160;</div><div class="line"><a name="l00316"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html"> 316</a></span>&#160;<span class="keyword">namespace </span>matrix {</div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160;</div><div class="line"><a name="l00322"></a><span class="lineno"> 322</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00323"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7"> 323</a></span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;N, M, T&gt;</a> <a class="code" href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7">transpose</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a>&amp; m) {</div><div class="line"><a name="l00324"></a><span class="lineno"> 324</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;N, M, T&gt;</a> trans;</div><div class="line"><a name="l00325"></a><span class="lineno"> 325</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; M; ++i) {</div><div class="line"><a name="l00326"></a><span class="lineno"> 326</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; N; ++j) {</div><div class="line"><a name="l00327"></a><span class="lineno"> 327</span>&#160; trans[j][i] = m[i][j];</div><div class="line"><a name="l00328"></a><span class="lineno"> 328</span>&#160; }</div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160; }</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160; <span class="keywordflow">return</span> trans;</div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160;}</div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160;</div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> R, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00338"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a"> 338</a></span>&#160;T <a class="code" href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a">dot</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;R, 1, T&gt;</a>&amp; m1, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;R, 1, T&gt;</a>&amp; m2) {</div><div class="line"><a name="l00339"></a><span class="lineno"> 339</span>&#160; T sum = 0;</div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; R; ++i) {</div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160; sum += m1[i][0] * m2[i][0];</div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160; }</div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160; <span class="keywordflow">return</span> sum;</div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160;}</div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span>&#160;</div><div class="line"><a name="l00352"></a><span class="lineno"> 352</span>&#160;<span class="keyword">template</span> &lt;<span class="keywordtype">int</span> M, <span class="keywordtype">int</span> N, <span class="keywordtype">int</span> P, <span class="keywordtype">int</span> Q, <span class="keyword">class</span> T&gt;</div><div class="line"><a name="l00353"></a><span class="lineno"><a class="line" href="namespaceyage_1_1matrix.html#a277125ad9fa06a7119c59d350e129985"> 353</a></span>&#160;<a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, Q, T&gt;</a> <a class="code" href="namespaceyage_1_1matrix.html#a277125ad9fa06a7119c59d350e129985">multiply</a>(<span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, N, T&gt;</a>&amp; m1, <span class="keyword">const</span> <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;P, Q, T&gt;</a>&amp; m2) {</div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160; <span class="keywordflow">if</span> (N != P) {</div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span>&#160; <span class="keywordflow">throw</span> std::runtime_error(</div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span>&#160; <span class="stringliteral">&quot;Matrices don&#39;t have the right dimensions for multiplication&quot;</span>);</div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span>&#160; }</div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160;</div><div class="line"><a name="l00359"></a><span class="lineno"> 359</span>&#160; <a class="code" href="classyage_1_1Matrix.html">Matrix&lt;M, Q, T&gt;</a> res;</div><div class="line"><a name="l00360"></a><span class="lineno"> 360</span>&#160;</div><div class="line"><a name="l00361"></a><span class="lineno"> 361</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; M; ++i) {</div><div class="line"><a name="l00362"></a><span class="lineno"> 362</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> j = 0; j &lt; Q; ++j) {</div><div class="line"><a name="l00363"></a><span class="lineno"> 363</span>&#160; res[i][j] = <a class="code" href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a">dot</a>(<a class="code" href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7">transpose</a>(m1.<a class="code" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">getRow</a>(i)), m2.getCol(j));</div><div class="line"><a name="l00364"></a><span class="lineno"> 364</span>&#160; }</div><div class="line"><a name="l00365"></a><span class="lineno"> 365</span>&#160; }</div><div class="line"><a name="l00366"></a><span class="lineno"> 366</span>&#160;</div><div class="line"><a name="l00367"></a><span class="lineno"> 367</span>&#160; <span class="keywordflow">return</span> res;</div><div class="line"><a name="l00368"></a><span class="lineno"> 368</span>&#160;}</div><div class="line"><a name="l00369"></a><span class="lineno"> 369</span>&#160;</div><div class="line"><a name="l00370"></a><span class="lineno"> 370</span>&#160;} <span class="comment">// matrix</span></div><div class="line"><a name="l00371"></a><span class="lineno"> 371</span>&#160;</div><div class="line"><a name="l00372"></a><span class="lineno"> 372</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00373"></a><span class="lineno"> 373</span>&#160;</div><div class="line"><a name="l00374"></a><span class="lineno"> 374</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="classyage_1_1Matrix_html_acaf0837fade0cb4179603b97ac224965"><div class="ttname"><a href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">yage::Matrix::rowSize</a></div><div class="ttdeci">int rowSize() const</div><div class="ttdoc">Returns the row size of the Matrix. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:96</div></div>
+<div class="ttc" id="classyage_1_1Matrix_html_a2753285bcc49a050a49976a6dbc8e89a"><div class="ttname"><a href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">yage::Matrix::colSize</a></div><div class="ttdeci">int colSize() const</div><div class="ttdoc">Returns the column size of the Matrixxs. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:99</div></div>
+<div class="ttc" id="classyage_1_1Vector2_html"><div class="ttname"><a href="classyage_1_1Vector2.html">yage::Vector2</a></div><div class="ttdoc">2D Vector class. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:291</div></div>
+<div class="ttc" id="classyage_1_1Matrix_html_a0ab11922319366f6e74f6e9e7d7abeed"><div class="ttname"><a href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">yage::Matrix::data_</a></div><div class="ttdeci">std::vector&lt; Type &gt; data_</div><div class="ttdoc">Vector containing the data of the matrix. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:88</div></div>
+<div class="ttc" id="namespaceyage_1_1matrix_html_a277125ad9fa06a7119c59d350e129985"><div class="ttname"><a href="namespaceyage_1_1matrix.html#a277125ad9fa06a7119c59d350e129985">yage::matrix::multiply</a></div><div class="ttdeci">Matrix&lt; M, Q, T &gt; multiply(const Matrix&lt; M, N, T &gt; &amp;m1, const Matrix&lt; P, Q, T &gt; &amp;m2)</div><div class="ttdoc">Multiplies two matrices together. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:353</div></div>
+<div class="ttc" id="namespaceyage_1_1matrix_html_a62de4b4b6bab23717d957c370f2e41c7"><div class="ttname"><a href="namespaceyage_1_1matrix.html#a62de4b4b6bab23717d957c370f2e41c7">yage::matrix::transpose</a></div><div class="ttdeci">Matrix&lt; N, M, T &gt; transpose(const Matrix&lt; M, N, T &gt; &amp;m)</div><div class="ttdoc">Transposes a matrix and returns the result. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:323</div></div>
+<div class="ttc" id="classyage_1_1Matrix_html"><div class="ttname"><a href="classyage_1_1Matrix.html">yage::Matrix</a></div><div class="ttdoc">Base Matrix class used by other similar classes. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:32</div></div>
+<div class="ttc" id="namespaceyage_1_1matrix_html_ac4d2f55a5c3369ec42001776a582c30a"><div class="ttname"><a href="namespaceyage_1_1matrix.html#ac4d2f55a5c3369ec42001776a582c30a">yage::matrix::dot</a></div><div class="ttdeci">T dot(const Matrix&lt; R, 1, T &gt; &amp;m1, const Matrix&lt; R, 1, T &gt; &amp;m2)</div><div class="ttdoc">Returns the dot product between two vectors. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:338</div></div>
+<div class="ttc" id="classyage_1_1Matrix_html_adffb22a99417271958621ff1f51b7f08"><div class="ttname"><a href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">yage::Matrix::getRow</a></div><div class="ttdeci">Matrix&lt; 1, Cols, Type &gt; getRow(int row) const</div><div class="ttdoc">Return the row specified row as a Matrix with only one row. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:107</div></div>
<div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/md_README.html b/md_README.html
index cc6fe145..5698ab71 100644
--- a/md_README.html
+++ b/md_README.html
@@ -66,11 +66,11 @@ $(function() {
<div class="contents">
<div class="textblock"><p>YAGE stands for Yet Another Game Engine.</p>
<h2>License </h2>
-<p>Copyright (c) 2017 Yann Herklotz Grave <a href="#" onclick="location.href='mai'+'lto:'+'ymh'+'er'+'klo'+'tz'+'@gm'+'ai'+'l.c'+'om'; return false;">ymher<span style="display: none;">.nosp@m.</span>klot<span style="display: none;">.nosp@m.</span>z@gma<span style="display: none;">.nosp@m.</span>il.c<span style="display: none;">.nosp@m.</span>om</a> &ndash; MIT License, see file LICENSE for more details. </p>
+<p>Copyright (c) 2017 Yann Herklotz Grave <a href="#" onclick="location.href='mai'+'lto:'+'ymh'+'er'+'klo'+'tz'+'@gm'+'ai'+'l.c'+'om'; return false;">ymher<span style="display: none;">.nosp@m.</span>klot<span style="display: none;">.nosp@m.</span>z@gma<span style="display: none;">.nosp@m.</span>il.c<span style="display: none;">.nosp@m.</span>om</a> &ndash; MIT License, see file <a href="/LICENSE">LICENSE</a> for more details. </p>
</div></div><!-- contents -->
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-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/md_docs_README.html b/md_docs_README.html
index 346b5846..7dbc805d 100644
--- a/md_docs_README.html
+++ b/md_docs_README.html
@@ -68,7 +68,7 @@ $(function() {
</div></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/menudata.js b/menudata.js
index bc91e661..81377f49 100644
--- a/menudata.js
+++ b/menudata.js
@@ -1,6 +1,7 @@
var menudata={children:[
{text:"Main Page",url:"index.html"},
{text:"Related Pages",url:"pages.html"},
+{text:"Modules",url:"modules.html"},
{text:"Namespaces",url:"namespaces.html",children:[
{text:"Namespace List",url:"namespaces.html"},
{text:"Namespace Members",url:"namespacemembers.html",children:[
diff --git a/modules.html b/modules.html
new file mode 100644
index 00000000..3ef0e2db
--- /dev/null
+++ b/modules.html
@@ -0,0 +1,80 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
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+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<meta name="generator" content="Doxygen 1.8.13"/>
+<meta name="viewport" content="width=device-width, initial-scale=1"/>
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+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
+<script type="text/javascript" src="dynsections.js"></script>
+<link href="search/search.css" rel="stylesheet" type="text/css"/>
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+<script type="text/javascript" src="search/search.js"></script>
+<link href="doxygen.css" rel="stylesheet" type="text/css" />
+</head>
+<body>
+<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
+<div id="titlearea">
+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td id="projectalign" style="padding-left: 0.5em;">
+ <div id="projectname">YAGE
+ &#160;<span id="projectnumber">0.02</span>
+ </div>
+ <div id="projectbrief">Yet Another Game Engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.13 -->
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+ name="MSearchResults" id="MSearchResults">
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+<div class="header">
+ <div class="headertitle">
+<div class="title">Modules</div> </div>
+</div><!--header-->
+<div class="contents">
+<div class="textblock">Here is a list of all modules:</div><div class="directory">
+<table class="directory">
+<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a class="el" href="group__getters.html" target="_self">Getters</a></td><td class="desc"></td></tr>
+</table>
+</div><!-- directory -->
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+<!-- start footer part -->
+<hr class="footer"/><address class="footer"><small>
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+<img class="footer" src="doxygen.png" alt="doxygen"/>
+</a> 1.8.13
+</small></address>
+</body>
+</html>
diff --git a/namespacemembers.html b/namespacemembers.html
index 4465c8c6..83ec0c77 100644
--- a/namespacemembers.html
+++ b/namespacemembers.html
@@ -74,7 +74,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/namespacemembers_func.html b/namespacemembers_func.html
index 7c6413c6..d9a099d5 100644
--- a/namespacemembers_func.html
+++ b/namespacemembers_func.html
@@ -74,7 +74,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/namespaces.html b/namespaces.html
index 12a3e6ab..4b92ebe7 100644
--- a/namespaces.html
+++ b/namespaces.html
@@ -73,7 +73,7 @@ $(function() {
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/namespaceyage_1_1matrix.html b/namespaceyage_1_1matrix.html
index 6bbb23d7..f7898859 100644
--- a/namespaceyage_1_1matrix.html
+++ b/namespaceyage_1_1matrix.html
@@ -200,7 +200,7 @@ template&lt;int M, int N, class T &gt; </div>
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/pages.html b/pages.html
index 0d8da675..e24c0eaf 100644
--- a/pages.html
+++ b/pages.html
@@ -73,7 +73,7 @@ $(function() {
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<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
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<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/particlebody_8hpp_source.html b/particlebody_8hpp_source.html
index 60ed0061..43b55b36 100644
--- a/particlebody_8hpp_source.html
+++ b/particlebody_8hpp_source.html
@@ -68,13 +68,13 @@ $(function() {
<div class="title">particlebody.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * particlebody.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_PARTICLE_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_PARTICLE_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="matrix_8hpp.html">Math/matrix.hpp</a>&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;body.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>ParticleBody : <span class="keyword">public</span> Body</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; ParticleBody(<span class="keyword">const</span> Vector2d &amp;position=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keywordtype">double</span> mass=1,</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">const</span> Vector2d &amp;velocity=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keywordtype">bool</span> gravity=<span class="keyword">true</span>);</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="comment">// apply a force to the rigid body</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> applyForce(<span class="keyword">const</span> Vector2d &amp;force);</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> update();</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;};</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="matrix_8hpp_html"><div class="ttname"><a href="matrix_8hpp.html">matrix.hpp</a></div><div class="ttdoc">Templated matrix class. </div></div>
-<div class="ttc" id="matrix_8hpp_html_a6cdcf60e5d3972cac5e8a6be40403078"><div class="ttname"><a href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">yage::Vector2d</a></div><div class="ttdeci">Vector2&lt; double &gt; Vector2d</div><div class="ttdoc">Definition of a 2D vector. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:388</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * particlebody.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_PARTICLE_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_PARTICLE_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="matrix_8hpp.html">Math/matrix.hpp</a>&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;body.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>ParticleBody : <span class="keyword">public</span> Body {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; ParticleBody(<span class="keyword">const</span> Vector2d&amp; position = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0), <span class="keywordtype">double</span> mass = 1,</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keyword">const</span> Vector2d&amp; velocity = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="keywordtype">bool</span> gravity = <span class="keyword">true</span>);</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="comment">// apply a force to the rigid body</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> applyForce(<span class="keyword">const</span> Vector2d&amp; force);</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> update();</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;};</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="matrix_8hpp_html"><div class="ttname"><a href="matrix_8hpp.html">matrix.hpp</a></div><div class="ttdoc">Templated matrix class. </div></div>
+<div class="ttc" id="matrix_8hpp_html_a6cdcf60e5d3972cac5e8a6be40403078"><div class="ttname"><a href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">yage::Vector2d</a></div><div class="ttdeci">Vector2&lt; double &gt; Vector2d</div><div class="ttdoc">Definition of a 2D vector. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:313</div></div>
<div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
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+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/physics_8hpp_source.html b/physics_8hpp_source.html
index 38aefb82..1bb17110 100644
--- a/physics_8hpp_source.html
+++ b/physics_8hpp_source.html
@@ -71,7 +71,7 @@ $(function() {
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * physics.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_PHYSICS_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_PHYSICS_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;body.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &quot;collider.hpp&quot;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;collisionbody.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &quot;particlebody.hpp&quot;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;rectanglecollider.hpp&quot;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;rigidbody.hpp&quot;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#endif</span></div></div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
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-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/picopng_8hpp_source.html b/picopng_8hpp_source.html
index 08df6b61..5df913f1 100644
--- a/picopng_8hpp_source.html
+++ b/picopng_8hpp_source.html
@@ -72,7 +72,7 @@ $(function() {
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/rectanglecollider_8hpp_source.html b/rectanglecollider_8hpp_source.html
index f4720d2b..26aab10d 100644
--- a/rectanglecollider_8hpp_source.html
+++ b/rectanglecollider_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">rectanglecollider.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * rectanglecollider.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_RECTANGLE_COLLIDER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_RECTANGLE_COLLIDER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;Physics/collider.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>RectangleCollider : <span class="keyword">public</span> Collider</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; RectangleCollider(<span class="keyword">const</span> glm::vec2 &amp;position, <span class="keyword">const</span> glm::vec2 &amp;size);</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> collides(<span class="keyword">const</span> Collider &amp;collider) <span class="keyword">const</span>;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> inside(<span class="keyword">const</span> glm::vec2 &amp;point) <span class="keyword">const</span>;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;};</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * rectanglecollider.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_RECTANGLE_COLLIDER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_RECTANGLE_COLLIDER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;Physics/collider.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>RectangleCollider : <span class="keyword">public</span> Collider {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; RectangleCollider(<span class="keyword">const</span> glm::vec2&amp; position, <span class="keyword">const</span> glm::vec2&amp; size);</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> collides(<span class="keyword">const</span> Collider&amp; collider) <span class="keyword">const</span>;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">bool</span> inside(<span class="keyword">const</span> glm::vec2&amp; point) <span class="keyword">const</span>;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;};</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/resourcemanager_8hpp_source.html b/resourcemanager_8hpp_source.html
index 9efa7025..c7ba8148 100644
--- a/resourcemanager_8hpp_source.html
+++ b/resourcemanager_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">resourcemanager.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * resourcemanager.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef RESOURCE_MANAGER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define RESOURCE_MANAGER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &quot;texturecache.hpp&quot;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;{</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">class </span>ResourceManager</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;{</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keyword">static</span> TextureCache texture_cache_;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keyword">static</span> Texture getTexture(<span class="keyword">const</span> std::string &amp;texture_path);</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;};</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; </div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * resourcemanager.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef RESOURCE_MANAGER_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define RESOURCE_MANAGER_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &quot;texturecache.hpp&quot;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>ResourceManager {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keyword">static</span> TextureCache texture_cache_;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">static</span> Texture getTexture(<span class="keyword">const</span> std::string&amp; texture_path);</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;};</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/rigidbody_8hpp_source.html b/rigidbody_8hpp_source.html
index 916950b1..baacb7a1 100644
--- a/rigidbody_8hpp_source.html
+++ b/rigidbody_8hpp_source.html
@@ -68,12 +68,12 @@ $(function() {
<div class="title">rigidbody.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * rigidbody.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_RIGID_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_RIGID_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;particlebody.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>RigidBody : <span class="keyword">public</span> ParticleBody</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; RigidBody(<span class="keyword">const</span> Vector2d &amp;position=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keywordtype">double</span> mass=1,</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">const</span> Vector2d &amp;velocity=<a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0),</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keywordtype">bool</span> gravity=<span class="keyword">true</span>);</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;};</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="matrix_8hpp_html_a6cdcf60e5d3972cac5e8a6be40403078"><div class="ttname"><a href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">yage::Vector2d</a></div><div class="ttdeci">Vector2&lt; double &gt; Vector2d</div><div class="ttdoc">Definition of a 2D vector. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:388</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * rigidbody.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_RIGID_BODY_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_RIGID_BODY_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;particlebody.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>RigidBody : <span class="keyword">public</span> ParticleBody {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; RigidBody(<span class="keyword">const</span> Vector2d&amp; position = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0), <span class="keywordtype">double</span> mass = 1,</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keyword">const</span> Vector2d&amp; velocity = <a class="code" href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">Vector2d</a>(0, 0), <span class="keywordtype">bool</span> gravity = <span class="keyword">true</span>);</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;};</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="matrix_8hpp_html_a6cdcf60e5d3972cac5e8a6be40403078"><div class="ttname"><a href="matrix_8hpp.html#a6cdcf60e5d3972cac5e8a6be40403078">yage::Vector2d</a></div><div class="ttdeci">Vector2&lt; double &gt; Vector2d</div><div class="ttdoc">Definition of a 2D vector. </div><div class="ttdef"><b>Definition:</b> matrix.hpp:313</div></div>
<div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
diff --git a/search/all_2.js b/search/all_2.js
index 995953e1..30f36c7e 100644
--- a/search/all_2.js
+++ b/search/all_2.js
@@ -1,4 +1,6 @@
var searchData=
[
- ['getrow',['getRow',['../classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08',1,'yage::Matrix']]]
+ ['getrow',['getRow',['../classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08',1,'yage::Matrix']]],
+ ['getters',['Getters',['../group__getters.html',1,'']]],
+ ['glyph',['Glyph',['../classyage_1_1Glyph.html',1,'yage']]]
];
diff --git a/search/classes_0.js b/search/classes_0.js
index b3ac49ff..b5fe9ac1 100644
--- a/search/classes_0.js
+++ b/search/classes_0.js
@@ -1,6 +1,4 @@
var searchData=
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- ['matrix_3c_20rows_2c_201_2c_20type_20_3e',['Matrix&lt; Rows, 1, Type &gt;',['../classyage_1_1Matrix.html',1,'yage']]]
+ ['glyph',['Glyph',['../classyage_1_1Glyph.html',1,'yage']]]
];
diff --git a/search/classes_1.js b/search/classes_1.js
index 7dd4e2bf..b3ac49ff 100644
--- a/search/classes_1.js
+++ b/search/classes_1.js
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var searchData=
[
- ['vector2',['Vector2',['../classyage_1_1Vector2.html',1,'yage']]],
- ['vector2_3c_20double_20_3e',['Vector2&lt; double &gt;',['../classyage_1_1Vector2.html',1,'yage']]]
+ ['matrix',['Matrix',['../classyage_1_1Matrix.html',1,'yage']]],
+ ['matrix_3c_20rows_2c_201_2c_20double_20_3e',['Matrix&lt; Rows, 1, double &gt;',['../classyage_1_1Matrix.html',1,'yage']]],
+ ['matrix_3c_20rows_2c_201_2c_20type_20_3e',['Matrix&lt; Rows, 1, Type &gt;',['../classyage_1_1Matrix.html',1,'yage']]]
];
diff --git a/search/classes_2.html b/search/classes_2.html
new file mode 100644
index 00000000..5c09c969
--- /dev/null
+++ b/search/classes_2.html
@@ -0,0 +1,26 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html><head><title></title>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta name="generator" content="Doxygen 1.8.13"/>
+<link rel="stylesheet" type="text/css" href="search.css"/>
+<script type="text/javascript" src="classes_2.js"></script>
+<script type="text/javascript" src="search.js"></script>
+</head>
+<body class="SRPage">
+<div id="SRIndex">
+<div class="SRStatus" id="Loading">Loading...</div>
+<div id="SRResults"></div>
+<script type="text/javascript"><!--
+createResults();
+--></script>
+<div class="SRStatus" id="Searching">Searching...</div>
+<div class="SRStatus" id="NoMatches">No Matches</div>
+<script type="text/javascript"><!--
+document.getElementById("Loading").style.display="none";
+document.getElementById("NoMatches").style.display="none";
+var searchResults = new SearchResults("searchResults");
+searchResults.Search();
+--></script>
+</div>
+</body>
+</html>
diff --git a/search/classes_2.js b/search/classes_2.js
new file mode 100644
index 00000000..7dd4e2bf
--- /dev/null
+++ b/search/classes_2.js
@@ -0,0 +1,5 @@
+var searchData=
+[
+ ['vector2',['Vector2',['../classyage_1_1Vector2.html',1,'yage']]],
+ ['vector2_3c_20double_20_3e',['Vector2&lt; double &gt;',['../classyage_1_1Vector2.html',1,'yage']]]
+];
diff --git a/search/groups_0.html b/search/groups_0.html
new file mode 100644
index 00000000..1ede28df
--- /dev/null
+++ b/search/groups_0.html
@@ -0,0 +1,26 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html><head><title></title>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta name="generator" content="Doxygen 1.8.13"/>
+<link rel="stylesheet" type="text/css" href="search.css"/>
+<script type="text/javascript" src="groups_0.js"></script>
+<script type="text/javascript" src="search.js"></script>
+</head>
+<body class="SRPage">
+<div id="SRIndex">
+<div class="SRStatus" id="Loading">Loading...</div>
+<div id="SRResults"></div>
+<script type="text/javascript"><!--
+createResults();
+--></script>
+<div class="SRStatus" id="Searching">Searching...</div>
+<div class="SRStatus" id="NoMatches">No Matches</div>
+<script type="text/javascript"><!--
+document.getElementById("Loading").style.display="none";
+document.getElementById("NoMatches").style.display="none";
+var searchResults = new SearchResults("searchResults");
+searchResults.Search();
+--></script>
+</div>
+</body>
+</html>
diff --git a/search/groups_0.js b/search/groups_0.js
new file mode 100644
index 00000000..d99cb612
--- /dev/null
+++ b/search/groups_0.js
@@ -0,0 +1,4 @@
+var searchData=
+[
+ ['getters',['Getters',['../group__getters.html',1,'']]]
+];
diff --git a/search/searchdata.js b/search/searchdata.js
index 3614459b..3e32b04c 100644
--- a/search/searchdata.js
+++ b/search/searchdata.js
@@ -1,13 +1,14 @@
var indexSectionsWithContent =
{
0: "cdgmrtvy",
- 1: "mv",
+ 1: "gmv",
2: "y",
3: "m",
4: "cdgmrt",
5: "d",
6: "v",
- 7: "dy"
+ 7: "g",
+ 8: "dy"
};
var indexSectionNames =
@@ -19,7 +20,8 @@ var indexSectionNames =
4: "functions",
5: "variables",
6: "typedefs",
- 7: "pages"
+ 7: "groups",
+ 8: "pages"
};
var indexSectionLabels =
@@ -31,6 +33,7 @@ var indexSectionLabels =
4: "Functions",
5: "Variables",
6: "Typedefs",
- 7: "Pages"
+ 7: "Modules",
+ 8: "Pages"
};
diff --git a/sprite_8hpp_source.html b/sprite_8hpp_source.html
index 98072d40..b27ebbec 100644
--- a/sprite_8hpp_source.html
+++ b/sprite_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">sprite.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * sprite.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef SPRITE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define SPRITE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;{</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">class </span>Sprite</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;{</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keywordtype">float</span> x_;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keywordtype">float</span> y_;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="keywordtype">float</span> width_;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keywordtype">float</span> height_;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; GLuint vbo_id_ = 0;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; Texture texture_;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; Sprite();</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; ~Sprite();</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="keywordtype">void</span> init(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> width, <span class="keywordtype">float</span> height, <span class="keyword">const</span> std::string &amp;texture_path);</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keywordtype">void</span> draw();</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;};</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; </div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * sprite.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef SPRITE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define SPRITE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">class </span>Sprite {</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; <span class="keywordtype">float</span> x_;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keywordtype">float</span> y_;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keywordtype">float</span> width_;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keywordtype">float</span> height_;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; GLuint vbo_id_ = 0;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; Texture texture_;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; Sprite();</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; Sprite(<span class="keyword">const</span> Sprite&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; Sprite(Sprite&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; ~Sprite();</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; Sprite&amp; operator=(<span class="keyword">const</span> Sprite&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; Sprite&amp; operator=(Sprite&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keywordtype">void</span> init(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> width, <span class="keywordtype">float</span> height,</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keyword">const</span> std::string&amp; texture_path);</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keywordtype">void</span> draw();</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;};</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
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diff --git a/spritebatch_8hpp_source.html b/spritebatch_8hpp_source.html
index e522137e..6a16a174 100644
--- a/spritebatch_8hpp_source.html
+++ b/spritebatch_8hpp_source.html
@@ -68,11 +68,12 @@ $(function() {
<div class="title">spritebatch.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * spritebatch.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef SPRITE_BATCH_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define SPRITE_BATCH_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;vertex.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">class </span>SpriteBatch;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="keyword">class </span>Glyph</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;{</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="comment">// member variables</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; GLuint texture_;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordtype">float</span> depth_;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; Vertex top_left_;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; Vertex top_right_;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; Vertex bottom_right_;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; Vertex bottom_left_;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="comment">// member functions</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; Glyph(GLuint texture, <span class="keywordtype">float</span> depth, <span class="keyword">const</span> Vertex &amp;top_left, <span class="keyword">const</span> Vertex &amp;top_right, <span class="keyword">const</span> Vertex &amp;bottom_right, <span class="keyword">const</span> Vertex &amp;bottom_left);</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keyword">inline</span> GLuint texture()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> texture_; }</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">inline</span> <span class="keywordtype">float</span> depth()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> depth_; }</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keyword">inline</span> Vertex top_left()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> top_left_; }</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keyword">inline</span> Vertex top_right()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> top_right_; }</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; <span class="keyword">inline</span> Vertex bottom_right()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> bottom_right_; }</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keyword">inline</span> Vertex bottom_left()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> bottom_left_; }</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;};</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="keyword">class </span>RenderBatch</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;{</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <span class="keyword">friend</span> SpriteBatch;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; <span class="comment">// member variables</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; GLsizei num_vertices_; </div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; GLint offset_;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; GLuint texture_;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <span class="comment">// member functions</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; RenderBatch(GLint offset, GLsizei num_vertices, GLuint texture);</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; <span class="comment">// getters</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; <span class="keyword">inline</span> GLint offset()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> offset_; }</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keyword">inline</span> GLsizei num_vertices()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> num_vertices_; }</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; <span class="keyword">inline</span> GLuint texture()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> texture_; }</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;};</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;<span class="keyword">class </span>SpriteBatch</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;{</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; <span class="comment">// member variables</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> NUM_VERTICES=6;</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; GLuint vbo_=0;</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; GLuint vao_=0;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; std::vector&lt;Glyph&gt; glyphs_;</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; std::vector&lt;Glyph *&gt; glyph_ptrs_;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; std::vector&lt;RenderBatch&gt; render_batches_;</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; <span class="comment">// member functions</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; SpriteBatch();</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; ~SpriteBatch();</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160;</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; <span class="comment">// initialize vaos and vbos</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="keywordtype">void</span> init();</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <span class="keywordtype">void</span> begin();</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; <span class="keywordtype">void</span> end();</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; <span class="comment">// adds a sprite to the sprite batch to be rendered later</span></div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; <span class="keywordtype">void</span> draw(<span class="keyword">const</span> glm::vec4 &amp;destination_rect, <span class="keyword">const</span> glm::vec4 &amp;uv_rect, GLuint texture, <span class="keyword">const</span> Color &amp;color, <span class="keywordtype">float</span> depth);</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; <span class="comment">// render the batch</span></div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160; <span class="keywordtype">void</span> render();</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; <span class="keywordtype">void</span> createVertexArray();</div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; <span class="keywordtype">void</span> createRenderBatches();</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; <span class="keywordtype">void</span> sortGlyphs();</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;};</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; </div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160;</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * spritebatch.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_SPRITE_BATCH_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_SPRITE_BATCH_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;vertex.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &lt;glm/glm.hpp&gt;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">class </span>SpriteBatch;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"><a class="line" href="classyage_1_1Glyph.html"> 25</a></span>&#160;<span class="keyword">class </span><a class="code" href="classyage_1_1Glyph.html">Glyph</a> {</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="comment">// member variables</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; GLuint texture_;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordtype">float</span> depth_;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; Vertex top_left_;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; Vertex top_right_;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; Vertex bottom_right_;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; Vertex bottom_left_;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="comment">// member functions</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <a class="code" href="classyage_1_1Glyph.html">Glyph</a>(GLuint texture, <span class="keywordtype">float</span> depth, <span class="keyword">const</span> Vertex&amp; top_left,</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keyword">const</span> Vertex&amp; top_right, <span class="keyword">const</span> Vertex&amp; bottom_right,</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keyword">const</span> Vertex&amp; bottom_left);</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; GLuint texture()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> texture_; }</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keywordtype">float</span> depth()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> depth_; }</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; Vertex top_left()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> top_left_; }</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; Vertex top_right()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> top_right_; }</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; Vertex bottom_right()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> bottom_right_; }</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; Vertex bottom_left()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> bottom_left_; }</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;};</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="keyword">class </span>RenderBatch {</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; <span class="keyword">friend</span> SpriteBatch;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; <span class="comment">// member variables</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; GLsizei num_vertices_;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; GLint offset_;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; GLuint texture_;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; <span class="comment">// member functions</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; RenderBatch(GLint offset, GLsizei num_vertices, GLuint texture);</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; GLint offset()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> offset_; }</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; GLsizei num_vertices()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> num_vertices_; }</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; GLuint texture()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> texture_; }</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160;};</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;<span class="keyword">class </span>SpriteBatch {</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; <span class="comment">// member variables</span></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> NUM_VERTICES = 6;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160;</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; GLuint vbo_ = 0;</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; GLuint vao_ = 0;</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; std::vector&lt;Glyph&gt; glyphs_;</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; std::vector&lt;Glyph*&gt; glyph_ptrs_;</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; std::vector&lt;RenderBatch&gt; render_batches_;</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160;</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="comment">// member functions</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; SpriteBatch();</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; SpriteBatch(<span class="keyword">const</span> SpriteBatch&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; SpriteBatch(SpriteBatch&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; ~SpriteBatch();</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; SpriteBatch&amp; operator=(<span class="keyword">const</span> SpriteBatch&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; SpriteBatch&amp; operator=(SpriteBatch&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; <span class="comment">// initialize vaos and vbos</span></div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160; <span class="keywordtype">void</span> init();</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; <span class="keywordtype">void</span> begin();</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; <span class="keywordtype">void</span> end();</div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; <span class="comment">// adds a sprite to the sprite batch to be rendered later</span></div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; <span class="keywordtype">void</span> draw(<span class="keyword">const</span> glm::vec4&amp; destination_rect, <span class="keyword">const</span> glm::vec4&amp; uv_rect,</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; GLuint texture, <span class="keyword">const</span> Color&amp; color, <span class="keywordtype">float</span> depth);</div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; <span class="comment">// render the batch</span></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; <span class="keywordtype">void</span> render();</div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; <span class="keywordtype">void</span> createVertexArray();</div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; <span class="keywordtype">void</span> createRenderBatches();</div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; <span class="keywordtype">void</span> sortGlyphs();</div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160;};</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160;</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160;</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="classyage_1_1Glyph_html"><div class="ttname"><a href="classyage_1_1Glyph.html">yage::Glyph</a></div><div class="ttdoc">Glyph with information of the texture. </div><div class="ttdef"><b>Definition:</b> spritebatch.hpp:25</div></div>
+<div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
+Generated on Sun Aug 13 2017 17:38:55 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
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diff --git a/texture_8hpp_source.html b/texture_8hpp_source.html
index cf1ec777..c4da14f8 100644
--- a/texture_8hpp_source.html
+++ b/texture_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">texture.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * texture.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef GL_TEXTURE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define GL_TEXTURE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">struct </span>Texture</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;{</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160; GLuint id;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="keywordtype">int</span> width;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keywordtype">int</span> height;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;};</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; </div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * texture.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef GL_TEXTURE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define GL_TEXTURE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">struct </span>Texture {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; GLuint id;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; <span class="keywordtype">int</span> width;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160; <span class="keywordtype">int</span> height;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;};</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
-Generated on Mon Jul 31 2017 20:56:38 for YAGE by &#160;<a href="http://www.doxygen.org/index.html">
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diff --git a/texturecache_8hpp_source.html b/texturecache_8hpp_source.html
index f1146b86..f2247f37 100644
--- a/texturecache_8hpp_source.html
+++ b/texturecache_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">texturecache.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * texturecache.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef TEXTURE_CACHE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define TEXTURE_CACHE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;unordered_map&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>TextureCache</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;{</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; std::unordered_map&lt;std::string, Texture&gt; texture_map_;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; TextureCache();</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; ~TextureCache();</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; Texture getTexture(<span class="keyword">const</span> std::string &amp;texture_path);</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;};</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; </div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * texturecache.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef TEXTURE_CACHE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define TEXTURE_CACHE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;unordered_map&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>TextureCache {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; std::unordered_map&lt;std::string, Texture&gt; texture_map_;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; TextureCache();</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; Texture getTexture(<span class="keyword">const</span> std::string&amp; texture_path);</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;};</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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diff --git a/vertex_8hpp_source.html b/vertex_8hpp_source.html
index 6a3021f1..e52debb7 100644
--- a/vertex_8hpp_source.html
+++ b/vertex_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">vertex.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * vertex.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef VERTEX_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define VERTEX_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">struct </span>Position</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;{</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160; <span class="keywordtype">float</span> x;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="keywordtype">float</span> y;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; Position()</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; {}</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; </div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; Position(<span class="keywordtype">float</span> x_, <span class="keywordtype">float</span> y_) :</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; x(x_), y(y_)</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; {}</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;};</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="keyword">struct </span>Color</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;{</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; GLubyte r;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; GLubyte g;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; GLubyte b;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; GLubyte a;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; Color()</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; {}</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; Color(GLubyte r_, GLubyte g_, GLubyte b_, GLubyte a_) :</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; r(r_), g(g_), b(b_), a(a_)</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; {}</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;};</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="keyword">struct </span>UV</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;{</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <span class="keywordtype">float</span> u;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keywordtype">float</span> v;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; UV()</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; {}</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; UV(<span class="keywordtype">float</span> u_, <span class="keywordtype">float</span> v_) :</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; u(u_), v(v_)</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; {}</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;};</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="keyword">struct </span>Vertex</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;{</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; Position position;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; Color color;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; UV uv;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; Vertex()</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; {}</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; Vertex(<span class="keyword">const</span> Position &amp;position_, <span class="keyword">const</span> Color &amp;color_, <span class="keyword">const</span> UV &amp;uv_) :</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; position(position_), color(color_), uv(uv_)</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; {}</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; <span class="keywordtype">void</span> setPosition(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y)</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; {</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; position.x = x;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; position.y = y;</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; }</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; </div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; <span class="keywordtype">void</span> setColor(GLubyte r, GLubyte g, GLubyte b, GLubyte a)</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; {</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; color.r = r;</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; color.g = g;</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; color.b = b;</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; color.a = a;</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; }</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; </div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <span class="keywordtype">void</span> setUv(<span class="keywordtype">float</span> u, <span class="keywordtype">float</span> v)</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; {</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; uv.u = u;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; uv.v = v;</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; }</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;};</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; </div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * vertex.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef VERTEX_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define VERTEX_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">struct </span>Position {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; <span class="keywordtype">float</span> x;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; <span class="keywordtype">float</span> y;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; Position() {}</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; Position(<span class="keywordtype">float</span> x_, <span class="keywordtype">float</span> y_) : x(x_), y(y_) {}</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;};</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="keyword">struct </span>Color {</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; GLubyte r;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; GLubyte g;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; GLubyte b;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; GLubyte a;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; Color() {}</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; Color(GLubyte r_, GLubyte g_, GLubyte b_, GLubyte a_)</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; : r(r_), g(g_), b(b_), a(a_) {}</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;};</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="keyword">struct </span>UV {</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keywordtype">float</span> u;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keywordtype">float</span> v;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; UV() {}</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; UV(<span class="keywordtype">float</span> u_, <span class="keywordtype">float</span> v_) : u(u_), v(v_) {}</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;};</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="keyword">struct </span>Vertex {</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; Position position;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; Color color;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; UV uv;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; Vertex() {}</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; Vertex(<span class="keyword">const</span> Position&amp; position_, <span class="keyword">const</span> Color&amp; color_, <span class="keyword">const</span> UV&amp; uv_)</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; : position(position_), color(color_), uv(uv_) {}</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <span class="keywordtype">void</span> setPosition(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y) {</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; position.x = x;</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; position.y = y;</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; }</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; <span class="keywordtype">void</span> setColor(GLubyte r, GLubyte g, GLubyte b, GLubyte a) {</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; color.r = r;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; color.g = g;</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; color.b = b;</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; color.a = a;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; }</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; <span class="keywordtype">void</span> setUv(<span class="keywordtype">float</span> u, <span class="keywordtype">float</span> v) {</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; uv.u = u;</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; uv.v = v;</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; }</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;};</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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diff --git a/window_8hpp_source.html b/window_8hpp_source.html
index 1d2360e9..2be17c43 100644
--- a/window_8hpp_source.html
+++ b/window_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">window.hpp</div> </div>
</div><!--header-->
<div class="contents">
-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * window.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef WINDOW_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define WINDOW_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;SDL2/SDL.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;{</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment">// window flags that can change it&#39;s appearance</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">enum</span> WindowFlags : <span class="keywordtype">unsigned</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;{</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; SHOWN=0x1,</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; HIDDEN=0x2,</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; FULLSCREEN=0x4,</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; BORDERLESS=0x8,</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;};</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="comment">// window wrapper around SDL_Window pointer</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="keyword">class </span>Window</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;{</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="keyword">public</span>: <span class="comment">// member variables</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="comment">// window handle</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; SDL_Window *window_=<span class="keyword">nullptr</span>;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="keyword">public</span>: <span class="comment">// member functions</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; Window();</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="comment">// destroys the window handle</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; ~Window();</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="comment">// create the window, initialize the handle and update the width and height</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keywordtype">void</span> create(<span class="keyword">const</span> std::string &amp;window_name, <span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">unsigned</span> flags=WindowFlags::SHOWN);</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; <span class="comment">// swap the buffer</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keywordtype">void</span> swapBuffer();</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="comment">// clear buffer</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keywordtype">void</span> clearBuffer();</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;};</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; </div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;} <span class="comment">// yage</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * window.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef WINDOW_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define WINDOW_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &lt;SDL2/SDL.h&gt;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// window flags that can change it&#39;s appearance</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">enum</span> WindowFlags : <span class="keywordtype">unsigned</span> {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; SHOWN = 0x1,</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; HIDDEN = 0x2,</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; FULLSCREEN = 0x4,</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; BORDERLESS = 0x8,</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;};</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="comment">// window wrapper around SDL_Window pointer</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">class </span>Window {</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; SDL_Window* window_ = <span class="keyword">nullptr</span>;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; Window();</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; Window(<span class="keyword">const</span> Window&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; Window(Window&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; ~Window();</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; Window&amp; operator=(<span class="keyword">const</span> Window&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; Window&amp; operator=(Window&amp;&amp;) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; <span class="keywordtype">void</span> create(<span class="keyword">const</span> std::string&amp; window_name, <span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height,</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keywordtype">unsigned</span> flags = WindowFlags::SHOWN);</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keywordtype">void</span> swapBuffer();</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keywordtype">void</span> clearBuffer();</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;};</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;} <span class="comment">// namespace yage</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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diff --git a/yage_8hpp_source.html b/yage_8hpp_source.html
index 236e7d75..c692cf35 100644
--- a/yage_8hpp_source.html
+++ b/yage_8hpp_source.html
@@ -68,11 +68,11 @@ $(function() {
<div class="title">yage.hpp</div> </div>
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-<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * yage.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;camera2d.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &quot;glslprogram.hpp&quot;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;imageloader.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &quot;inputmanager.hpp&quot;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;iomanager.hpp&quot;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;picopng.hpp&quot;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;resourcemanager.hpp&quot;</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &quot;spritebatch.hpp&quot;</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#include &quot;vertex.hpp&quot;</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#include &quot;window.hpp&quot;</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &lt;SDL2/SDL.h&gt;</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#include &lt;stdexcept&gt;</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;{</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="keywordtype">bool</span> init()</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;{</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keywordflow">if</span>(SDL_Init(SDL_INIT_VIDEO))</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; {</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; }</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;}</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="keywordtype">void</span> quit()</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;{</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; SDL_Quit();</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;}</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;};</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
+<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * yage.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave &lt;ymherklotz@gmail.com&gt; -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#ifndef YAGE_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#define YAGE_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="preprocessor">#include &quot;camera2d.hpp&quot;</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="preprocessor">#include &quot;glslprogram.hpp&quot;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#include &quot;imageloader.hpp&quot;</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &quot;inputmanager.hpp&quot;</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;iomanager.hpp&quot;</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;picopng.hpp&quot;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;resourcemanager.hpp&quot;</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &quot;spritebatch.hpp&quot;</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;texture.hpp&quot;</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#include &quot;vertex.hpp&quot;</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#include &quot;window.hpp&quot;</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &lt;SDL2/SDL.h&gt;</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#include &lt;stdexcept&gt;</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="keywordtype">bool</span> init() { <span class="keywordflow">return</span> SDL_Init(SDL_INIT_VIDEO); }</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="keywordtype">void</span> quit() { SDL_Quit(); }</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;};</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div>
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