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authorYann Herklotz <ymherklotz@gmail.com>2017-09-22 00:02:59 +0100
committerYann Herklotz <ymherklotz@gmail.com>2017-09-22 00:02:59 +0100
commit5deb18b72a4993a4baf59b7da24a04116eab31e6 (patch)
treec7a1523bed9bf7629b311d63e212957a6ae735be /README.md
parent34396f0483d94229e3a315e5eeb90c77c1425273 (diff)
parente8208166c67e564fb249aa41e9f8c5e2fa1f2b9a (diff)
downloadYAGE-5deb18b72a4993a4baf59b7da24a04116eab31e6.tar.gz
YAGE-5deb18b72a4993a4baf59b7da24a04116eab31e6.zip
Merge branch 'develop'
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diff --git a/README.md b/README.md
index 459bf1fd..724e5e5a 100644
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+++ b/README.md
@@ -7,7 +7,7 @@ Introduction
YAGE stands for Yet Another Game Engine. It is a game engine that I am
developing for a game called [Arider](https://github.com/ymherklotz/Arider).
-It uses OpenGL and SDL2 for the window creation and management and graphics.
+It uses OpenGL and GLFW for the window creation and management and graphics.
The full documentation can be seen [here](https://www.yannherklotz.com/YAGE).
@@ -27,7 +27,7 @@ cmake and point it to the directory containing.
``` shell
mkdir build
cd build
-cmake ..
+cmake .. -DENABLE_TESTING=1
```
You can then run google test on YAGE.