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authorYann Herklotz <ymherklotz@gmail.com>2018-01-07 23:09:06 +0000
committerYann Herklotz <ymherklotz@gmail.com>2018-01-07 23:09:06 +0000
commit0a42123b150e06f28ae82e460e854984c2dc9648 (patch)
treea5909cde7cebe6d2d9f1a9da6f121b378846696e /docs/todolist.dox
parentf066218b1fce4398588d6b139477399a15f750b7 (diff)
downloadYAGE-0a42123b150e06f28ae82e460e854984c2dc9648.tar.gz
YAGE-0a42123b150e06f28ae82e460e854984c2dc9648.zip
[Docs] Changing documentation
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-/** @todo
-# Add comments
-
-## Reason
-Currently there are no comments in the code. They should be added so that in the future the code
-can be edited easily and improved without having to know the exact implementation of every function.
-
-## Requirements
-- It should follow the doxygen API so that documentation can easily be generated.
-
-*/
-
-/** @todo
-# Switch GPU API
-
-## Reason
-Vulkan is much more straight forward and it should be easier to understand OpenGL from it. I
-also the newest API that will be used in the newest games and is supported by quite a few
-graphics cards.
-
-## Requirements
-- yage shouldn't depend on GL anymore and exclusively use Vulkan libraries.
-
-*/