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authorTravisBot <>2017-09-21 23:52:57 +0000
committerTravisBot <>2017-09-21 23:52:57 +0000
commit43d8d9b5de8f269643c380d8d6c6c65d9224ad4a (patch)
treeb8a9546cb663081e4587f812fa49a228be9978e5 /docs/todolist.dox
parentad666428488d3c800ca18d877dad803bf18b8168 (diff)
downloadYAGE-43d8d9b5de8f269643c380d8d6c6c65d9224ad4a.tar.gz
YAGE-43d8d9b5de8f269643c380d8d6c6c65d9224ad4a.zip
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-/** @todo
-# Add comments
-
-## Reason
-Currently there are no comments in the code. They should be added so that in the future the code
-can be edited easily and improved without having to know the exact implementation of every function.
-
-## Requirements
-- It should follow the doxygen API so that documentation can easily be generated.
-
-*/
-
-/** @todo
-# Switch GPU API
-
-## Reason
-Vulkan is much more straight forward and it should be easier to understand OpenGL from it. I
-also the newest API that will be used in the newest games and is supported by quite a few
-graphics cards.
-
-## Requirements
-- yage shouldn't depend on GL anymore and exclusively use Vulkan libraries.
-
-*/