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authorYann Herklotz <ymherklotz@gmail.com>2018-01-03 13:26:37 +0000
committerYann Herklotz <ymherklotz@gmail.com>2018-01-03 13:27:23 +0000
commit86e4aa6265ade205aba94494a7a31a83b5686387 (patch)
treed7f9998b55d3fcc2b083242086afd05c1d436b6e /examples/shooter/bullet.cpp
parent9038ee45f93b1ae07a28a516781676ebe3a67536 (diff)
downloadYAGE-86e4aa6265ade205aba94494a7a31a83b5686387.tar.gz
YAGE-86e4aa6265ade205aba94494a7a31a83b5686387.zip
[Engine] [Example] Reenabled vsync and working on example.
Diffstat (limited to 'examples/shooter/bullet.cpp')
-rw-r--r--examples/shooter/bullet.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/examples/shooter/bullet.cpp b/examples/shooter/bullet.cpp
new file mode 100644
index 00000000..55ce3f6e
--- /dev/null
+++ b/examples/shooter/bullet.cpp
@@ -0,0 +1,8 @@
+#include "bullet.h"
+
+Bullet::Bullet(const glm::vec4 &bound) : bound_(bound) {}
+
+void Bullet::draw(yage::SpriteBatch &sp) const
+{
+ sp.draw(bound_, {0, 0, 1, 1}, yage::ResourceManager::getTexture("examples/resources/bullet.png").id, yage::Colour(255, 255, 255, 255), 0);
+}