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author | Yann Herklotz <ymherklotz@gmail.com> | 2017-09-03 12:13:54 +0100 |
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committer | Yann Herklotz <ymherklotz@gmail.com> | 2017-09-03 12:13:54 +0100 |
commit | ebcace7cc8dd98e8d8ae1ffe3ef52e1ef68665d8 (patch) | |
tree | c56d81d8849d40e7e2d5af6d9cb492c68b5eda0a /functions.html | |
parent | 60812826e7104921bc61b26412d6f678df40cfc5 (diff) | |
download | YAGE-ebcace7cc8dd98e8d8ae1ffe3ef52e1ef68665d8.tar.gz YAGE-ebcace7cc8dd98e8d8ae1ffe3ef52e1ef68665d8.zip |
Updating docs
Diffstat (limited to 'functions.html')
-rw-r--r-- | functions.html | 525 |
1 files changed, 22 insertions, 503 deletions
diff --git a/functions.html b/functions.html index f22b2a17..f676f51a 100644 --- a/functions.html +++ b/functions.html @@ -93,517 +93,36 @@ $(document).ready(function(){initNavTree('functions.html','');}); <li>addAttribute() : <a class="el" href="classyage_1_1GlslProgram.html#a4e38b9f5daaf4b111b69e4d2900d4970">yage::GlslProgram</a> </li> -<li>applyForce() -: <a class="el" href="classyage_1_1Body.html#a56310be4f9d7d2d4e7f954af0e0a5878">yage::Body</a> -, <a class="el" href="classyage_1_1ParticleBody.html#a4d6c52fc2106ebd3f131d2be1fa3f11b">yage::ParticleBody</a> -</li> -<li>attribute_index_ -: <a class="el" href="classyage_1_1GlslProgram.html#a55d4f797833c688be78c00882112e486">yage::GlslProgram</a> -</li> -</ul> - - -<h3><a id="index_b"></a>- b -</h3><ul> -<li>b -: <a class="el" href="structyage_1_1Color.html#a01253439ca70585948fb560ecdd3e766">yage::Color</a> -</li> -<li>begin() -: <a class="el" href="classyage_1_1Matrix.html#a83d77d3a40ced5e2b703a6d66b6e6055">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1SpriteBatch.html#af6293aac69e1124199297e5b921a4872">yage::SpriteBatch</a> -</li> -<li>Body() -: <a class="el" href="classyage_1_1Body.html#aeca769807d9b6f6fb3c9f61deaa83b86">yage::Body</a> -</li> -<li>bottom_left() -: <a class="el" href="classyage_1_1Glyph.html#a8d8150986db3f0985f1b5d9622f83854">yage::Glyph</a> -</li> -<li>bottom_left_ -: <a class="el" href="classyage_1_1Glyph.html#add70123a08d594e4cfb627a03ae8daad">yage::Glyph</a> -</li> -<li>bottom_right() -: <a class="el" href="classyage_1_1Glyph.html#a3db3e9cd03629c6c37a597d5779d1024">yage::Glyph</a> -</li> -<li>bottom_right_ -: <a class="el" href="classyage_1_1Glyph.html#a6240a88991e31b2fc8ed5dccfc362234">yage::Glyph</a> -</li> -</ul> - - -<h3><a id="index_c"></a>- c -</h3><ul> -<li>Camera2D() -: <a class="el" href="classyage_1_1Camera2D.html#a7ef3b02255622486ef8f396e2cb1ec4a">yage::Camera2D</a> -</li> -<li>camera_matrix_ -: <a class="el" href="classyage_1_1Camera2D.html#a76e9d3623fd930530fbe6cdccc9b7707">yage::Camera2D</a> -</li> -<li>clearBuffer() -: <a class="el" href="classyage_1_1Window.html#a98e2a33820ad63b2c94c56e203ff6e58">yage::Window</a> -</li> -<li>Collider() -: <a class="el" href="classyage_1_1Collider.html#ae33aeb0711409e7c3ef9e21ed99fa8a3">yage::Collider</a> -</li> -<li>collides() -: <a class="el" href="classyage_1_1Collider.html#abbab9373c0805ffa5215c08b82eaed03">yage::Collider</a> -, <a class="el" href="classyage_1_1RectangleCollider.html#a81e825cf009a437bc0f61b846cac66f6">yage::RectangleCollider</a> -</li> -<li>CollisionBody() -: <a class="el" href="classyage_1_1CollisionBody.html#a5289e613269facc45cd451872c17a83d">yage::CollisionBody</a> -</li> -<li>Color() -: <a class="el" href="structyage_1_1Color.html#ab0262bbe3b2ec12a9933fe411034d09e">yage::Color</a> +<li>align() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a317396afc1812f08b64a1dd9cde4039b">rapidxml::memory_pool< Ch ></a> </li> -<li>color -: <a class="el" href="structyage_1_1Vertex.html#aaa2cdca3a1186c57f1c75cee34ec3144">yage::Vertex</a> +<li>allocate_aligned() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a4e9cf53fa5f9da3a8f31b754bd94b4ec">rapidxml::memory_pool< Ch ></a> </li> -<li>colSize() -: <a class="el" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">yage::Matrix< Rows, Cols, Type ></a> +<li>allocate_attribute() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a3de2a66c983336e006ea3844e244ed30">rapidxml::memory_pool< Ch ></a> </li> -<li>compileShader() -: <a class="el" href="classyage_1_1GlslProgram.html#a1acc7e052209fde74256c479af6d9988">yage::GlslProgram</a> -</li> -<li>compileShaders() -: <a class="el" href="classyage_1_1GlslProgram.html#acf57b56739f67ac88b0d5df3bf1d4cb1">yage::GlslProgram</a> -</li> -<li>create() -: <a class="el" href="classyage_1_1Window.html#abfb5ae5e5abf22133e59097fc8aae5fe">yage::Window</a> -</li> -<li>createRenderBatches() -: <a class="el" href="classyage_1_1SpriteBatch.html#ae3e74abbf722aba0197b64d8f61d928c">yage::SpriteBatch</a> -</li> -<li>createVertexArray() -: <a class="el" href="classyage_1_1SpriteBatch.html#a4e21cc3bc27fbfaf1b6a15362b664027">yage::SpriteBatch</a> -</li> -</ul> - - -<h3><a id="index_d"></a>- d -</h3><ul> -<li>data_ -: <a class="el" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>depth() -: <a class="el" href="classyage_1_1Glyph.html#ab1906273e09446d9f6ccdc0a06428afa">yage::Glyph</a> -</li> -<li>depth_ -: <a class="el" href="classyage_1_1Glyph.html#ab27b92a62dcebccae673a7d8d0c15704">yage::Glyph</a> -</li> -<li>detail::Row< Rows, Cols, Type > -: <a class="el" href="classyage_1_1Matrix.html#ac06ebbb8e42e63b0707ef44561abcc2e">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>draw() -: <a class="el" href="classyage_1_1Sprite.html#a8eed26f4fa57b3ad47d791564233ee40">yage::Sprite</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#ab477a5393ddd7b78afba93b96962f038">yage::SpriteBatch</a> -</li> -</ul> - - -<h3><a id="index_e"></a>- e -</h3><ul> -<li>end() -: <a class="el" href="classyage_1_1Matrix.html#a20ea5fe16d27ef15f775b5497cadc851">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1SpriteBatch.html#af8b705cdad7ceefa902f3be620ac8632">yage::SpriteBatch</a> -</li> -</ul> - - -<h3><a id="index_f"></a>- f -</h3><ul> -<li>force_ -: <a class="el" href="classyage_1_1Body.html#a262c896b473d7672cde524145cd7981d">yage::Body</a> -</li> -<li>fragment_shader_id_ -: <a class="el" href="classyage_1_1GlslProgram.html#ad20ee225c8e981861923a2d7eeaf940f">yage::GlslProgram</a> -</li> -</ul> - - -<h3><a id="index_g"></a>- g -</h3><ul> -<li>g -: <a class="el" href="structyage_1_1Color.html#ada90145192a7bc439269ab49e31a461a">yage::Color</a> -</li> -<li>getCol() -: <a class="el" href="classyage_1_1Matrix.html#a2833adcae1e01f637eba251c5aee7888">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>getRow() -: <a class="el" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>getTexture() -: <a class="el" href="classyage_1_1ResourceManager.html#a36d805924374f27aa7dbce1d47795b25">yage::ResourceManager</a> -, <a class="el" href="classyage_1_1TextureCache.html#acec85e497e3dbcded344f4bed6b4389e">yage::TextureCache</a> -</li> -<li>getUniformLocation() -: <a class="el" href="classyage_1_1GlslProgram.html#a255ccbb1d94d17f2de62319efd4be91d">yage::GlslProgram</a> -</li> -<li>GlslProgram() -: <a class="el" href="classyage_1_1GlslProgram.html#a721b43cbdf82dbf68b3a4f3304a135c4">yage::GlslProgram</a> -</li> -<li>Glyph() -: <a class="el" href="classyage_1_1Glyph.html#a19ae31e594b33bb1ad3bc1763cdba38f">yage::Glyph</a> -</li> -<li>glyph_ptrs_ -: <a class="el" href="classyage_1_1SpriteBatch.html#a007d24cd3765e2fcea843f85dbbb475e">yage::SpriteBatch</a> -</li> -<li>glyphs_ -: <a class="el" href="classyage_1_1SpriteBatch.html#a0ca8f0d0df0eeb22e8fc6fceebb96200">yage::SpriteBatch</a> -</li> -<li>GRAVITY -: <a class="el" href="classyage_1_1Body.html#a4f61913cf00244a6160e09cda846f766">yage::Body</a> -</li> -<li>gravity_ -: <a class="el" href="classyage_1_1Body.html#a454a7c59d07c94afb0a35c3d53ec2191">yage::Body</a> -</li> -</ul> - - -<h3><a id="index_h"></a>- h -</h3><ul> -<li>height -: <a class="el" href="structyage_1_1Texture.html#a5ce16ac8ad034f7042620a418783b41e">yage::Texture</a> -</li> -<li>height_ -: <a class="el" href="classyage_1_1Sprite.html#abe6306d84f416b99ff3725ac6d9659d3">yage::Sprite</a> -</li> -</ul> - - -<h3><a id="index_i"></a>- i -</h3><ul> -<li>id -: <a class="el" href="structyage_1_1Texture.html#a26386c2709b906ec07c9a1bb8daf2968">yage::Texture</a> -</li> -<li>index_ -: <a class="el" href="classyage_1_1detail_1_1Row.html#a237bb404a38dbc1a80e86f911a33c205">yage::detail::Row< Rows, Cols, Type ></a> -</li> -<li>init() -: <a class="el" href="classyage_1_1Sprite.html#a2f6294be8b2551077cf475892bcddcc1">yage::Sprite</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#a7731372a6ec1aea75d1732700fe0f4c6">yage::SpriteBatch</a> -</li> -<li>inside() -: <a class="el" href="classyage_1_1Collider.html#a4a8ad9e664a0015e023a70d196302fe9">yage::Collider</a> -, <a class="el" href="classyage_1_1RectangleCollider.html#ac8d8e6bdb12c21be12f7d398242147c4">yage::RectangleCollider</a> -</li> -<li>isKeyPressed() -: <a class="el" href="classyage_1_1InputManager.html#afc9124e171725c291f9a1b0ed670805e">yage::InputManager</a> -</li> -</ul> - - -<h3><a id="index_k"></a>- k -</h3><ul> -<li>key_map_ -: <a class="el" href="classyage_1_1InputManager.html#a9a484e406a3713df30ad887abd8ae28c">yage::InputManager</a> -</li> -<li>keyPressed() -: <a class="el" href="classyage_1_1InputManager.html#aa5f6416a0277a33cf9afe74e16f156a5">yage::InputManager</a> -</li> -<li>keyReleased() -: <a class="el" href="classyage_1_1InputManager.html#aa420dbea2ae5e291b3fe9d8d3f9095d0">yage::InputManager</a> -</li> -</ul> - - -<h3><a id="index_l"></a>- l -</h3><ul> -<li>linkShaders() -: <a class="el" href="classyage_1_1GlslProgram.html#aed74ec6db4d2b02e1172bd5694eb1b27">yage::GlslProgram</a> -</li> -<li>loadPng() -: <a class="el" href="classyage_1_1ImageLoader.html#ad8dcdaaed43713f07723f2b6719d1b32">yage::ImageLoader</a> -</li> -</ul> - - -<h3><a id="index_m"></a>- m -</h3><ul> -<li>mass_ -: <a class="el" href="classyage_1_1Body.html#a01b2a500e71bc88f2cb597f376bc8289">yage::Body</a> -</li> -<li>Matrix() -: <a class="el" href="classyage_1_1Matrix.html#a73b7d1f94f4f72a2294b71b3a35794ad">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>move() -: <a class="el" href="classyage_1_1Camera2D.html#a9c6d369978a4c142db3059f8d5a122b0">yage::Camera2D</a> -</li> -</ul> - - -<h3><a id="index_n"></a>- n -</h3><ul> -<li>num_vertices() -: <a class="el" href="classyage_1_1RenderBatch.html#ad5edaded9e6257aa2f3a3b7cae276307">yage::RenderBatch</a> -</li> -<li>NUM_VERTICES -: <a class="el" href="classyage_1_1SpriteBatch.html#a6e01d11880a841b153e950aa8307b1a5">yage::SpriteBatch</a> -</li> -<li>num_vertices_ -: <a class="el" href="classyage_1_1RenderBatch.html#a160bf0e089d392d26fd50935263762ba">yage::RenderBatch</a> -</li> -</ul> - - -<h3><a id="index_o"></a>- o -</h3><ul> -<li>offset() -: <a class="el" href="classyage_1_1RenderBatch.html#a6bedb60b10b6d47b7b198d3cb53eea2a">yage::RenderBatch</a> +<li>allocate_node() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a4118581c29ee9a2f6b55ebf7dac185f8">rapidxml::memory_pool< Ch ></a> </li> -<li>offset_ -: <a class="el" href="classyage_1_1RenderBatch.html#a129b5fa960e1acc85650ce06b10905e7">yage::RenderBatch</a> +<li>allocate_raw() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a1aed504a747303352e05f61c6ccbbebb">rapidxml::memory_pool< Ch ></a> </li> -<li>operator+=() -: <a class="el" href="classyage_1_1Matrix.html#a8b7e0913efdb5e8c9ff39df4c4f36228">yage::Matrix< Rows, Cols, Type ></a> +<li>allocate_string() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a171941b39d55b868358da97462185f58">rapidxml::memory_pool< Ch ></a> </li> -<li>operator-=() -: <a class="el" href="classyage_1_1Matrix.html#acc2d0763f060c923ce53b37143d0a7bb">yage::Matrix< Rows, Cols, Type ></a> +<li>append_attribute() +: <a class="el" href="classrapidxml_1_1xml__node.html#a33ce3386f8c42dd4db658b75cbb6e6c4">rapidxml::xml_node< Ch ></a> </li> -<li>operator=() -: <a class="el" href="classyage_1_1GlslProgram.html#a5af953324ac9f89aecf7e0a73a9467ad">yage::GlslProgram</a> -, <a class="el" href="classyage_1_1Sprite.html#a97dd80e05efb9399ee8471ff40a77bee">yage::Sprite</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#a1b365d89c096d7fa138e1c7091f1d737">yage::SpriteBatch</a> -, <a class="el" href="classyage_1_1Window.html#a5247a4164bf0006fe9f034cd27c5b6db">yage::Window</a> +<li>append_node() +: <a class="el" href="classrapidxml_1_1xml__node.html#a8696d098ecc9c4d2a646b43e91d58e31">rapidxml::xml_node< Ch ></a> </li> -<li>operator[]() -: <a class="el" href="classyage_1_1detail_1_1Row.html#a2d29349b569f311919bb100855a4bfee">yage::detail::Row< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1Matrix.html#a9dc57c60a19b805a41b8bfb951ce2fef">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1Vector.html#a81efa1cb9d4ce8bb8c5cf9652a5650a2">yage::Vector< Rows, Type ></a> -</li> -<li>ortho_matrix_ -: <a class="el" href="classyage_1_1Camera2D.html#ae557d3648deba40236fd696a17c7d7c4">yage::Camera2D</a> -</li> -</ul> - - -<h3><a id="index_p"></a>- p -</h3><ul> -<li>parent_ -: <a class="el" href="classyage_1_1detail_1_1Row.html#ac4cca9c5299c5e874a53166e56383055">yage::detail::Row< Rows, Cols, Type ></a> -</li> -<li>ParticleBody() -: <a class="el" href="classyage_1_1ParticleBody.html#ae20aad802b5620597d0521663061efc0">yage::ParticleBody</a> -</li> -<li>Position() -: <a class="el" href="structyage_1_1Position.html#a41b1d5ee23c50208982ab6089708e5d2">yage::Position</a> -</li> -<li>position -: <a class="el" href="structyage_1_1Vertex.html#abefe88d26b055655f9cc038a1dd4ff6a">yage::Vertex</a> -</li> -<li>position_ -: <a class="el" href="classyage_1_1Body.html#a8fe4f244be47f1336a57c1f2aa095157">yage::Body</a> -, <a class="el" href="classyage_1_1Camera2D.html#af3eec769d8b57ec0f6d370f5f75a6eda">yage::Camera2D</a> -, <a class="el" href="classyage_1_1Collider.html#a2ae348a82a0ca7a871c05f36e5031161">yage::Collider</a> -</li> -<li>program_id_ -: <a class="el" href="classyage_1_1GlslProgram.html#ad8f02beee9fdc3608d7aceebf3398e8b">yage::GlslProgram</a> -</li> -</ul> - - -<h3><a id="index_r"></a>- r -</h3><ul> -<li>r -: <a class="el" href="structyage_1_1Color.html#a5a97b7679703c28ad0c90d1bedde5da1">yage::Color</a> -</li> -<li>readFileToBuffer() -: <a class="el" href="classyage_1_1IoManager.html#a75d13ca634df592e44e4152fedcd446d">yage::IoManager</a> -</li> -<li>RectangleCollider() -: <a class="el" href="classyage_1_1RectangleCollider.html#af9e0964655073b0a190c9d06b449a969">yage::RectangleCollider</a> -</li> -<li>render() -: <a class="el" href="classyage_1_1SpriteBatch.html#a195c4aca60815d413c65dce99389282d">yage::SpriteBatch</a> -</li> -<li>render_batches_ -: <a class="el" href="classyage_1_1SpriteBatch.html#abf057ffe5fd9b7c35256dad147391008">yage::SpriteBatch</a> -</li> -<li>RenderBatch() -: <a class="el" href="classyage_1_1RenderBatch.html#a4a3a3180c63c51178871648d4c8e6853">yage::RenderBatch</a> -</li> -<li>RigidBody() -: <a class="el" href="classyage_1_1RigidBody.html#aed946934f970694c6f6840b09600a606">yage::RigidBody</a> -</li> -<li>Row() -: <a class="el" href="classyage_1_1detail_1_1Row.html#aed5d16657dfa849a6ea1b8b05f5bbcf8">yage::detail::Row< Rows, Cols, Type ></a> -</li> -<li>rowSize() -: <a class="el" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">yage::Matrix< Rows, Cols, Type ></a> -</li> -</ul> - - -<h3><a id="index_s"></a>- s -</h3><ul> -<li>scale_ -: <a class="el" href="classyage_1_1Camera2D.html#abf1432e35cef0a54f35863f13a9d5448">yage::Camera2D</a> -</li> -<li>setColor() -: <a class="el" href="structyage_1_1Vertex.html#a0dc5fa6c669b4c10a8d56702f2aa9b50">yage::Vertex</a> -</li> -<li>setPosition() -: <a class="el" href="structyage_1_1Vertex.html#af392248f0be173221ebcc62d490fe03d">yage::Vertex</a> -</li> -<li>setUv() -: <a class="el" href="structyage_1_1Vertex.html#aa1fa8f5ebd883068828466cc924d4c50">yage::Vertex</a> -</li> -<li>size_ -: <a class="el" href="classyage_1_1Collider.html#ad7456f84c1acb4fd9ee0ea67c8ee7308">yage::Collider</a> -</li> -<li>sortGlyphs() -: <a class="el" href="classyage_1_1SpriteBatch.html#adea6570f196b203a4d6e07ad66738c9a">yage::SpriteBatch</a> -</li> -<li>Sprite() -: <a class="el" href="classyage_1_1Sprite.html#a80b2bc32161d2444f4a4cf3492effc06">yage::Sprite</a> -</li> -<li>SpriteBatch -: <a class="el" href="classyage_1_1RenderBatch.html#ad12ecf32cf9f9244afa7e9ad15b4e78f">yage::RenderBatch</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#afda50a8a2a6c9ffd1b9d962fae223f8a">yage::SpriteBatch</a> -</li> -<li>swapBuffer() -: <a class="el" href="classyage_1_1Window.html#a86d0aa8e9896850b9acfc720b5615359">yage::Window</a> -</li> -</ul> - 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