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authorYann Herklotz <ymherklotz@gmail.com>2017-08-13 20:28:42 +0100
committerYann Herklotz <ymherklotz@gmail.com>2017-08-13 20:28:42 +0100
commit477697c6843b3a3ff95003d1f85bf8d440a7eea5 (patch)
tree813b3d82fa9229ba2d8f360c36612a6340c2edea /include
parente220711a0495e40491f3ba04c485602d70a1f7d0 (diff)
downloadYAGE-477697c6843b3a3ff95003d1f85bf8d440a7eea5.tar.gz
YAGE-477697c6843b3a3ff95003d1f85bf8d440a7eea5.zip
Improving style and continuing work on version headers
Diffstat (limited to 'include')
-rw-r--r--include/YAGE/spritebatch.hpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/include/YAGE/spritebatch.hpp b/include/YAGE/spritebatch.hpp
index 1b1c8bb8..d47672ef 100644
--- a/include/YAGE/spritebatch.hpp
+++ b/include/YAGE/spritebatch.hpp
@@ -23,7 +23,6 @@ class SpriteBatch;
/** Glyph with information of the texture.
*/
class Glyph {
- // member variables
private:
GLuint texture_;
float depth_;
@@ -32,7 +31,6 @@ private:
Vertex bottom_right_;
Vertex bottom_left_;
- // member functions
public:
Glyph(GLuint texture, float depth, const Vertex& top_left,
const Vertex& top_right, const Vertex& bottom_right,
@@ -72,7 +70,6 @@ private:
std::vector<Glyph*> glyph_ptrs_;
std::vector<RenderBatch> render_batches_;
- // member functions
public:
SpriteBatch();
SpriteBatch(const SpriteBatch&) = delete;
@@ -98,6 +95,6 @@ private:
void sortGlyphs();
};
-} // yage
+} // namespace yage
#endif