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authorYann Herklotz <ymherklotz@gmail.com>2017-08-06 21:42:40 +0100
committerYann Herklotz <ymherklotz@gmail.com>2017-08-06 21:42:40 +0100
commit3ce4865390924d13c525938c5c60c73650564a50 (patch)
tree973a886ba303ef5f379fb0dbc0f49c23ff8268c1 /src
parent5401b4a6ea1055e27820fd1155c7093d63491214 (diff)
downloadYAGE-3ce4865390924d13c525938c5c60c73650564a50.tar.gz
YAGE-3ce4865390924d13c525938c5c60c73650564a50.zip
ParticleBody now passes gravity test
Diffstat (limited to 'src')
-rw-r--r--src/particlebody.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/particlebody.cpp b/src/particlebody.cpp
index 09e0a1c0..e120d3c5 100644
--- a/src/particlebody.cpp
+++ b/src/particlebody.cpp
@@ -37,8 +37,6 @@ void ParticleBody::update() {
else
acceleration_ = Vector2d(force_.x() / mass_, force_.y() / mass_);
- std::cout << acceleration_ << "\n";
-
Vector2d avg_acceleration = (acceleration_ + last_acceleration) / 2.0;
// update the velocity of the body