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author | Yann Herklotz <ymherklotz@gmail.com> | 2017-11-17 23:13:42 +0000 |
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committer | Yann Herklotz <ymherklotz@gmail.com> | 2017-11-17 23:13:42 +0000 |
commit | 186279ee1ee54f2cdf619f4740679bb0d8b74db4 (patch) | |
tree | b8798b8e571e4a05e84469cd1f815a6ec3e8bafe /yage/core/spritebatch.h | |
parent | fbbfad54d6281c2e08aeb2ac51c68cb7ba293f7e (diff) | |
download | YAGE-186279ee1ee54f2cdf619f4740679bb0d8b74db4.tar.gz YAGE-186279ee1ee54f2cdf619f4740679bb0d8b74db4.zip |
Renaming color to colour
Diffstat (limited to 'yage/core/spritebatch.h')
-rw-r--r-- | yage/core/spritebatch.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/yage/core/spritebatch.h b/yage/core/spritebatch.h index e0b612a4..9ec7cffb 100644 --- a/yage/core/spritebatch.h +++ b/yage/core/spritebatch.h @@ -95,7 +95,7 @@ public: // adds a sprite to the sprite batch to be rendered later void draw(const yage::Vector4f &destination_rect, - const yage::Vector4f &uv_rect, GLuint texture, const Color &color, + const yage::Vector4f &uv_rect, GLuint texture, const Colour &colour, float depth); // render the batch void render(); |