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@@ -1,14 +1,25 @@ YAGE ==== -YAGE stands for Yet Another Game Engine. It is a game engine that I am developing for a game called [Arider](https://github.com/ymherklotz/Arider). +Introduction +------------ -YAGE uses OpenGL and SDL2 for the window creation and management and graphics. +YAGE stands for Yet Another Game Engine. It is a game engine that I am +developing for a game called [Arider](https://github.com/ymherklotz/Arider). +It uses OpenGL and SDL2 for the window creation and management and graphics. -Installation and Usage +Installation and usage ---------------------- -To compile YAGE, create a build directory from the base directory. Then call cmake and point it to the directory containing [CMakeLists.txt](/CMakeLists.txt). +To use YAGE for your own game, you should link it as a static library and +include the [yage.hpp](/include/YAGE/yage.hpp) header in your project. + +Build and Testing +----------------- + +To compile YAGE, create a build directory from the base directory. Then call +cmake and point it to the directory containing. +[CMakeLists.txt](/CMakeLists.txt). ``` shell mkdir build |