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diff --git a/camera2d_8hpp_source.html b/camera2d_8hpp_source.html index 819424df..62b052f7 100644 --- a/camera2d_8hpp_source.html +++ b/camera2d_8hpp_source.html @@ -68,11 +68,11 @@ $(function() { <div class="title">camera2d.hpp</div> </div> </div><!--header--> <div class="contents"> -<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * camera2d.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * See file LICENSE for more details</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> </div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#ifndef CAMERA_2D_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="preprocessor">#define CAMERA_2D_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> </div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="preprocessor">#include "glslprogram.hpp"</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> </div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="preprocessor">#include <glm/glm.hpp></span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include <glm/gtc/matrix_transform.hpp></span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> </div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> {</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> </div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="keyword">class </span>Camera2D</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> {</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="keyword">private</span>:</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>  <span class="keywordtype">bool</span> matrix_needs_update_=<span class="keyword">true</span>;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>  <span class="keywordtype">float</span> scale_=1;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>  glm::vec2 position_;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>  glm::mat4 camera_matrix_;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>  glm::mat4 ortho_matrix_;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> </div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  Camera2D(<span class="keywordtype">int</span> screen_width=1280, <span class="keywordtype">int</span> screen_height=720);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  <span class="keyword">virtual</span> ~Camera2D();</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  <span class="comment">// update camera location</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>  <span class="keywordtype">void</span> update(GlslProgram &program);</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>  <span class="comment">// camera movement</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  <span class="keywordtype">void</span> move(<span class="keyword">const</span> glm::vec2 &direction);</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> };</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> </div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span> } <span class="comment">// yage</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> </div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div> +<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/* ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * camera2d.hpp</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com></span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * MIT License, see LICENSE file for more details.</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> */</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> </div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#ifndef CAMERA_2D_HPP</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="preprocessor">#define CAMERA_2D_HPP</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> </div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="preprocessor">#include "glslprogram.hpp"</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> </div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="preprocessor">#include <glm/glm.hpp></span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include <glm/gtc/matrix_transform.hpp></span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> </div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="keyword">namespace </span><a class="code" href="namespaceyage.html">yage</a> {</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> </div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="keyword">class </span>Camera2D {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="keyword">private</span>:</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  <span class="keywordtype">bool</span> matrix_needs_update_ = <span class="keyword">true</span>;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  <span class="keywordtype">float</span> scale_ = 1;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>  glm::vec2 position_;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>  glm::mat4 camera_matrix_;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>  glm::mat4 ortho_matrix_;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  Camera2D(<span class="keywordtype">int</span> screen_width = 1280, <span class="keywordtype">int</span> screen_height = 720);</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> </div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  <span class="comment">// update camera location</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  <span class="keywordtype">void</span> update(GlslProgram& program);</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>  <span class="comment">// camera movement</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  <span class="keywordtype">void</span> move(<span class="keyword">const</span> glm::vec2& direction);</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> };</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> } <span class="comment">// yage</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> </div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor">#endif</span></div><div class="ttc" id="namespaceyage_html"><div class="ttname"><a href="namespaceyage.html">yage</a></div><div class="ttdef"><b>Definition:</b> camera2d.hpp:17</div></div> </div><!-- fragment --></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> -Generated on Mon Jul 31 2017 20:56:38 for YAGE by  <a href="http://www.doxygen.org/index.html"> +Generated on Sun Aug 13 2017 17:38:55 for YAGE by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.13 </small></address> |