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Diffstat (limited to 'examples/shooter/player.h')
-rw-r--r-- | examples/shooter/player.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/examples/shooter/player.h b/examples/shooter/player.h new file mode 100644 index 00000000..8b5121c5 --- /dev/null +++ b/examples/shooter/player.h @@ -0,0 +1,36 @@ +#ifndef EXAMPLE_SHOOTER_PLAYER_H +#define EXAMPLE_SHOOTER_PLAYER_H + +#include <yage/yage.h> + +#include "direction.h" + +enum class Action { + IDLE, + MOVING, +}; + +class Player : public yage::Drawable +{ +public: + Player(const glm::vec4 &bound, const yage::Texture &texture); + + void setTexture(const yage::Texture &texture); + + void draw(yage::SpriteBatch &sp); + + void move(Direction direction); + void idle(); + void look(Direction direction); + + // simple getters + glm::vec4 position() const; +private: + glm::vec4 bound_; + yage::Texture texture_; + Direction direction_; + Action action_; + int speed_; +}; + +#endif |