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-rw-r--r--functions.html525
1 files changed, 22 insertions, 503 deletions
diff --git a/functions.html b/functions.html
index f22b2a17..f676f51a 100644
--- a/functions.html
+++ b/functions.html
@@ -93,517 +93,36 @@ $(document).ready(function(){initNavTree('functions.html','');});
<li>addAttribute()
: <a class="el" href="classyage_1_1GlslProgram.html#a4e38b9f5daaf4b111b69e4d2900d4970">yage::GlslProgram</a>
</li>
-<li>applyForce()
-: <a class="el" href="classyage_1_1Body.html#a56310be4f9d7d2d4e7f954af0e0a5878">yage::Body</a>
-, <a class="el" href="classyage_1_1ParticleBody.html#a4d6c52fc2106ebd3f131d2be1fa3f11b">yage::ParticleBody</a>
-</li>
-<li>attribute_index_
-: <a class="el" href="classyage_1_1GlslProgram.html#a55d4f797833c688be78c00882112e486">yage::GlslProgram</a>
-</li>
-</ul>
-
-
-<h3><a id="index_b"></a>- b -</h3><ul>
-<li>b
-: <a class="el" href="structyage_1_1Color.html#a01253439ca70585948fb560ecdd3e766">yage::Color</a>
-</li>
-<li>begin()
-: <a class="el" href="classyage_1_1Matrix.html#a83d77d3a40ced5e2b703a6d66b6e6055">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-, <a class="el" href="classyage_1_1SpriteBatch.html#af6293aac69e1124199297e5b921a4872">yage::SpriteBatch</a>
-</li>
-<li>Body()
-: <a class="el" href="classyage_1_1Body.html#aeca769807d9b6f6fb3c9f61deaa83b86">yage::Body</a>
-</li>
-<li>bottom_left()
-: <a class="el" href="classyage_1_1Glyph.html#a8d8150986db3f0985f1b5d9622f83854">yage::Glyph</a>
-</li>
-<li>bottom_left_
-: <a class="el" href="classyage_1_1Glyph.html#add70123a08d594e4cfb627a03ae8daad">yage::Glyph</a>
-</li>
-<li>bottom_right()
-: <a class="el" href="classyage_1_1Glyph.html#a3db3e9cd03629c6c37a597d5779d1024">yage::Glyph</a>
-</li>
-<li>bottom_right_
-: <a class="el" href="classyage_1_1Glyph.html#a6240a88991e31b2fc8ed5dccfc362234">yage::Glyph</a>
-</li>
-</ul>
-
-
-<h3><a id="index_c"></a>- c -</h3><ul>
-<li>Camera2D()
-: <a class="el" href="classyage_1_1Camera2D.html#a7ef3b02255622486ef8f396e2cb1ec4a">yage::Camera2D</a>
-</li>
-<li>camera_matrix_
-: <a class="el" href="classyage_1_1Camera2D.html#a76e9d3623fd930530fbe6cdccc9b7707">yage::Camera2D</a>
-</li>
-<li>clearBuffer()
-: <a class="el" href="classyage_1_1Window.html#a98e2a33820ad63b2c94c56e203ff6e58">yage::Window</a>
-</li>
-<li>Collider()
-: <a class="el" href="classyage_1_1Collider.html#ae33aeb0711409e7c3ef9e21ed99fa8a3">yage::Collider</a>
-</li>
-<li>collides()
-: <a class="el" href="classyage_1_1Collider.html#abbab9373c0805ffa5215c08b82eaed03">yage::Collider</a>
-, <a class="el" href="classyage_1_1RectangleCollider.html#a81e825cf009a437bc0f61b846cac66f6">yage::RectangleCollider</a>
-</li>
-<li>CollisionBody()
-: <a class="el" href="classyage_1_1CollisionBody.html#a5289e613269facc45cd451872c17a83d">yage::CollisionBody</a>
-</li>
-<li>Color()
-: <a class="el" href="structyage_1_1Color.html#ab0262bbe3b2ec12a9933fe411034d09e">yage::Color</a>
+<li>align()
+: <a class="el" href="classrapidxml_1_1memory__pool.html#a317396afc1812f08b64a1dd9cde4039b">rapidxml::memory_pool&lt; Ch &gt;</a>
</li>
-<li>color
-: <a class="el" href="structyage_1_1Vertex.html#aaa2cdca3a1186c57f1c75cee34ec3144">yage::Vertex</a>
+<li>allocate_aligned()
+: <a class="el" href="classrapidxml_1_1memory__pool.html#a4e9cf53fa5f9da3a8f31b754bd94b4ec">rapidxml::memory_pool&lt; Ch &gt;</a>
</li>
-<li>colSize()
-: <a class="el" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
+<li>allocate_attribute()
+: <a class="el" href="classrapidxml_1_1memory__pool.html#a3de2a66c983336e006ea3844e244ed30">rapidxml::memory_pool&lt; Ch &gt;</a>
</li>
-<li>compileShader()
-: <a class="el" href="classyage_1_1GlslProgram.html#a1acc7e052209fde74256c479af6d9988">yage::GlslProgram</a>
-</li>
-<li>compileShaders()
-: <a class="el" href="classyage_1_1GlslProgram.html#acf57b56739f67ac88b0d5df3bf1d4cb1">yage::GlslProgram</a>
-</li>
-<li>create()
-: <a class="el" href="classyage_1_1Window.html#abfb5ae5e5abf22133e59097fc8aae5fe">yage::Window</a>
-</li>
-<li>createRenderBatches()
-: <a class="el" href="classyage_1_1SpriteBatch.html#ae3e74abbf722aba0197b64d8f61d928c">yage::SpriteBatch</a>
-</li>
-<li>createVertexArray()
-: <a class="el" href="classyage_1_1SpriteBatch.html#a4e21cc3bc27fbfaf1b6a15362b664027">yage::SpriteBatch</a>
-</li>
-</ul>
-
-
-<h3><a id="index_d"></a>- d -</h3><ul>
-<li>data_
-: <a class="el" href="classyage_1_1Matrix.html#a0ab11922319366f6e74f6e9e7d7abeed">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>depth()
-: <a class="el" href="classyage_1_1Glyph.html#ab1906273e09446d9f6ccdc0a06428afa">yage::Glyph</a>
-</li>
-<li>depth_
-: <a class="el" href="classyage_1_1Glyph.html#ab27b92a62dcebccae673a7d8d0c15704">yage::Glyph</a>
-</li>
-<li>detail::Row&lt; Rows, Cols, Type &gt;
-: <a class="el" href="classyage_1_1Matrix.html#ac06ebbb8e42e63b0707ef44561abcc2e">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>draw()
-: <a class="el" href="classyage_1_1Sprite.html#a8eed26f4fa57b3ad47d791564233ee40">yage::Sprite</a>
-, <a class="el" href="classyage_1_1SpriteBatch.html#ab477a5393ddd7b78afba93b96962f038">yage::SpriteBatch</a>
-</li>
-</ul>
-
-
-<h3><a id="index_e"></a>- e -</h3><ul>
-<li>end()
-: <a class="el" href="classyage_1_1Matrix.html#a20ea5fe16d27ef15f775b5497cadc851">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-, <a class="el" href="classyage_1_1SpriteBatch.html#af8b705cdad7ceefa902f3be620ac8632">yage::SpriteBatch</a>
-</li>
-</ul>
-
-
-<h3><a id="index_f"></a>- f -</h3><ul>
-<li>force_
-: <a class="el" href="classyage_1_1Body.html#a262c896b473d7672cde524145cd7981d">yage::Body</a>
-</li>
-<li>fragment_shader_id_
-: <a class="el" href="classyage_1_1GlslProgram.html#ad20ee225c8e981861923a2d7eeaf940f">yage::GlslProgram</a>
-</li>
-</ul>
-
-
-<h3><a id="index_g"></a>- g -</h3><ul>
-<li>g
-: <a class="el" href="structyage_1_1Color.html#ada90145192a7bc439269ab49e31a461a">yage::Color</a>
-</li>
-<li>getCol()
-: <a class="el" href="classyage_1_1Matrix.html#a2833adcae1e01f637eba251c5aee7888">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>getRow()
-: <a class="el" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>getTexture()
-: <a class="el" href="classyage_1_1ResourceManager.html#a36d805924374f27aa7dbce1d47795b25">yage::ResourceManager</a>
-, <a class="el" href="classyage_1_1TextureCache.html#acec85e497e3dbcded344f4bed6b4389e">yage::TextureCache</a>
-</li>
-<li>getUniformLocation()
-: <a class="el" href="classyage_1_1GlslProgram.html#a255ccbb1d94d17f2de62319efd4be91d">yage::GlslProgram</a>
-</li>
-<li>GlslProgram()
-: <a class="el" href="classyage_1_1GlslProgram.html#a721b43cbdf82dbf68b3a4f3304a135c4">yage::GlslProgram</a>
-</li>
-<li>Glyph()
-: <a class="el" href="classyage_1_1Glyph.html#a19ae31e594b33bb1ad3bc1763cdba38f">yage::Glyph</a>
-</li>
-<li>glyph_ptrs_
-: <a class="el" href="classyage_1_1SpriteBatch.html#a007d24cd3765e2fcea843f85dbbb475e">yage::SpriteBatch</a>
-</li>
-<li>glyphs_
-: <a class="el" href="classyage_1_1SpriteBatch.html#a0ca8f0d0df0eeb22e8fc6fceebb96200">yage::SpriteBatch</a>
-</li>
-<li>GRAVITY
-: <a class="el" href="classyage_1_1Body.html#a4f61913cf00244a6160e09cda846f766">yage::Body</a>
-</li>
-<li>gravity_
-: <a class="el" href="classyage_1_1Body.html#a454a7c59d07c94afb0a35c3d53ec2191">yage::Body</a>
-</li>
-</ul>
-
-
-<h3><a id="index_h"></a>- h -</h3><ul>
-<li>height
-: <a class="el" href="structyage_1_1Texture.html#a5ce16ac8ad034f7042620a418783b41e">yage::Texture</a>
-</li>
-<li>height_
-: <a class="el" href="classyage_1_1Sprite.html#abe6306d84f416b99ff3725ac6d9659d3">yage::Sprite</a>
-</li>
-</ul>
-
-
-<h3><a id="index_i"></a>- i -</h3><ul>
-<li>id
-: <a class="el" href="structyage_1_1Texture.html#a26386c2709b906ec07c9a1bb8daf2968">yage::Texture</a>
-</li>
-<li>index_
-: <a class="el" href="classyage_1_1detail_1_1Row.html#a237bb404a38dbc1a80e86f911a33c205">yage::detail::Row&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>init()
-: <a class="el" href="classyage_1_1Sprite.html#a2f6294be8b2551077cf475892bcddcc1">yage::Sprite</a>
-, <a class="el" href="classyage_1_1SpriteBatch.html#a7731372a6ec1aea75d1732700fe0f4c6">yage::SpriteBatch</a>
-</li>
-<li>inside()
-: <a class="el" href="classyage_1_1Collider.html#a4a8ad9e664a0015e023a70d196302fe9">yage::Collider</a>
-, <a class="el" href="classyage_1_1RectangleCollider.html#ac8d8e6bdb12c21be12f7d398242147c4">yage::RectangleCollider</a>
-</li>
-<li>isKeyPressed()
-: <a class="el" href="classyage_1_1InputManager.html#afc9124e171725c291f9a1b0ed670805e">yage::InputManager</a>
-</li>
-</ul>
-
-
-<h3><a id="index_k"></a>- k -</h3><ul>
-<li>key_map_
-: <a class="el" href="classyage_1_1InputManager.html#a9a484e406a3713df30ad887abd8ae28c">yage::InputManager</a>
-</li>
-<li>keyPressed()
-: <a class="el" href="classyage_1_1InputManager.html#aa5f6416a0277a33cf9afe74e16f156a5">yage::InputManager</a>
-</li>
-<li>keyReleased()
-: <a class="el" href="classyage_1_1InputManager.html#aa420dbea2ae5e291b3fe9d8d3f9095d0">yage::InputManager</a>
-</li>
-</ul>
-
-
-<h3><a id="index_l"></a>- l -</h3><ul>
-<li>linkShaders()
-: <a class="el" href="classyage_1_1GlslProgram.html#aed74ec6db4d2b02e1172bd5694eb1b27">yage::GlslProgram</a>
-</li>
-<li>loadPng()
-: <a class="el" href="classyage_1_1ImageLoader.html#ad8dcdaaed43713f07723f2b6719d1b32">yage::ImageLoader</a>
-</li>
-</ul>
-
-
-<h3><a id="index_m"></a>- m -</h3><ul>
-<li>mass_
-: <a class="el" href="classyage_1_1Body.html#a01b2a500e71bc88f2cb597f376bc8289">yage::Body</a>
-</li>
-<li>Matrix()
-: <a class="el" href="classyage_1_1Matrix.html#a73b7d1f94f4f72a2294b71b3a35794ad">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>move()
-: <a class="el" href="classyage_1_1Camera2D.html#a9c6d369978a4c142db3059f8d5a122b0">yage::Camera2D</a>
-</li>
-</ul>
-
-
-<h3><a id="index_n"></a>- n -</h3><ul>
-<li>num_vertices()
-: <a class="el" href="classyage_1_1RenderBatch.html#ad5edaded9e6257aa2f3a3b7cae276307">yage::RenderBatch</a>
-</li>
-<li>NUM_VERTICES
-: <a class="el" href="classyage_1_1SpriteBatch.html#a6e01d11880a841b153e950aa8307b1a5">yage::SpriteBatch</a>
-</li>
-<li>num_vertices_
-: <a class="el" href="classyage_1_1RenderBatch.html#a160bf0e089d392d26fd50935263762ba">yage::RenderBatch</a>
-</li>
-</ul>
-
-
-<h3><a id="index_o"></a>- o -</h3><ul>
-<li>offset()
-: <a class="el" href="classyage_1_1RenderBatch.html#a6bedb60b10b6d47b7b198d3cb53eea2a">yage::RenderBatch</a>
+<li>allocate_node()
+: <a class="el" href="classrapidxml_1_1memory__pool.html#a4118581c29ee9a2f6b55ebf7dac185f8">rapidxml::memory_pool&lt; Ch &gt;</a>
</li>
-<li>offset_
-: <a class="el" href="classyage_1_1RenderBatch.html#a129b5fa960e1acc85650ce06b10905e7">yage::RenderBatch</a>
+<li>allocate_raw()
+: <a class="el" href="classrapidxml_1_1memory__pool.html#a1aed504a747303352e05f61c6ccbbebb">rapidxml::memory_pool&lt; Ch &gt;</a>
</li>
-<li>operator+=()
-: <a class="el" href="classyage_1_1Matrix.html#a8b7e0913efdb5e8c9ff39df4c4f36228">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
+<li>allocate_string()
+: <a class="el" href="classrapidxml_1_1memory__pool.html#a171941b39d55b868358da97462185f58">rapidxml::memory_pool&lt; Ch &gt;</a>
</li>
-<li>operator-=()
-: <a class="el" href="classyage_1_1Matrix.html#acc2d0763f060c923ce53b37143d0a7bb">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
+<li>append_attribute()
+: <a class="el" href="classrapidxml_1_1xml__node.html#a33ce3386f8c42dd4db658b75cbb6e6c4">rapidxml::xml_node&lt; Ch &gt;</a>
</li>
-<li>operator=()
-: <a class="el" href="classyage_1_1GlslProgram.html#a5af953324ac9f89aecf7e0a73a9467ad">yage::GlslProgram</a>
-, <a class="el" href="classyage_1_1Sprite.html#a97dd80e05efb9399ee8471ff40a77bee">yage::Sprite</a>
-, <a class="el" href="classyage_1_1SpriteBatch.html#a1b365d89c096d7fa138e1c7091f1d737">yage::SpriteBatch</a>
-, <a class="el" href="classyage_1_1Window.html#a5247a4164bf0006fe9f034cd27c5b6db">yage::Window</a>
+<li>append_node()
+: <a class="el" href="classrapidxml_1_1xml__node.html#a8696d098ecc9c4d2a646b43e91d58e31">rapidxml::xml_node&lt; Ch &gt;</a>
</li>
-<li>operator[]()
-: <a class="el" href="classyage_1_1detail_1_1Row.html#a2d29349b569f311919bb100855a4bfee">yage::detail::Row&lt; Rows, Cols, Type &gt;</a>
-, <a class="el" href="classyage_1_1Matrix.html#a9dc57c60a19b805a41b8bfb951ce2fef">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-, <a class="el" href="classyage_1_1Vector.html#a81efa1cb9d4ce8bb8c5cf9652a5650a2">yage::Vector&lt; Rows, Type &gt;</a>
-</li>
-<li>ortho_matrix_
-: <a class="el" href="classyage_1_1Camera2D.html#ae557d3648deba40236fd696a17c7d7c4">yage::Camera2D</a>
-</li>
-</ul>
-
-
-<h3><a id="index_p"></a>- p -</h3><ul>
-<li>parent_
-: <a class="el" href="classyage_1_1detail_1_1Row.html#ac4cca9c5299c5e874a53166e56383055">yage::detail::Row&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>ParticleBody()
-: <a class="el" href="classyage_1_1ParticleBody.html#ae20aad802b5620597d0521663061efc0">yage::ParticleBody</a>
-</li>
-<li>Position()
-: <a class="el" href="structyage_1_1Position.html#a41b1d5ee23c50208982ab6089708e5d2">yage::Position</a>
-</li>
-<li>position
-: <a class="el" href="structyage_1_1Vertex.html#abefe88d26b055655f9cc038a1dd4ff6a">yage::Vertex</a>
-</li>
-<li>position_
-: <a class="el" href="classyage_1_1Body.html#a8fe4f244be47f1336a57c1f2aa095157">yage::Body</a>
-, <a class="el" href="classyage_1_1Camera2D.html#af3eec769d8b57ec0f6d370f5f75a6eda">yage::Camera2D</a>
-, <a class="el" href="classyage_1_1Collider.html#a2ae348a82a0ca7a871c05f36e5031161">yage::Collider</a>
-</li>
-<li>program_id_
-: <a class="el" href="classyage_1_1GlslProgram.html#ad8f02beee9fdc3608d7aceebf3398e8b">yage::GlslProgram</a>
-</li>
-</ul>
-
-
-<h3><a id="index_r"></a>- r -</h3><ul>
-<li>r
-: <a class="el" href="structyage_1_1Color.html#a5a97b7679703c28ad0c90d1bedde5da1">yage::Color</a>
-</li>
-<li>readFileToBuffer()
-: <a class="el" href="classyage_1_1IoManager.html#a75d13ca634df592e44e4152fedcd446d">yage::IoManager</a>
-</li>
-<li>RectangleCollider()
-: <a class="el" href="classyage_1_1RectangleCollider.html#af9e0964655073b0a190c9d06b449a969">yage::RectangleCollider</a>
-</li>
-<li>render()
-: <a class="el" href="classyage_1_1SpriteBatch.html#a195c4aca60815d413c65dce99389282d">yage::SpriteBatch</a>
-</li>
-<li>render_batches_
-: <a class="el" href="classyage_1_1SpriteBatch.html#abf057ffe5fd9b7c35256dad147391008">yage::SpriteBatch</a>
-</li>
-<li>RenderBatch()
-: <a class="el" href="classyage_1_1RenderBatch.html#a4a3a3180c63c51178871648d4c8e6853">yage::RenderBatch</a>
-</li>
-<li>RigidBody()
-: <a class="el" href="classyage_1_1RigidBody.html#aed946934f970694c6f6840b09600a606">yage::RigidBody</a>
-</li>
-<li>Row()
-: <a class="el" href="classyage_1_1detail_1_1Row.html#aed5d16657dfa849a6ea1b8b05f5bbcf8">yage::detail::Row&lt; Rows, Cols, Type &gt;</a>
-</li>
-<li>rowSize()
-: <a class="el" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-</li>
-</ul>
-
-
-<h3><a id="index_s"></a>- s -</h3><ul>
-<li>scale_
-: <a class="el" href="classyage_1_1Camera2D.html#abf1432e35cef0a54f35863f13a9d5448">yage::Camera2D</a>
-</li>
-<li>setColor()
-: <a class="el" href="structyage_1_1Vertex.html#a0dc5fa6c669b4c10a8d56702f2aa9b50">yage::Vertex</a>
-</li>
-<li>setPosition()
-: <a class="el" href="structyage_1_1Vertex.html#af392248f0be173221ebcc62d490fe03d">yage::Vertex</a>
-</li>
-<li>setUv()
-: <a class="el" href="structyage_1_1Vertex.html#aa1fa8f5ebd883068828466cc924d4c50">yage::Vertex</a>
-</li>
-<li>size_
-: <a class="el" href="classyage_1_1Collider.html#ad7456f84c1acb4fd9ee0ea67c8ee7308">yage::Collider</a>
-</li>
-<li>sortGlyphs()
-: <a class="el" href="classyage_1_1SpriteBatch.html#adea6570f196b203a4d6e07ad66738c9a">yage::SpriteBatch</a>
-</li>
-<li>Sprite()
-: <a class="el" href="classyage_1_1Sprite.html#a80b2bc32161d2444f4a4cf3492effc06">yage::Sprite</a>
-</li>
-<li>SpriteBatch
-: <a class="el" href="classyage_1_1RenderBatch.html#ad12ecf32cf9f9244afa7e9ad15b4e78f">yage::RenderBatch</a>
-, <a class="el" href="classyage_1_1SpriteBatch.html#afda50a8a2a6c9ffd1b9d962fae223f8a">yage::SpriteBatch</a>
-</li>
-<li>swapBuffer()
-: <a class="el" href="classyage_1_1Window.html#a86d0aa8e9896850b9acfc720b5615359">yage::Window</a>
-</li>
-</ul>
-
-
-<h3><a id="index_t"></a>- t -</h3><ul>
-<li>texture()
-: <a class="el" href="classyage_1_1Glyph.html#af59de1a9642b07583d49197bc9d74747">yage::Glyph</a>
-, <a class="el" href="classyage_1_1RenderBatch.html#a54102dde86a787d06d47928de8f72c3f">yage::RenderBatch</a>
-</li>
-<li>texture_
-: <a class="el" href="classyage_1_1Glyph.html#a2efbe49c2307601731416d615ac415c8">yage::Glyph</a>
-, <a class="el" href="classyage_1_1RenderBatch.html#a17da9d35451d55766836917699406160">yage::RenderBatch</a>
-, <a class="el" href="classyage_1_1Sprite.html#ac8f6505d7b080bb346458e6d70cc60d0">yage::Sprite</a>
-</li>
-<li>texture_cache_
-: <a class="el" href="classyage_1_1ResourceManager.html#a2799a8ff957874fbe7b7c791781255f6">yage::ResourceManager</a>
-</li>
-<li>texture_map_
-: <a class="el" href="classyage_1_1TextureCache.html#aecd72d2dd02efb862548e4def6f6b323">yage::TextureCache</a>
-</li>
-<li>TextureCache()
-: <a class="el" href="classyage_1_1TextureCache.html#a5e96e92a02ded2af93e91df54f08300d">yage::TextureCache</a>
-</li>
-<li>top_left()
-: <a class="el" href="classyage_1_1Glyph.html#a6a86e79419ccea7f6921685c197453a1">yage::Glyph</a>
-</li>
-<li>top_left_
-: <a class="el" href="classyage_1_1Glyph.html#a71c5c3381928153e3eb2f67461b76a2d">yage::Glyph</a>
-</li>
-<li>top_right()
-: <a class="el" href="classyage_1_1Glyph.html#aac14f7258926c0c06ec594bc616ed5d0">yage::Glyph</a>
-</li>
-<li>top_right_
-: <a class="el" href="classyage_1_1Glyph.html#a9db1936e683cafe3b6ef72f63b3241fa">yage::Glyph</a>
-</li>
-<li>toString()
-: <a class="el" href="classyage_1_1Matrix.html#aaa7273d046ac077da76ffaec876041d7">yage::Matrix&lt; Rows, Cols, Type &gt;</a>
-, <a class="el" href="classyage_1_1Vector.html#a956f7b6d02c0309adece311f59c8beae">yage::Vector&lt; Rows, Type &gt;</a>
-</li>
-</ul>
-
-
-<h3><a id="index_u"></a>- u -</h3><ul>
-<li>u
-: <a class="el" href="structyage_1_1UV.html#aa726c11ba59a9a5edffef27ac3845053">yage::UV</a>
-</li>
-<li>unuse()
-: <a class="el" href="classyage_1_1GlslProgram.html#a2afa98cbf5d25b634e01b863c33fcf8f">yage::GlslProgram</a>
-</li>
-<li>update()
-: <a class="el" href="classyage_1_1Body.html#a17017d183f3f9ecdff779fd6f82c5d36">yage::Body</a>
-, <a class="el" href="classyage_1_1Camera2D.html#addc194a43322262e7d102f212e5f5cf7">yage::Camera2D</a>
-, <a class="el" href="classyage_1_1ParticleBody.html#a1f24ef00fd59254397d677d90936ec4c">yage::ParticleBody</a>
-</li>
-<li>update_matrix_
-: <a class="el" href="classyage_1_1Camera2D.html#a8f599101972611e898ba9be349464961">yage::Camera2D</a>
-</li>
-<li>use()
-: <a class="el" href="classyage_1_1GlslProgram.html#a762b44540ef219ff39f784543fc162c3">yage::GlslProgram</a>
-</li>
-<li>UV()
-: <a class="el" href="structyage_1_1UV.html#ae236139f3a5f6024aac1e21bd93b7bde">yage::UV</a>
-</li>
-<li>uv
-: <a class="el" href="structyage_1_1Vertex.html#a2d1923353f0e50e7753ff1ae2d9ba84e">yage::Vertex</a>
-</li>
-</ul>
-
-
-<h3><a id="index_v"></a>- v -</h3><ul>
-<li>v
-: <a class="el" href="structyage_1_1UV.html#a414dc7aeeebf47df1a991aacbb12a793">yage::UV</a>
-</li>
-<li>vao_
-: <a class="el" href="classyage_1_1SpriteBatch.html#a00a06cc5f4bd47c2d5003cf2e3d7a6c1">yage::SpriteBatch</a>
-</li>
-<li>vbo_
-: <a class="el" href="classyage_1_1SpriteBatch.html#a56e335f07826ca61ba680981d46b043c">yage::SpriteBatch</a>
-</li>
-<li>vbo_id_
-: <a class="el" href="classyage_1_1Sprite.html#a0f48a2cd909000f719cde8dea33bf1ad">yage::Sprite</a>
-</li>
-<li>Vector()
-: <a class="el" href="classyage_1_1Vector.html#ac9b202913c03bde201e350e855fbbffa">yage::Vector&lt; Rows, Type &gt;</a>
-</li>
-<li>Vector2()
-: <a class="el" href="classyage_1_1Vector2.html#a50c108903be424de1c41ce31fddd23ea">yage::Vector2&lt; Type &gt;</a>
-</li>
-<li>velocity_
-: <a class="el" href="classyage_1_1Body.html#afead7edec899748eab78879e6e6c5741">yage::Body</a>
-</li>
-<li>Vertex()
-: <a class="el" href="structyage_1_1Vertex.html#acae9697c2762e37dfa4472b85fa112c3">yage::Vertex</a>
-</li>
-<li>vertex_shader_id_
-: <a class="el" href="classyage_1_1GlslProgram.html#afe46af121e9c0214be6f7b18660c5bc7">yage::GlslProgram</a>
-</li>
-</ul>
-
-
-<h3><a id="index_w"></a>- w -</h3><ul>
-<li>width
-: <a class="el" href="structyage_1_1Texture.html#ad42f41cc57ed7a20928382f6557dc598">yage::Texture</a>
-</li>
-<li>width_
-: <a class="el" href="classyage_1_1Sprite.html#a9699a12e74c0b78d3b4e396fed59b7a8">yage::Sprite</a>
-</li>
-<li>Window()
-: <a class="el" href="classyage_1_1Window.html#a7d7bd2f22e095df387e8b5cda2bb484e">yage::Window</a>
-</li>
-<li>window_
-: <a class="el" href="classyage_1_1Window.html#acebbf824fbe3bb6afa32f2f33817050b">yage::Window</a>
-</li>
-</ul>
-
-
-<h3><a id="index_x"></a>- x -</h3><ul>
-<li>x
-: <a class="el" href="structyage_1_1Position.html#a4f5904d6d7b22802211f0565bc9f6c91">yage::Position</a>
-, <a class="el" href="classyage_1_1Vector2.html#a5a777413b63e68dc5f797d31e3d7beaf">yage::Vector2&lt; Type &gt;</a>
-</li>
-<li>x_
-: <a class="el" href="classyage_1_1Sprite.html#a6374eb3013ac9b87fa136f317dfb8d03">yage::Sprite</a>
-</li>
-<li>xPosition()
-: <a class="el" href="classyage_1_1Body.html#a8daaf95396e8e0c580fa3d94c9542289">yage::Body</a>
-</li>
-</ul>
-
-
-<h3><a id="index_y"></a>- y -</h3><ul>
-<li>y
-: <a class="el" href="structyage_1_1Position.html#a45b8cc8245d0e05bb9e482d85512ee27">yage::Position</a>
-, <a class="el" href="classyage_1_1Vector2.html#a554645b415a76af47698985b7757f0c2">yage::Vector2&lt; Type &gt;</a>
-</li>
-<li>y_
-: <a class="el" href="classyage_1_1Sprite.html#a91e70bb6f123955cb3dd5e7932e9c3ed">yage::Sprite</a>
-</li>
-<li>yPosition()
-: <a class="el" href="classyage_1_1Body.html#ac4e626792d726a12e0b461a6c0eff02d">yage::Body</a>
-</li>
-</ul>
-
-
-<h3><a id="index_0x7e"></a>- ~ -</h3><ul>
-<li>~CollisionBody()
-: <a class="el" href="classyage_1_1CollisionBody.html#a758b2f867f276f4c7e02ebda2cd04c8b">yage::CollisionBody</a>
-</li>
-<li>~GlslProgram()
-: <a class="el" href="classyage_1_1GlslProgram.html#a45676c850afad2717fd4119eb8c02ef7">yage::GlslProgram</a>
-</li>
-<li>~Sprite()
-: <a class="el" href="classyage_1_1Sprite.html#aa2f833e040940616fa17ee8f02f8cab2">yage::Sprite</a>
-</li>
-<li>~SpriteBatch()
-: <a class="el" href="classyage_1_1SpriteBatch.html#afa26d86730be23aa5e0c8c4a9d67001a">yage::SpriteBatch</a>
+<li>applyForce()
+: <a class="el" href="classyage_1_1Body.html#a56310be4f9d7d2d4e7f954af0e0a5878">yage::Body</a>
+, <a class="el" href="classyage_1_1ParticleBody.html#a4d6c52fc2106ebd3f131d2be1fa3f11b">yage::ParticleBody</a>
</li>
-<li>~Window()
-: <a class="el" href="classyage_1_1Window.html#a9a8dd109e145c459e52abb3a8861e3a0">yage::Window</a>
+<li>attribute_index_
+: <a class="el" href="classyage_1_1GlslProgram.html#a55d4f797833c688be78c00882112e486">yage::GlslProgram</a>
</li>
</ul>
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.13 </li>
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