diff options
Diffstat (limited to 'functions_func.html')
-rw-r--r-- | functions_func.html | 350 |
1 files changed, 20 insertions, 330 deletions
diff --git a/functions_func.html b/functions_func.html index f582aa20..4e4a5c60 100644 --- a/functions_func.html +++ b/functions_func.html @@ -87,343 +87,33 @@ $(document).ready(function(){initNavTree('functions_func.html','');}); <li>addAttribute() : <a class="el" href="classyage_1_1GlslProgram.html#a4e38b9f5daaf4b111b69e4d2900d4970">yage::GlslProgram</a> </li> -<li>applyForce() -: <a class="el" href="classyage_1_1Body.html#a56310be4f9d7d2d4e7f954af0e0a5878">yage::Body</a> -, <a class="el" href="classyage_1_1ParticleBody.html#a4d6c52fc2106ebd3f131d2be1fa3f11b">yage::ParticleBody</a> -</li> -</ul> - - -<h3><a id="index_b"></a>- b -</h3><ul> -<li>begin() -: <a class="el" href="classyage_1_1Matrix.html#a83d77d3a40ced5e2b703a6d66b6e6055">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1SpriteBatch.html#af6293aac69e1124199297e5b921a4872">yage::SpriteBatch</a> -</li> -<li>Body() -: <a class="el" href="classyage_1_1Body.html#aeca769807d9b6f6fb3c9f61deaa83b86">yage::Body</a> -</li> -<li>bottom_left() -: <a class="el" href="classyage_1_1Glyph.html#a8d8150986db3f0985f1b5d9622f83854">yage::Glyph</a> -</li> -<li>bottom_right() -: <a class="el" href="classyage_1_1Glyph.html#a3db3e9cd03629c6c37a597d5779d1024">yage::Glyph</a> -</li> -</ul> - - -<h3><a id="index_c"></a>- c -</h3><ul> -<li>Camera2D() -: <a class="el" href="classyage_1_1Camera2D.html#a7ef3b02255622486ef8f396e2cb1ec4a">yage::Camera2D</a> -</li> -<li>clearBuffer() -: <a class="el" href="classyage_1_1Window.html#a98e2a33820ad63b2c94c56e203ff6e58">yage::Window</a> -</li> -<li>Collider() -: <a class="el" href="classyage_1_1Collider.html#ae33aeb0711409e7c3ef9e21ed99fa8a3">yage::Collider</a> -</li> -<li>collides() -: <a class="el" href="classyage_1_1Collider.html#abbab9373c0805ffa5215c08b82eaed03">yage::Collider</a> -, <a class="el" href="classyage_1_1RectangleCollider.html#a81e825cf009a437bc0f61b846cac66f6">yage::RectangleCollider</a> -</li> -<li>CollisionBody() -: <a class="el" href="classyage_1_1CollisionBody.html#a5289e613269facc45cd451872c17a83d">yage::CollisionBody</a> -</li> -<li>Color() -: <a class="el" href="structyage_1_1Color.html#ab0262bbe3b2ec12a9933fe411034d09e">yage::Color</a> -</li> -<li>colSize() -: <a class="el" href="classyage_1_1Matrix.html#a2753285bcc49a050a49976a6dbc8e89a">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>compileShader() -: <a class="el" href="classyage_1_1GlslProgram.html#a1acc7e052209fde74256c479af6d9988">yage::GlslProgram</a> -</li> -<li>compileShaders() -: <a class="el" href="classyage_1_1GlslProgram.html#acf57b56739f67ac88b0d5df3bf1d4cb1">yage::GlslProgram</a> -</li> -<li>create() -: <a class="el" href="classyage_1_1Window.html#abfb5ae5e5abf22133e59097fc8aae5fe">yage::Window</a> -</li> -<li>createRenderBatches() -: <a class="el" href="classyage_1_1SpriteBatch.html#ae3e74abbf722aba0197b64d8f61d928c">yage::SpriteBatch</a> -</li> -<li>createVertexArray() -: <a class="el" href="classyage_1_1SpriteBatch.html#a4e21cc3bc27fbfaf1b6a15362b664027">yage::SpriteBatch</a> -</li> -</ul> - - -<h3><a id="index_d"></a>- d -</h3><ul> -<li>depth() -: <a class="el" href="classyage_1_1Glyph.html#ab1906273e09446d9f6ccdc0a06428afa">yage::Glyph</a> -</li> -<li>draw() -: <a class="el" href="classyage_1_1Sprite.html#a8eed26f4fa57b3ad47d791564233ee40">yage::Sprite</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#ab477a5393ddd7b78afba93b96962f038">yage::SpriteBatch</a> -</li> -</ul> - - -<h3><a id="index_e"></a>- e -</h3><ul> -<li>end() -: <a class="el" href="classyage_1_1Matrix.html#a20ea5fe16d27ef15f775b5497cadc851">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1SpriteBatch.html#af8b705cdad7ceefa902f3be620ac8632">yage::SpriteBatch</a> -</li> -</ul> - - -<h3><a id="index_g"></a>- g -</h3><ul> -<li>getCol() -: <a class="el" href="classyage_1_1Matrix.html#a2833adcae1e01f637eba251c5aee7888">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>getRow() -: <a class="el" href="classyage_1_1Matrix.html#adffb22a99417271958621ff1f51b7f08">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>getTexture() -: <a class="el" href="classyage_1_1ResourceManager.html#a36d805924374f27aa7dbce1d47795b25">yage::ResourceManager</a> -, <a class="el" href="classyage_1_1TextureCache.html#acec85e497e3dbcded344f4bed6b4389e">yage::TextureCache</a> +<li>align() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a317396afc1812f08b64a1dd9cde4039b">rapidxml::memory_pool< Ch ></a> </li> -<li>getUniformLocation() -: <a class="el" href="classyage_1_1GlslProgram.html#a255ccbb1d94d17f2de62319efd4be91d">yage::GlslProgram</a> -</li> -<li>GlslProgram() -: <a class="el" href="classyage_1_1GlslProgram.html#a78268f78af00bcb2358d48bb010aa9fd">yage::GlslProgram</a> -</li> -<li>Glyph() -: <a class="el" href="classyage_1_1Glyph.html#a19ae31e594b33bb1ad3bc1763cdba38f">yage::Glyph</a> -</li> -</ul> - - -<h3><a id="index_i"></a>- i -</h3><ul> -<li>init() -: <a class="el" href="classyage_1_1Sprite.html#a2f6294be8b2551077cf475892bcddcc1">yage::Sprite</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#a7731372a6ec1aea75d1732700fe0f4c6">yage::SpriteBatch</a> +<li>allocate_aligned() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a4e9cf53fa5f9da3a8f31b754bd94b4ec">rapidxml::memory_pool< Ch ></a> </li> -<li>inside() -: <a class="el" href="classyage_1_1Collider.html#a4a8ad9e664a0015e023a70d196302fe9">yage::Collider</a> -, <a class="el" href="classyage_1_1RectangleCollider.html#ac8d8e6bdb12c21be12f7d398242147c4">yage::RectangleCollider</a> +<li>allocate_attribute() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a3de2a66c983336e006ea3844e244ed30">rapidxml::memory_pool< Ch ></a> </li> -<li>isKeyPressed() -: <a class="el" href="classyage_1_1InputManager.html#afc9124e171725c291f9a1b0ed670805e">yage::InputManager</a> +<li>allocate_node() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a4118581c29ee9a2f6b55ebf7dac185f8">rapidxml::memory_pool< Ch ></a> </li> -</ul> - - -<h3><a id="index_k"></a>- k -</h3><ul> -<li>keyPressed() -: <a class="el" href="classyage_1_1InputManager.html#aa5f6416a0277a33cf9afe74e16f156a5">yage::InputManager</a> +<li>allocate_raw() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a1aed504a747303352e05f61c6ccbbebb">rapidxml::memory_pool< Ch ></a> </li> -<li>keyReleased() -: <a class="el" href="classyage_1_1InputManager.html#aa420dbea2ae5e291b3fe9d8d3f9095d0">yage::InputManager</a> +<li>allocate_string() +: <a class="el" href="classrapidxml_1_1memory__pool.html#a171941b39d55b868358da97462185f58">rapidxml::memory_pool< Ch ></a> </li> -</ul> - - -<h3><a id="index_l"></a>- l -</h3><ul> -<li>linkShaders() -: <a class="el" href="classyage_1_1GlslProgram.html#aed74ec6db4d2b02e1172bd5694eb1b27">yage::GlslProgram</a> +<li>append_attribute() +: <a class="el" href="classrapidxml_1_1xml__node.html#a33ce3386f8c42dd4db658b75cbb6e6c4">rapidxml::xml_node< Ch ></a> </li> -<li>loadPng() -: <a class="el" href="classyage_1_1ImageLoader.html#ad8dcdaaed43713f07723f2b6719d1b32">yage::ImageLoader</a> +<li>append_node() +: <a class="el" href="classrapidxml_1_1xml__node.html#a8696d098ecc9c4d2a646b43e91d58e31">rapidxml::xml_node< Ch ></a> </li> -</ul> - - -<h3><a id="index_m"></a>- m -</h3><ul> -<li>Matrix() -: <a class="el" href="classyage_1_1Matrix.html#a73b7d1f94f4f72a2294b71b3a35794ad">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>move() -: <a class="el" href="classyage_1_1Camera2D.html#a9c6d369978a4c142db3059f8d5a122b0">yage::Camera2D</a> -</li> -</ul> - - -<h3><a id="index_n"></a>- n -</h3><ul> -<li>num_vertices() -: <a class="el" href="classyage_1_1RenderBatch.html#ad5edaded9e6257aa2f3a3b7cae276307">yage::RenderBatch</a> -</li> -</ul> - - -<h3><a id="index_o"></a>- o -</h3><ul> -<li>offset() -: <a class="el" href="classyage_1_1RenderBatch.html#a6bedb60b10b6d47b7b198d3cb53eea2a">yage::RenderBatch</a> -</li> -<li>operator+=() -: <a class="el" href="classyage_1_1Matrix.html#a8b7e0913efdb5e8c9ff39df4c4f36228">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>operator-=() -: <a class="el" href="classyage_1_1Matrix.html#acc2d0763f060c923ce53b37143d0a7bb">yage::Matrix< Rows, Cols, Type ></a> -</li> -<li>operator=() -: <a class="el" href="classyage_1_1GlslProgram.html#a5af953324ac9f89aecf7e0a73a9467ad">yage::GlslProgram</a> -, <a class="el" href="classyage_1_1Sprite.html#a97dd80e05efb9399ee8471ff40a77bee">yage::Sprite</a> -, <a class="el" href="classyage_1_1SpriteBatch.html#a1b365d89c096d7fa138e1c7091f1d737">yage::SpriteBatch</a> -, <a class="el" href="classyage_1_1Window.html#a5247a4164bf0006fe9f034cd27c5b6db">yage::Window</a> -</li> -<li>operator[]() -: <a class="el" href="classyage_1_1detail_1_1Row.html#a2d29349b569f311919bb100855a4bfee">yage::detail::Row< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1Matrix.html#a9dc57c60a19b805a41b8bfb951ce2fef">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1Vector.html#a81efa1cb9d4ce8bb8c5cf9652a5650a2">yage::Vector< Rows, Type ></a> -</li> -</ul> - - -<h3><a id="index_p"></a>- p -</h3><ul> -<li>ParticleBody() -: <a class="el" href="classyage_1_1ParticleBody.html#ae20aad802b5620597d0521663061efc0">yage::ParticleBody</a> -</li> -<li>Position() -: <a class="el" href="structyage_1_1Position.html#a41b1d5ee23c50208982ab6089708e5d2">yage::Position</a> -</li> -</ul> - - -<h3><a id="index_r"></a>- r -</h3><ul> -<li>readFileToBuffer() -: <a class="el" href="classyage_1_1IoManager.html#a75d13ca634df592e44e4152fedcd446d">yage::IoManager</a> -</li> -<li>RectangleCollider() -: <a class="el" href="classyage_1_1RectangleCollider.html#af9e0964655073b0a190c9d06b449a969">yage::RectangleCollider</a> -</li> -<li>render() -: <a class="el" href="classyage_1_1SpriteBatch.html#a195c4aca60815d413c65dce99389282d">yage::SpriteBatch</a> -</li> -<li>RenderBatch() -: <a class="el" href="classyage_1_1RenderBatch.html#a4a3a3180c63c51178871648d4c8e6853">yage::RenderBatch</a> -</li> -<li>RigidBody() -: <a class="el" href="classyage_1_1RigidBody.html#aed946934f970694c6f6840b09600a606">yage::RigidBody</a> -</li> -<li>Row() -: <a class="el" href="classyage_1_1detail_1_1Row.html#aed5d16657dfa849a6ea1b8b05f5bbcf8">yage::detail::Row< Rows, Cols, Type ></a> -</li> -<li>rowSize() -: <a class="el" href="classyage_1_1Matrix.html#acaf0837fade0cb4179603b97ac224965">yage::Matrix< Rows, Cols, Type ></a> -</li> -</ul> - - -<h3><a id="index_s"></a>- s -</h3><ul> -<li>setColor() -: <a class="el" href="structyage_1_1Vertex.html#a0dc5fa6c669b4c10a8d56702f2aa9b50">yage::Vertex</a> -</li> -<li>setPosition() -: <a class="el" href="structyage_1_1Vertex.html#af392248f0be173221ebcc62d490fe03d">yage::Vertex</a> -</li> -<li>setUv() -: <a class="el" href="structyage_1_1Vertex.html#aa1fa8f5ebd883068828466cc924d4c50">yage::Vertex</a> -</li> -<li>sortGlyphs() -: <a class="el" href="classyage_1_1SpriteBatch.html#adea6570f196b203a4d6e07ad66738c9a">yage::SpriteBatch</a> -</li> -<li>Sprite() -: <a class="el" href="classyage_1_1Sprite.html#a80b2bc32161d2444f4a4cf3492effc06">yage::Sprite</a> -</li> -<li>SpriteBatch() -: <a class="el" href="classyage_1_1SpriteBatch.html#afda50a8a2a6c9ffd1b9d962fae223f8a">yage::SpriteBatch</a> -</li> -<li>swapBuffer() -: <a class="el" href="classyage_1_1Window.html#a86d0aa8e9896850b9acfc720b5615359">yage::Window</a> -</li> -</ul> - - -<h3><a id="index_t"></a>- t -</h3><ul> -<li>texture() -: <a class="el" href="classyage_1_1Glyph.html#af59de1a9642b07583d49197bc9d74747">yage::Glyph</a> -, <a class="el" href="classyage_1_1RenderBatch.html#a54102dde86a787d06d47928de8f72c3f">yage::RenderBatch</a> -</li> -<li>TextureCache() -: <a class="el" href="classyage_1_1TextureCache.html#a5e96e92a02ded2af93e91df54f08300d">yage::TextureCache</a> -</li> -<li>top_left() -: <a class="el" href="classyage_1_1Glyph.html#a6a86e79419ccea7f6921685c197453a1">yage::Glyph</a> -</li> -<li>top_right() -: <a class="el" href="classyage_1_1Glyph.html#aac14f7258926c0c06ec594bc616ed5d0">yage::Glyph</a> -</li> -<li>toString() -: <a class="el" href="classyage_1_1Matrix.html#aaa7273d046ac077da76ffaec876041d7">yage::Matrix< Rows, Cols, Type ></a> -, <a class="el" href="classyage_1_1Vector.html#a956f7b6d02c0309adece311f59c8beae">yage::Vector< Rows, Type ></a> -</li> -</ul> - - -<h3><a id="index_u"></a>- u -</h3><ul> -<li>unuse() -: <a class="el" href="classyage_1_1GlslProgram.html#a2afa98cbf5d25b634e01b863c33fcf8f">yage::GlslProgram</a> -</li> -<li>update() -: <a class="el" href="classyage_1_1Body.html#a17017d183f3f9ecdff779fd6f82c5d36">yage::Body</a> -, <a class="el" href="classyage_1_1Camera2D.html#addc194a43322262e7d102f212e5f5cf7">yage::Camera2D</a> -, <a class="el" href="classyage_1_1ParticleBody.html#a1f24ef00fd59254397d677d90936ec4c">yage::ParticleBody</a> -</li> -<li>use() -: <a class="el" href="classyage_1_1GlslProgram.html#a762b44540ef219ff39f784543fc162c3">yage::GlslProgram</a> -</li> -<li>UV() -: <a class="el" href="structyage_1_1UV.html#ac918524789292937aae5803df3c2673f">yage::UV</a> -</li> -</ul> - - -<h3><a id="index_v"></a>- v -</h3><ul> -<li>Vector() -: <a class="el" href="classyage_1_1Vector.html#ac9b202913c03bde201e350e855fbbffa">yage::Vector< Rows, Type ></a> -</li> -<li>Vector2() -: <a class="el" href="classyage_1_1Vector2.html#a3ef3bc2954f387f1db2165a884765ad0">yage::Vector2< Type ></a> -</li> -<li>Vertex() -: <a class="el" href="structyage_1_1Vertex.html#acae9697c2762e37dfa4472b85fa112c3">yage::Vertex</a> -</li> -</ul> - - -<h3><a id="index_w"></a>- w -</h3><ul> -<li>Window() -: <a class="el" href="classyage_1_1Window.html#a7d7bd2f22e095df387e8b5cda2bb484e">yage::Window</a> -</li> -</ul> - - -<h3><a id="index_x"></a>- x -</h3><ul> -<li>x() -: <a class="el" href="classyage_1_1Vector2.html#a5a777413b63e68dc5f797d31e3d7beaf">yage::Vector2< Type ></a> -</li> -<li>xPosition() -: <a class="el" href="classyage_1_1Body.html#a8daaf95396e8e0c580fa3d94c9542289">yage::Body</a> -</li> -</ul> - - -<h3><a id="index_y"></a>- y -</h3><ul> -<li>y() -: <a class="el" href="classyage_1_1Vector2.html#a554645b415a76af47698985b7757f0c2">yage::Vector2< Type ></a> -</li> -<li>yPosition() -: <a class="el" href="classyage_1_1Body.html#ac4e626792d726a12e0b461a6c0eff02d">yage::Body</a> -</li> -</ul> - - -<h3><a id="index_0x7e"></a>- ~ -</h3><ul> -<li>~CollisionBody() -: <a class="el" href="classyage_1_1CollisionBody.html#a758b2f867f276f4c7e02ebda2cd04c8b">yage::CollisionBody</a> -</li> -<li>~GlslProgram() -: <a class="el" href="classyage_1_1GlslProgram.html#a45676c850afad2717fd4119eb8c02ef7">yage::GlslProgram</a> -</li> -<li>~Sprite() -: <a class="el" href="classyage_1_1Sprite.html#aa2f833e040940616fa17ee8f02f8cab2">yage::Sprite</a> -</li> -<li>~SpriteBatch() -: <a class="el" href="classyage_1_1SpriteBatch.html#afa26d86730be23aa5e0c8c4a9d67001a">yage::SpriteBatch</a> -</li> -<li>~Window() -: <a class="el" href="classyage_1_1Window.html#a9a8dd109e145c459e52abb3a8861e3a0">yage::Window</a> +<li>applyForce() +: <a class="el" href="classyage_1_1Body.html#a56310be4f9d7d2d4e7f954af0e0a5878">yage::Body</a> +, <a class="el" href="classyage_1_1ParticleBody.html#a4d6c52fc2106ebd3f131d2be1fa3f11b">yage::ParticleBody</a> </li> </ul> </div><!-- contents --> @@ -431,7 +121,7 @@ $(document).ready(function(){initNavTree('functions_func.html','');}); <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> - <li class="footer">Generated on Sat Sep 2 2017 16:07:44 for YAGE by + <li class="footer">Generated on Sun Sep 3 2017 12:13:49 for YAGE by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.13 </li> </ul> |