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@@ -91,64 +91,62 @@ var searchBox = new SearchBox("searchBox", "search",false,'Search');
<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Active.html" target="_self">yage::Active</a></td><td class="desc"></td></tr>
-<tr id="row_1_"><td class="entry"><img id="arr_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1BaseComponent.html" target="_self">yage::BaseComponent</a></td><td class="desc">Base component used to store components </td></tr>
-<tr id="row_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Component.html" target="_self">yage::Component&lt; Derived &gt;</a></td><td class="desc">The main component that is used to make a component from a defined struct </td></tr>
-<tr id="row_2_"><td class="entry"><img id="arr_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Body.html" target="_self">yage::Body</a></td><td class="desc"></td></tr>
-<tr id="row_2_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1CollisionBody.html" target="_self">yage::CollisionBody</a></td><td class="desc"></td></tr>
-<tr id="row_2_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_2_1_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('2_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ParticleBody.html" target="_self">yage::ParticleBody</a></td><td class="desc"></td></tr>
-<tr id="row_2_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1RigidBody.html" target="_self">yage::RigidBody</a></td><td class="desc"></td></tr>
-<tr id="row_3_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Camera.html" target="_self">yage::Camera</a></td><td class="desc"></td></tr>
-<tr id="row_4_" class="even"><td class="entry"><img id="arr_4_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('4_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Collider.html" target="_self">yage::Collider</a></td><td class="desc"></td></tr>
-<tr id="row_4_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1RectangleCollider.html" target="_self">yage::RectangleCollider</a></td><td class="desc"></td></tr>
-<tr id="row_5_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Colour.html" target="_self">yage::Colour</a></td><td class="desc"></td></tr>
-<tr id="row_6_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ComponentGroup.html" target="_self">yage::ComponentGroup</a></td><td class="desc">Contains a list of all components that belong to a sepecific group, these are then stored in the main entity manager </td></tr>
-<tr id="row_7_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1EntityManager.html" target="_self">yage::EntityManager</a></td><td class="desc">Manages entities in a space </td></tr>
-<tr id="row_8_"><td class="entry"><img id="arr_8_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('8_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><b>std::exception</b></td><td class="desc">STL class </td></tr>
-<tr id="row_8_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_8_0_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('8_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><b>std::runtime_error</b></td><td class="desc">STL class </td></tr>
-<tr id="row_8_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1FileLoadException.html" target="_self">yage::FileLoadException</a></td><td class="desc"></td></tr>
-<tr id="row_9_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1Glyph.html" target="_self">yage::details::Glyph</a></td><td class="desc"><a class="el" href="structyage_1_1details_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture </td></tr>
-<tr id="row_10_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ImageLoader.html" target="_self">yage::ImageLoader</a></td><td class="desc"></td></tr>
-<tr id="row_11_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Logger.html" target="_self">yage::Logger</a></td><td class="desc"></td></tr>
-<tr id="row_12_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1LogMessage.html" target="_self">yage::LogMessage</a></td><td class="desc"></td></tr>
-<tr id="row_13_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1LogSink.html" target="_self">yage::LogSink</a></td><td class="desc"></td></tr>
-<tr id="row_14_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, Cols, Type &gt;</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
-<tr id="row_15_" class="even"><td class="entry"><img id="arr_15_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('15_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_15_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_15_0_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('15_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 2, double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_15_0_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_"><td class="entry"><img id="arr_16_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_16_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 2, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; Type &gt;</a></td><td class="desc">2D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
-<tr id="row_16_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_16_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 3, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_1_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector3.html" target="_self">yage::Vector3&lt; Type &gt;</a></td><td class="desc">3D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
-<tr id="row_16_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_16_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 4, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_2_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector4.html" target="_self">yage::Vector4&lt; Type &gt;</a></td><td class="desc">4D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
-<tr id="row_16_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; Rows, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_17_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1LogMessage_1_1Meta.html" target="_self">yage::LogMessage::Meta</a></td><td class="desc"></td></tr>
-<tr id="row_18_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structMovement.html" target="_self">Movement</a></td><td class="desc"></td></tr>
-<tr id="row_19_"><td class="entry"><img id="arr_19_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('19_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1NonCopyable.html" target="_self">yage::NonCopyable</a></td><td class="desc"></td></tr>
-<tr id="row_19_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Engine.html" target="_self">yage::Engine</a></td><td class="desc">Main engine class that contains a systems, the main loop and the update function that updates all the systems </td></tr>
-<tr id="row_19_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1System.html" target="_self">yage::System</a></td><td class="desc"></td></tr>
-<tr id="row_20_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Position.html" target="_self">yage::Position</a></td><td class="desc"></td></tr>
-<tr id="row_21_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1RenderBatch.html" target="_self">yage::details::RenderBatch</a></td><td class="desc"></td></tr>
-<tr id="row_22_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ResourceManager.html" target="_self">yage::ResourceManager</a></td><td class="desc"></td></tr>
-<tr id="row_23_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1details_1_1Row.html" target="_self">yage::details::Row&lt; Rows, Cols, Type &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_24_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Shader.html" target="_self">yage::Shader</a></td><td class="desc"></td></tr>
-<tr id="row_25_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Space.html" target="_self">yage::Space</a></td><td class="desc"><a class="el" href="classyage_1_1Space.html" title="Space that keeps track of all the entities, componenets and runs the systems on the data to update th...">Space</a> that keeps track of all the entities, componenets and runs the systems on the data to update them </td></tr>
-<tr id="row_26_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SpriteBatch.html" target="_self">yage::SpriteBatch</a></td><td class="desc"></td></tr>
-<tr id="row_27_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstbi__io__callbacks.html" target="_self">stbi_io_callbacks</a></td><td class="desc"></td></tr>
-<tr id="row_28_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SyncQueue.html" target="_self">yage::SyncQueue&lt; T &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_29_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SyncQueue.html" target="_self">yage::SyncQueue&lt; Callback &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_30_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Texture.html" target="_self">yage::Texture</a></td><td class="desc"></td></tr>
-<tr id="row_31_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1TextureCache.html" target="_self">yage::TextureCache</a></td><td class="desc"></td></tr>
-<tr id="row_32_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1UV.html" target="_self">yage::UV</a></td><td class="desc"></td></tr>
-<tr id="row_33_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Vertex.html" target="_self">yage::Vertex</a></td><td class="desc"></td></tr>
-<tr id="row_34_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Window.html" target="_self">yage::Window</a></td><td class="desc"></td></tr>
+<tr id="row_1_"><td class="entry"><img id="arr_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1BaseComponent.html" target="_self">yage::BaseComponent</a></td><td class="desc"></td></tr>
+<tr id="row_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Component.html" target="_self">yage::Component&lt; T &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_2_"><td class="entry"><img id="arr_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1BaseSystem.html" target="_self">yage::BaseSystem</a></td><td class="desc"></td></tr>
+<tr id="row_2_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1System.html" target="_self">yage::System&lt; T &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_3_"><td class="entry"><img id="arr_3_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('3_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Body.html" target="_self">yage::Body</a></td><td class="desc"></td></tr>
+<tr id="row_3_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1CollisionBody.html" target="_self">yage::CollisionBody</a></td><td class="desc"></td></tr>
+<tr id="row_3_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_3_1_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('3_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ParticleBody.html" target="_self">yage::ParticleBody</a></td><td class="desc"></td></tr>
+<tr id="row_3_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1RigidBody.html" target="_self">yage::RigidBody</a></td><td class="desc"></td></tr>
+<tr id="row_4_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Camera.html" target="_self">yage::Camera</a></td><td class="desc"></td></tr>
+<tr id="row_5_" class="even"><td class="entry"><img id="arr_5_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('5_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Collider.html" target="_self">yage::Collider</a></td><td class="desc"></td></tr>
+<tr id="row_5_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1RectangleCollider.html" target="_self">yage::RectangleCollider</a></td><td class="desc"></td></tr>
+<tr id="row_6_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Colour.html" target="_self">yage::Colour</a></td><td class="desc"></td></tr>
+<tr id="row_7_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ComponentGroup.html" target="_self">yage::ComponentGroup</a></td><td class="desc"></td></tr>
+<tr id="row_8_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1EntityManager.html" target="_self">yage::EntityManager</a></td><td class="desc">Has to keep track of all the different entities and their current state </td></tr>
+<tr id="row_9_"><td class="entry"><img id="arr_9_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('9_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><b>std::exception</b></td><td class="desc">STL class </td></tr>
+<tr id="row_9_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_9_0_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('9_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><b>std::runtime_error</b></td><td class="desc">STL class </td></tr>
+<tr id="row_9_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1FileLoadException.html" target="_self">yage::FileLoadException</a></td><td class="desc"></td></tr>
+<tr id="row_10_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1Glyph.html" target="_self">yage::details::Glyph</a></td><td class="desc"><a class="el" href="structyage_1_1details_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture </td></tr>
+<tr id="row_11_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ImageLoader.html" target="_self">yage::ImageLoader</a></td><td class="desc"></td></tr>
+<tr id="row_12_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Logger.html" target="_self">yage::Logger</a></td><td class="desc"></td></tr>
+<tr id="row_13_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1LogMessage.html" target="_self">yage::LogMessage</a></td><td class="desc"></td></tr>
+<tr id="row_14_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1LogSink.html" target="_self">yage::LogSink</a></td><td class="desc"></td></tr>
+<tr id="row_15_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, Cols, Type &gt;</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
+<tr id="row_16_" class="even"><td class="entry"><img id="arr_16_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_16_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_16_0_" src="ftv2mlastnode.png" alt="\" width="16" height="22" onclick="toggleFolder('16_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 2, double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_16_0_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2blank.png" alt="&#160;" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_"><td class="entry"><img id="arr_17_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">yage::Matrix&lt; Rows, 1, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 2, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector2.html" target="_self">yage::Vector2&lt; Type &gt;</a></td><td class="desc">2D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
+<tr id="row_17_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 3, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_1_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector3.html" target="_self">yage::Vector3&lt; Type &gt;</a></td><td class="desc">3D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
+<tr id="row_17_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; 4, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_2_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector4.html" target="_self">yage::Vector4&lt; Type &gt;</a></td><td class="desc">4D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
+<tr id="row_17_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">yage::Vector&lt; Rows, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_18_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1LogMessage_1_1Meta.html" target="_self">yage::LogMessage::Meta</a></td><td class="desc"></td></tr>
+<tr id="row_19_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1NonCopyable.html" target="_self">yage::NonCopyable</a></td><td class="desc"></td></tr>
+<tr id="row_20_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Position.html" target="_self">yage::Position</a></td><td class="desc"></td></tr>
+<tr id="row_21_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1RenderBatch.html" target="_self">yage::details::RenderBatch</a></td><td class="desc"></td></tr>
+<tr id="row_22_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ResourceManager.html" target="_self">yage::ResourceManager</a></td><td class="desc"></td></tr>
+<tr id="row_23_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1details_1_1Row.html" target="_self">yage::details::Row&lt; Rows, Cols, Type &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_24_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Shader.html" target="_self">yage::Shader</a></td><td class="desc"></td></tr>
+<tr id="row_25_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SpriteBatch.html" target="_self">yage::SpriteBatch</a></td><td class="desc"></td></tr>
+<tr id="row_26_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstbi__io__callbacks.html" target="_self">stbi_io_callbacks</a></td><td class="desc"></td></tr>
+<tr id="row_27_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SyncQueue.html" target="_self">yage::SyncQueue&lt; T &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_28_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SyncQueue.html" target="_self">yage::SyncQueue&lt; Callback &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_29_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Texture.html" target="_self">yage::Texture</a></td><td class="desc"></td></tr>
+<tr id="row_30_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1TextureCache.html" target="_self">yage::TextureCache</a></td><td class="desc"></td></tr>
+<tr id="row_31_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1UV.html" target="_self">yage::UV</a></td><td class="desc"></td></tr>
+<tr id="row_32_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Vertex.html" target="_self">yage::Vertex</a></td><td class="desc"></td></tr>
+<tr id="row_33_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Window.html" target="_self">yage::Window</a></td><td class="desc"></td></tr>
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