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-rw-r--r--include/YAGE/Math/matrix.hpp12
-rw-r--r--include/YAGE/yage.hpp10
2 files changed, 16 insertions, 6 deletions
diff --git a/include/YAGE/Math/matrix.hpp b/include/YAGE/Math/matrix.hpp
index 249edcc7..e2dd1944 100644
--- a/include/YAGE/Math/matrix.hpp
+++ b/include/YAGE/Math/matrix.hpp
@@ -31,7 +31,8 @@
namespace yage
{
-template <int Rows, int Cols, class Type> class Matrix;
+template <int Rows, int Cols, class Type>
+class Matrix;
/** @internal Namespace for internal details.
*
@@ -51,7 +52,8 @@ namespace detail
*
* Internal Row class to return a value in the row of the matrix.
*/
-template <int Rows, int Cols, class Type> class Row
+template <int Rows, int Cols, class Type>
+class Row
{
private:
Matrix<Rows, Cols, Type> *parent_;
@@ -85,7 +87,8 @@ public:
* This is the base matrix class that can be used by all the other matrix
* like data structures.
*/
-template <int Rows = 4, int Cols = 4, class Type = double> class Matrix
+template <int Rows = 4, int Cols = 4, class Type = double>
+class Matrix
{
// friended with the row class so that it can access protected member data
friend class detail::Row<Rows, Cols, Type>;
@@ -323,7 +326,8 @@ public:
*
* Two dimensional vector class.
*/
-template <class Type = double> class Vector2 : public Vector<2, Type>
+template <class Type = double>
+class Vector2 : public Vector<2, Type>
{
public:
Vector2<Type>() : Vector<2, Type>() {}
diff --git a/include/YAGE/yage.hpp b/include/YAGE/yage.hpp
index b426eed9..50a1f857 100644
--- a/include/YAGE/yage.hpp
+++ b/include/YAGE/yage.hpp
@@ -28,8 +28,14 @@
namespace yage
{
-bool init() { return SDL_Init(SDL_INIT_VIDEO); }
-void quit() { SDL_Quit(); }
+bool init()
+{
+ return SDL_Init(SDL_INIT_VIDEO);
+}
+void quit()
+{
+ SDL_Quit();
+}
};
#endif