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-rw-r--r--yage/data/texture.h32
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diff --git a/yage/data/texture.h b/yage/data/texture.h
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+/** ---------------------------------------------------------------------------
+ * @file: texture.h
+ *
+ * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
+ * MIT License, see LICENSE file for more details.
+ * ----------------------------------------------------------------------------
+ */
+
+#ifndef YAGE_CORE_TEXTURE_H
+#define YAGE_CORE_TEXTURE_H
+
+#include <glad/glad.h>
+
+namespace yage
+{
+
+struct Texture {
+ GLuint id;
+ int width;
+ int height;
+
+ Texture() : id(0), width(0), height(0) {}
+
+ Texture(GLuint id_i, int width_i, int height_i)
+ : id(id_i), width(width_i), height(height_i)
+ {
+ }
+};
+
+} // namespace yage
+
+#endif