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-rw-r--r--yage/engine/entity.h53
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diff --git a/yage/engine/entity.h b/yage/engine/entity.h
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--- a/yage/engine/entity.h
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-/** ---------------------------------------------------------------------------
- * @file: entity.h
- *
- * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
- * MIT License, see LICENSE file for more details.
- * ----------------------------------------------------------------------------
- */
-
-#ifndef YAGE_ENGINE_ENTITY_H
-#define YAGE_ENGINE_ENTITY_H
-
-#include <vector>
-
-namespace yage
-{
-
-class Space;
-
-/**
- * Entity convenience class. It contains handles to where the entity is in the
- * entity manager of the space, and a pointer back to the space itself.
- *
- * This class cannot be instantiated outside of a Space and should only be
- * instantiated through an entity manager, as otherwise the handle will not have
- * a meaning.
- */
-class Entity
-{
-public:
- /**
- * Creates an instance of an Entity with a handle that is associated to it.
- * This handle refers to the position of he Entity in the list that is held
- * by the EntityManager, and therefore the id is enough to refer to it.
- */
- Entity(unsigned handle);
-
- /**
- * Handle getter, as the user will only interact with the id itself. The
- * handle is the unique identifier that the user can use to refer to the
- * entity.
- */
- unsigned getHandle() const;
-
-private:
- /**
- * Entity handle for the entity manager.
- */
- unsigned handle_;
-};
-
-} // namespace yage
-
-#endif