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+/* ----------------------------------------------------------------------------
+ * collisionbody.h
+ *
+ * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
+ * See file LICENSE for more details
+ * ----------------------------------------------------------------------------
+ */
+
+#ifndef YAGE_COLLISION_BODY_H
+#define YAGE_COLLISION_BODY_H
+
+#include "body.h"
+
+namespace yage
+{
+
+// a collision body will be a body that is static and not affected by gravity,
+// with infinite mass
+class CollisionBody : public Body
+{
+public:
+ CollisionBody();
+ virtual ~CollisionBody();
+};
+
+} // yage
+
+#endif