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-rw-r--r--yage/physics/collisionbody.h28
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diff --git a/yage/physics/collisionbody.h b/yage/physics/collisionbody.h
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-/* ----------------------------------------------------------------------------
- * collisionbody.h
- *
- * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
- * See file LICENSE for more details
- * ----------------------------------------------------------------------------
- */
-
-#ifndef YAGE_COLLISION_BODY_H
-#define YAGE_COLLISION_BODY_H
-
-#include "body.h"
-
-namespace yage
-{
-
-// a collision body will be a body that is static and not affected by gravity,
-// with infinite mass
-class CollisionBody : public Body
-{
-public:
- CollisionBody();
- virtual ~CollisionBody();
-};
-
-} // yage
-
-#endif