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-rw-r--r--yage/physics/rigidbody.h28
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diff --git a/yage/physics/rigidbody.h b/yage/physics/rigidbody.h
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--- a/yage/physics/rigidbody.h
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-/* ----------------------------------------------------------------------------
- * rigidbody.h
- *
- * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
- * See file LICENSE for more details
- * ----------------------------------------------------------------------------
- */
-
-#ifndef YAGE_RIGID_BODY_H
-#define YAGE_RIGID_BODY_H
-
-#include "particlebody.h"
-
-#include <glm/glm.hpp>
-
-namespace yage
-{
-
-class RigidBody : public ParticleBody
-{
-public:
- RigidBody(const Vector2d &position = Vector2d(0, 0), double mass = 1,
- const Vector2d &velocity = Vector2d(0, 0), bool gravity = true);
-};
-
-} // namespace yage
-
-#endif