diff options
Diffstat (limited to 'yage/yage.h')
-rw-r--r-- | yage/yage.h | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/yage/yage.h b/yage/yage.h index 465ecfde..1a9db400 100644 --- a/yage/yage.h +++ b/yage/yage.h @@ -6,8 +6,7 @@ * ---------------------------------------------------------------------------- */ -#ifndef YAGE_YAGE_H -#define YAGE_YAGE_H +#pragma once /** * Core includes @@ -32,17 +31,16 @@ #include "math/matrix.h" /** - * Physics implementation however, Box2D + * Physics implementation however */ -#include "physics/body.h" -#include "physics/particlebody.h" -#include "physics/rectanglecollider.h" -#include "physics/rigidbody.h" +// #include "physics/body.h" +// #include "physics/particlebody.h" +// #include "physics/rectanglecollider.h" +// #include "physics/rigidbody.h" /** * Rendering implementations for spritebatching and default shapes. */ -#include "render/drawable.h" #include "render/shader.h" #include "render/spritebatch.h" @@ -51,5 +49,3 @@ * it more flexible and efficient. */ #include "entity/engine.h" - -#endif |