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YAGE game engine implementation.
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Author
Age
Files
Lines
*
Moving resources and generalising examples
Yann Herklotz
2018-05-19
37
-465
/
+23
|
*
[entity] Fixing builds too
Yann Herklotz
2018-02-13
2
-1
/
+4
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*
[entity] Starting work on entity system.
Yann Herklotz
2018-02-13
1
-1
/
+0
|
*
[Engine] More entity component systems options.
Yann Herklotz
2018-02-08
1
-0
/
+1
|
*
[Engine] Removing whitespace
Yann Herklotz
2018-01-06
2
-2
/
+2
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*
[Engine] Log levels added to engine.
Yann Herklotz
2018-01-05
2
-12
/
+39
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*
[Engine] Now using stb_image to laod all kinds of textures.
Yann Herklotz
2018-01-04
7
-23
/
+89
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*
[Engine] [Example] Added simple bullets that don't move
Yann Herklotz
2018-01-03
4
-5
/
+32
|
*
[Engine] [Example] Reenabled vsync and working on example.
Yann Herklotz
2018-01-03
4
-0
/
+26
|
*
[Bug] Fixed null pointers in spritebatch.
Yann Herklotz
2017-12-31
1
-3
/
+4
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*
[Test] Benchmarking the engine and trying to optimize.
Yann Herklotz
2017-12-31
22
-19
/
+249
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*
[Code] Fixed spritebatch and optimised it.
Yann Herklotz
2017-12-30
1
-41
/
+2
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*
[Code] Examples working again.
Yann Herklotz
2017-12-27
5
-8
/
+33
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*
[Broken] Texture is black.
Yann Herklotz
2017-12-27
7
-31
/
+82
|
*
[Broken] Reorganising and fixing.
Yann Herklotz
2017-12-25
1
-3
/
+5
|
*
[Build] Added examples and improved build for them.
Yann Herklotz
2017-12-25
2
-2
/
+32
|
*
[Code] Simple game example furthered
Yann Herklotz
2017-12-24
5
-11
/
+21
|
*
Removing editor and refactoring code.
Yann Herklotz
2017-12-22
5
-6
/
+48
|
*
Changing gitmodules
Yann Herklotz
2017-12-22
1
-0
/
+56