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YAGE game engine implementation.
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path:
root
/
yage
/
core
/
window.cpp
Commit message (
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Author
Age
Files
Lines
*
Making function `const`
Yann Herklotz
2018-06-12
1
-1
/
+2
*
Adding modeline
Yann Herklotz
2018-06-02
1
-0
/
+1
*
Adding support for entity component systems.
Yann Herklotz
2018-04-30
1
-2
/
+1
*
[Engine] [Docs] Adding documentation and continuing work on ECS.
Yann Herklotz
2018-01-10
1
-5
/
+0
*
[Engine] Adding entity/component system
Yann Herklotz
2018-01-08
1
-6
/
+7
*
[Engine] Now using stb_image to laod all kinds of textures.
Yann Herklotz
2018-01-04
1
-0
/
+11
*
[Engine] [Example] Reenabled vsync and working on example.
Yann Herklotz
2018-01-03
1
-1
/
+1
*
[Bug] Fixed null pointers in spritebatch.
Yann Herklotz
2017-12-31
1
-1
/
+1
*
[Broken] Texture is black.
Yann Herklotz
2017-12-27
1
-2
/
+2
*
[Code] Simple game example furthered
Yann Herklotz
2017-12-24
1
-12
/
+19
*
Changing directories and adding input support
Yann Herklotz
2017-12-22
1
-4
/
+12
*
Fixed license headers
Yann Herklotz
2017-12-20
1
-2
/
+2
*
more tests added
Yann Herklotz
2017-11-17
1
-3
/
+3
*
Renaming color to colour
Yann Herklotz
2017-11-17
1
-5
/
+5
*
Fixing license headers
Yann Herklotz
2017-11-16
1
-8
/
+7
*
renaming base folder
Yann Herklotz
2017-10-31
1
-0
/
+103