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cmake_minimum_required(VERSION 3.0)
# yage library cmakelists.txt
project(yage)
# set version numbers
set(YAGE_MAJOR_VERSION 0)
set(YAGE_MINOR_VERSION 1)
set(YAGE_PATCH_VERSION 2)
set(YAGE_VERSION
${YAGE_MAJOR_VERSION}.${YAGE_MINOR_VERSION}${YAGE_PATCH_VERSION})
# set standard
set(CMAKE_CXX_STANDARD 14)
# set the test sources
set(YAGE_SOURCE_DIR ${PROJECT_SOURCE_DIR}/src)
set(YAGE_TEST_DIR ${PROJECT_SOURCE_DIR}/test)
set(YAGE_LIBRARIES yage)
# add include directory
set(YAGE_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include/YAGE)
# set binary directory
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin)
# add sources to library
set(YAGE_SOURCES
${PROJECT_SOURCE_DIR}/src/body.cpp
${PROJECT_SOURCE_DIR}/src/camera2d.cpp
${PROJECT_SOURCE_DIR}/src/glslprogram.cpp
${PROJECT_SOURCE_DIR}/src/imageloader.cpp
${PROJECT_SOURCE_DIR}/src/inputmanager.cpp
${PROJECT_SOURCE_DIR}/src/iomanager.cpp
${PROJECT_SOURCE_DIR}/src/particlebody.cpp
${PROJECT_SOURCE_DIR}/src/picopng.cpp
${PROJECT_SOURCE_DIR}/src/rectanglecollider.cpp
${PROJECT_SOURCE_DIR}/src/resourcemanager.cpp
${PROJECT_SOURCE_DIR}/src/rigidbody.cpp
${PROJECT_SOURCE_DIR}/src/spritebatch.cpp
${PROJECT_SOURCE_DIR}/src/sprite.cpp
${PROJECT_SOURCE_DIR}/src/texturecache.cpp
${PROJECT_SOURCE_DIR}/src/window.cpp)
# Initializing google test
# prevents overriding the parent project's compiler/linter settings on windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines
# the gtest and gtest_main targets.
add_subdirectory(${PROJECT_SOURCE_DIR}/googletest)
# The gtest/gtest_main targets carry header search path
# dependencies automatically when using CMake 2.8.11 or
# later. Otherwise we have to add them here ourselves.
if (CMAKE_VERSION VERSION_LESS 2.8.11)
include_directories("${gtest_SOURCE_DIR}/include")
endif()
# find libraries
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
# set include directory
include_directories(${YAGE_INCLUDE_DIR}
${YAGE_INCLUDE_DIR}/Physics/
${YAGE_INCLUDE_DIR}/Math/)
# make it a static library
add_library(${PROJECT_NAME} ${YAGE_SOURCES})
set(YAGE_LIB_DEP_L yage
${OPENGL_LIBRARIES}
${GLEW_LIBRARIES})
# enable tests
enable_testing()
add_executable(matrixtest ${YAGE_TEST_DIR}/matrixtest.cpp)
target_link_libraries(matrixtest gtest_main ${YAGE_LIB_DEP_L})
add_test(NAME matrixtest COMMAND matrixtest --gtest_repeat=1000 --gtest_break_on_failure)
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